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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
10 | 10 |
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144 | 144 |
145 virtual bool onWriteTexturePixels(GrTexture* texture, | 145 virtual bool onWriteTexturePixels(GrTexture* texture, |
146 int left, int top, int width, int height, | 146 int left, int top, int width, int height, |
147 GrPixelConfig config, const void* buffer, | 147 GrPixelConfig config, const void* buffer, |
148 size_t rowBytes) SK_OVERRIDE; | 148 size_t rowBytes) SK_OVERRIDE; |
149 | 149 |
150 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; | 150 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; |
151 | 151 |
152 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; | 152 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; |
153 | 153 |
154 virtual void setStencilPathSettings(const GrPath&, | |
155 SkPath::FillType, | |
156 GrStencilSettings* settings) | |
157 SK_OVERRIDE; | |
158 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; | 154 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
| 155 virtual void onGpuFillPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
159 | 156 |
160 virtual void clearStencil() SK_OVERRIDE; | 157 virtual void clearStencil() SK_OVERRIDE; |
161 virtual void clearStencilClip(const SkIRect& rect, | 158 virtual void clearStencilClip(const SkIRect& rect, |
162 bool insideClip) SK_OVERRIDE; | 159 bool insideClip) SK_OVERRIDE; |
163 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop
y) SK_OVERRIDE; | 160 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop
y) SK_OVERRIDE; |
164 | 161 |
165 // binds texture unit in GL | 162 // binds texture unit in GL |
166 void setTextureUnit(int unitIdx); | 163 void setTextureUnit(int unitIdx); |
167 | 164 |
168 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset | 165 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset |
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238 | 235 |
239 // sets a texture unit to use for texture operations other than binding a te
xture to a program. | 236 // sets a texture unit to use for texture operations other than binding a te
xture to a program. |
240 // ensures that such operations don't negatively interact with tracking boun
d textures. | 237 // ensures that such operations don't negatively interact with tracking boun
d textures. |
241 void setScratchTextureUnit(); | 238 void setScratchTextureUnit(); |
242 | 239 |
243 // bound is region that may be modified and therefore has to be resolved. | 240 // bound is region that may be modified and therefore has to be resolved. |
244 // NULL means whole target. Can be an empty rect. | 241 // NULL means whole target. Can be an empty rect. |
245 void flushRenderTarget(const SkIRect* bound); | 242 void flushRenderTarget(const SkIRect* bound); |
246 void flushStencil(DrawType); | 243 void flushStencil(DrawType); |
247 void flushAAState(DrawType); | 244 void flushAAState(DrawType); |
| 245 void flushPathStencilSettings(SkPath::FillType fill); |
248 | 246 |
249 bool configToGLFormats(GrPixelConfig config, | 247 bool configToGLFormats(GrPixelConfig config, |
250 bool getSizedInternal, | 248 bool getSizedInternal, |
251 GrGLenum* internalFormat, | 249 GrGLenum* internalFormat, |
252 GrGLenum* externalFormat, | 250 GrGLenum* externalFormat, |
253 GrGLenum* externalType); | 251 GrGLenum* externalType); |
254 // helper for onCreateTexture and writeTexturePixels | 252 // helper for onCreateTexture and writeTexturePixels |
255 bool uploadTexData(const GrGLTexture::Desc& desc, | 253 bool uploadTexData(const GrGLTexture::Desc& desc, |
256 bool isNewTexture, | 254 bool isNewTexture, |
257 int left, int top, int width, int height, | 255 int left, int top, int width, int height, |
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427 fMSAAEnabled = kUnknown_TriState; | 425 fMSAAEnabled = kUnknown_TriState; |
428 fSmoothLineEnabled = kUnknown_TriState; | 426 fSmoothLineEnabled = kUnknown_TriState; |
429 } | 427 } |
430 } fHWAAState; | 428 } fHWAAState; |
431 | 429 |
432 | 430 |
433 GrGLProgram::MatrixState fHWProjectionMatrixState; | 431 GrGLProgram::MatrixState fHWProjectionMatrixState; |
434 | 432 |
435 GrStencilSettings fHWStencilSettings; | 433 GrStencilSettings fHWStencilSettings; |
436 TriState fHWStencilTestEnabled; | 434 TriState fHWStencilTestEnabled; |
| 435 GrStencilSettings fHWPathStencilSettings; |
437 | 436 |
438 GrDrawState::DrawFace fHWDrawFace; | 437 GrDrawState::DrawFace fHWDrawFace; |
439 TriState fHWWriteToColor; | 438 TriState fHWWriteToColor; |
440 TriState fHWDitherEnabled; | 439 TriState fHWDitherEnabled; |
441 GrRenderTarget* fHWBoundRenderTarget; | 440 GrRenderTarget* fHWBoundRenderTarget; |
442 SkTArray<GrTexture*, true> fHWBoundTextures; | 441 SkTArray<GrTexture*, true> fHWBoundTextures; |
443 | 442 |
444 struct TexGenData { | 443 struct TexGenData { |
445 GrGLenum fMode; | 444 GrGLenum fMode; |
446 GrGLint fNumComponents; | 445 GrGLint fNumComponents; |
447 GrGLfloat fCoefficients[3 * 3]; | 446 GrGLfloat fCoefficients[3 * 3]; |
448 }; | 447 }; |
449 int fHWActiveTexGenSets; | 448 int fHWActiveTexGenSets; |
450 SkTArray<TexGenData, true> fHWTexGenSettings; | 449 SkTArray<TexGenData, true> fHWTexGenSettings; |
451 ///@} | 450 ///@} |
452 | 451 |
453 // we record what stencil format worked last time to hopefully exit early | 452 // we record what stencil format worked last time to hopefully exit early |
454 // from our loop that tries stencil formats and calls check fb status. | 453 // from our loop that tries stencil formats and calls check fb status. |
455 int fLastSuccessfulStencilFmtIdx; | 454 int fLastSuccessfulStencilFmtIdx; |
456 | 455 |
457 typedef GrGpu INHERITED; | 456 typedef GrGpu INHERITED; |
458 }; | 457 }; |
459 | 458 |
460 #endif | 459 #endif |
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