Chromium Code Reviews| Index: src/gpu/GrDrawTarget.h |
| diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h |
| index 47460ac527b56ac85d3efdccde2dc5f999e3ee11..4051687dbdd7acfbaca82c79f9a0638b36c0f04a 100644 |
| --- a/src/gpu/GrDrawTarget.h |
| +++ b/src/gpu/GrDrawTarget.h |
| @@ -329,6 +329,12 @@ public: |
| void stencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill); |
| /** |
| + * Fills a path. Fill must not be a hairline. It will respect the HW |
| + * antialias flag on the draw state (if possible in the 3D API). |
| + */ |
| + void fillPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill); |
| + |
| + /** |
| * Helper function for drawing rects. It performs a geometry src push and pop |
| * and thus will finalize any reserved geometry. |
| * |
| @@ -761,15 +767,6 @@ protected: |
| } |
| const SkRect* getDevBounds() const { return fDevBounds; } |
| - bool getDevIBounds(SkIRect* bounds) const { |
| - if (NULL != fDevBounds) { |
| - fDevBounds->roundOut(bounds); |
| - return true; |
| - } else { |
| - return false; |
| - } |
| - } |
| - |
| // NULL if no copy of the dst is needed for the draw. |
| const GrDeviceCoordTexture* getDstCopy() const { |
| if (NULL != fDstCopy.texture()) { |
| @@ -834,6 +831,8 @@ private: |
| const SkRect* localRect, |
| const SkMatrix* localMatrix); |
| virtual void onStencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill) = 0; |
| + virtual void onFillPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill, |
| + const GrDeviceCoordTexture* dstCopy) = 0; |
| // helpers for reserving vertex and index space. |
| bool reserveVertexSpace(size_t vertexSize, |
| @@ -852,7 +851,10 @@ private: |
| // Makes a copy of the dst if it is necessary for the draw. Returns false if a copy is required |
| // but couldn't be made. Otherwise, returns true. |
| - bool setupDstReadIfNecessary(DrawInfo* info); |
| + bool setupDstReadIfNecessary(DrawInfo* info) { |
| + return setupDstReadIfNecessary(&info->fDstCopy, info->getDevBounds()); |
|
bsalomon
2013/10/08 14:05:08
nit: this->setup...
Kimmo Kinnunen
2013/10/09 07:07:01
Done.
|
| + } |
| + bool setupDstReadIfNecessary(GrDeviceCoordTexture* dstCopy, const SkRect* drawBounds); |
| // Check to see if this set of draw commands has been sent out |
| virtual bool isIssued(uint32_t drawID) { return true; } |