Chromium Code Reviews| Index: src/gpu/GrDrawState.h |
| diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h |
| index bfc15b01cd0c022d3b279d83c8705b1a82882096..f9b71da05f156eeec002b084c7dcf23e722668b1 100644 |
| --- a/src/gpu/GrDrawState.h |
| +++ b/src/gpu/GrDrawState.h |
| @@ -22,6 +22,7 @@ |
| #include "effects/GrSimpleTextureEffect.h" |
| #include "SkMatrix.h" |
| +#include "SkPath.h" |
| #include "SkXfermode.h" |
| class GrDrawState : public SkRefCnt { |
| @@ -721,6 +722,19 @@ public: |
| GrStencilSettings* stencil() { return &fCommon.fStencilSettings; } |
| + void setPathStencilFillType(SkPath::FillType fill) { |
| + fCommon.fPathStencilFillType = fill; |
| + } |
| + |
| + SkPath::FillType getPathStencilFillType() const { |
| + return fCommon.fPathStencilFillType; |
| + } |
| + |
| + SkPath::FillType* pathStencilFillType() { |
|
bsalomon
2013/09/18 14:24:22
Is this really needed? Skia very rarely returns po
|
| + return &fCommon.fPathStencilFillType; |
| + } |
| + |
| + |
| /// @} |
| /////////////////////////////////////////////////////////////////////////// |
| @@ -913,6 +927,7 @@ private: |
| fCommon.fBlendConstant = 0x0; |
| fCommon.fFlagBits = 0x0; |
| fCommon.fStencilSettings.setDisabled(); |
| + fCommon.fPathStencilFillType = SkPath::kWinding_FillType; |
| fCommon.fCoverage = 0xffffffff; |
| fCommon.fColorFilterMode = SkXfermode::kDst_Mode; |
| fCommon.fColorFilterColor = 0x0; |
| @@ -931,6 +946,7 @@ private: |
| const GrVertexAttrib* fVAPtr; |
| int fVACount; |
| GrStencilSettings fStencilSettings; |
| + SkPath::FillType fPathStencilFillType; |
| GrColor fCoverage; |
| SkXfermode::Mode fColorFilterMode; |
| GrColor fColorFilterColor; |
| @@ -950,6 +966,7 @@ private: |
| fVACount == other.fVACount && |
| !memcmp(fVAPtr, other.fVAPtr, fVACount * sizeof(GrVertexAttrib)) && |
| fStencilSettings == other.fStencilSettings && |
| + fPathStencilFillType == other.fPathStencilFillType && |
| fCoverage == other.fCoverage && |
| fColorFilterMode == other.fColorFilterMode && |
| fColorFilterColor == other.fColorFilterColor && |