Chromium Code Reviews| Index: src/gpu/gl/GrGpuGL.cpp |
| diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp |
| index 4f4bb0f93f51c40af99e37a361f822e2267892cf..8f4d1be0ebbdcc5c366d75ecd997535eee63aedb 100644 |
| --- a/src/gpu/gl/GrGpuGL.cpp |
| +++ b/src/gpu/gl/GrGpuGL.cpp |
| @@ -1680,20 +1680,29 @@ const GrStencilSettings& even_odd_nv_path_stencil_settings() { |
| kOnes16, kOnes16, kOnes16); |
| return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings); |
| } |
| -} |
| -void GrGpuGL::setStencilPathSettings(const GrPath&, |
| - SkPath::FillType fill, |
| - GrStencilSettings* settings) { |
| +GrGLenum sk_path_fill_type_to_gl_fill_mode(SkPath::FillType fill) { |
| switch (fill) { |
| - case SkPath::kEvenOdd_FillType: |
| - *settings = even_odd_nv_path_stencil_settings(); |
| - return; |
| + default: |
| + GrCrash("Unexpected path fill."); |
| + /* fallthrough */; |
| case SkPath::kWinding_FillType: |
| - *settings = winding_nv_path_stencil_settings(); |
| - return; |
| + return GR_GL_COUNT_UP; |
| + case SkPath::kEvenOdd_FillType: |
| + return GR_GL_INVERT; |
| + } |
| +} |
| +} |
| + |
| +const GrStencilSettings& GrGpuGL::getStencilPathSettings(const GrPath&, SkPath::FillType fill) { |
| + switch (fill) { |
| default: |
| GrCrash("Unexpected path fill."); |
| + /* fallthrough */; |
| + case SkPath::kWinding_FillType: |
| + return winding_nv_path_stencil_settings(); |
| + case SkPath::kEvenOdd_FillType: |
| + return even_odd_nv_path_stencil_settings(); |
| } |
| } |
| @@ -1708,32 +1717,48 @@ void GrGpuGL::onGpuStencilPath(const GrPath* path, SkPath::FillType fill) { |
| } |
| // Decide how to manipulate the stencil buffer based on the fill rule. |
| - // Also, assert that the stencil settings we set in setStencilPathSettings |
| - // are present. |
| SkASSERT(!fStencilSettings.isTwoSided()); |
| - GrGLenum fillMode; |
| - switch (fill) { |
| - case SkPath::kWinding_FillType: |
| - fillMode = GR_GL_COUNT_UP; |
| - SkASSERT(kIncClamp_StencilOp == |
| - fStencilSettings.passOp(GrStencilSettings::kFront_Face)); |
| - SkASSERT(kIncClamp_StencilOp == |
| - fStencilSettings.failOp(GrStencilSettings::kFront_Face)); |
| - break; |
| - case SkPath::kEvenOdd_FillType: |
| - fillMode = GR_GL_INVERT; |
| - SkASSERT(kInvert_StencilOp == |
| - fStencilSettings.passOp(GrStencilSettings::kFront_Face)); |
| - SkASSERT(kInvert_StencilOp == |
| - fStencilSettings.failOp(GrStencilSettings::kFront_Face)); |
| - break; |
| - default: |
| - // Only the above two fill rules are allowed. |
| - GrCrash("Unexpected path fill."); |
| - return; // suppress unused var warning. |
| + GrGLenum fillMode = sk_path_fill_type_to_gl_fill_mode(fill); |
| + GrGLint writeMask = fStencilPathSettings.writeMask(GrStencilSettings::kFront_Face); |
| + GL_CALL(StencilFillPath(id, fillMode, writeMask)); |
| +} |
| + |
| +void GrGpuGL::onGpuDrawPath(const GrPath* path, SkPath::FillType fill) { |
| + SkASSERT(this->caps()->pathStencilingSupport()); |
| + |
| + GrGLuint id = static_cast<const GrGLPath*>(path)->pathID(); |
| + GrDrawState* drawState = this->drawState(); |
| + SkASSERT(NULL != drawState->getRenderTarget()); |
| + if (NULL == drawState->getRenderTarget()->getStencilBuffer()) { |
|
Mark Kilgard
2013/09/13 15:42:24
Do we really expect to get here without a stencil
bsalomon
2013/09/13 20:25:28
It's not illegal for a caller to give us an FBO wi
Kimmo Kinnunen
2013/09/18 07:52:38
Done.
|
| + return; |
| } |
| - GrGLint writeMask = fStencilSettings.writeMask(GrStencilSettings::kFront_Face); |
| + |
| + SkASSERT(!fStencilSettings.isTwoSided()); |
| + GrGLenum fillMode = sk_path_fill_type_to_gl_fill_mode(fill); |
| + GrGLint writeMask = fStencilPathSettings.writeMask(GrStencilSettings::kFront_Face); |
| GL_CALL(StencilFillPath(id, fillMode, writeMask)); |
| + if (!fCurrentProgram->hasVertexShader()) { |
| + GL_CALL(CoverFillPath(id, GR_GL_CONVEX_HULL)); |
|
Chris Dalton
2013/09/13 19:49:58
I'd suggest using BOUNDING_BOX here.
Mark, though
Kimmo Kinnunen
2013/09/18 07:52:38
Done.
|
| + } else { |
|
Mark Kilgard
2013/09/13 15:42:24
Is there a reason we would ever want to get into t
Chris Dalton
2013/09/13 19:49:58
Yes, the contract is that every time we draw a pat
bsalomon
2013/09/13 20:25:28
agreed
Kimmo Kinnunen
2013/09/18 07:52:38
I'm not sure I follow. I thought an effect can for
bsalomon
2013/09/18 14:24:22
Effects that require vertex shaders are only insta
|
| + GrDrawState::AutoViewMatrixRestore avmr; |
| + SkMatrix vmi; |
| + SkRect bounds = SkRect::MakeLTRB(0, 0, |
| + SkIntToScalar(drawState->getRenderTarget()->width()), |
| + SkIntToScalar(drawState->getRenderTarget()->height())); |
| + |
| + // mapRect through persp matrix may not be correct |
| + if (!drawState->getViewMatrix().hasPerspective() && drawState->getViewInverse(&vmi)) { |
| + vmi.mapRect(&bounds); |
| + // theoretically could set bloat = 0, instead leave it because of matrix inversion |
| + // precision. |
| + SkScalar bloat = drawState->getViewMatrix().getMaxStretch() * SK_ScalarHalf; |
| + bounds.outset(bloat, bloat); |
| + } else { |
| + avmr.setIdentity(drawState); |
| + } |
| + |
| + this->drawSimpleRect(bounds, NULL); |
| + } |
| } |
| void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) { |
| @@ -1857,16 +1882,20 @@ void set_gl_stencil(const GrGLInterface* gl, |
| } |
| void GrGpuGL::flushStencil(DrawType type) { |
| - if (kStencilPath_DrawType == type) { |
| - SkASSERT(!fStencilSettings.isTwoSided()); |
| + if ((kStencilPath_DrawType == type || kDrawPath_DrawType == type) && |
| + fHWStencilPathSettings != fStencilPathSettings) { |
| + SkASSERT(!fStencilPathSettings.isTwoSided()); |
| // Just the func, ref, and mask is set here. The op and write mask are params to the call |
| // that draws the path to the SB (glStencilFillPath) |
| GrGLenum func = |
| - gr_to_gl_stencil_func(fStencilSettings.func(GrStencilSettings::kFront_Face)); |
| + gr_to_gl_stencil_func(fStencilPathSettings.func(GrStencilSettings::kFront_Face)); |
| GL_CALL(PathStencilFunc(func, |
| - fStencilSettings.funcRef(GrStencilSettings::kFront_Face), |
| - fStencilSettings.funcMask(GrStencilSettings::kFront_Face))); |
| - } else if (fHWStencilSettings != fStencilSettings) { |
| + fStencilPathSettings.funcRef(GrStencilSettings::kFront_Face), |
| + fStencilPathSettings.funcMask(GrStencilSettings::kFront_Face))); |
| + fHWStencilPathSettings = fStencilPathSettings; |
| + } |
| + |
| + if (kStencilPath_DrawType != type && fHWStencilSettings != fStencilSettings) { |
| if (fStencilSettings.isDisabled()) { |
| if (kNo_TriState != fHWStencilTestEnabled) { |
| GL_CALL(Disable(GR_GL_STENCIL_TEST)); |