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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
| 9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
| 10 | 10 |
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| 86 } | 86 } |
| 87 void notifyVertexBufferDelete(GrGLuint id) { | 87 void notifyVertexBufferDelete(GrGLuint id) { |
| 88 fHWGeometryState.notifyVertexBufferDelete(id); | 88 fHWGeometryState.notifyVertexBufferDelete(id); |
| 89 } | 89 } |
| 90 void notifyIndexBufferDelete(GrGLuint id) { | 90 void notifyIndexBufferDelete(GrGLuint id) { |
| 91 fHWGeometryState.notifyIndexBufferDelete(id); | 91 fHWGeometryState.notifyIndexBufferDelete(id); |
| 92 } | 92 } |
| 93 void notifyTextureDelete(GrGLTexture* texture); | 93 void notifyTextureDelete(GrGLTexture* texture); |
| 94 void notifyRenderTargetDelete(GrRenderTarget* renderTarget); | 94 void notifyRenderTargetDelete(GrRenderTarget* renderTarget); |
| 95 | 95 |
| 96 const GrStencilSettings& getPathStencilSettingsForFillType(SkPath::FillType
fill) SK_OVERRIDE; |
| 97 |
| 96 protected: | 98 protected: |
| 97 virtual bool onCopySurface(GrSurface* dst, | 99 virtual bool onCopySurface(GrSurface* dst, |
| 98 GrSurface* src, | 100 GrSurface* src, |
| 99 const SkIRect& srcRect, | 101 const SkIRect& srcRect, |
| 100 const SkIPoint& dstPoint) SK_OVERRIDE; | 102 const SkIPoint& dstPoint) SK_OVERRIDE; |
| 101 | 103 |
| 102 virtual bool onCanCopySurface(GrSurface* dst, | 104 virtual bool onCanCopySurface(GrSurface* dst, |
| 103 GrSurface* src, | 105 GrSurface* src, |
| 104 const SkIRect& srcRect, | 106 const SkIRect& srcRect, |
| 105 const SkIPoint& dstPoint) SK_OVERRIDE; | 107 const SkIPoint& dstPoint) SK_OVERRIDE; |
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| 138 | 140 |
| 139 virtual bool onWriteTexturePixels(GrTexture* texture, | 141 virtual bool onWriteTexturePixels(GrTexture* texture, |
| 140 int left, int top, int width, int height, | 142 int left, int top, int width, int height, |
| 141 GrPixelConfig config, const void* buffer, | 143 GrPixelConfig config, const void* buffer, |
| 142 size_t rowBytes) SK_OVERRIDE; | 144 size_t rowBytes) SK_OVERRIDE; |
| 143 | 145 |
| 144 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; | 146 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE; |
| 145 | 147 |
| 146 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; | 148 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; |
| 147 | 149 |
| 148 virtual void setStencilPathSettings(const GrPath&, | |
| 149 SkPath::FillType, | |
| 150 GrStencilSettings* settings) | |
| 151 SK_OVERRIDE; | |
| 152 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; | 150 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
| 151 virtual void onGpuFillPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
| 153 | 152 |
| 154 virtual void clearStencil() SK_OVERRIDE; | 153 virtual void clearStencil() SK_OVERRIDE; |
| 155 virtual void clearStencilClip(const SkIRect& rect, | 154 virtual void clearStencilClip(const SkIRect& rect, |
| 156 bool insideClip) SK_OVERRIDE; | 155 bool insideClip) SK_OVERRIDE; |
| 157 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop
y) SK_OVERRIDE; | 156 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCop
y) SK_OVERRIDE; |
| 158 | 157 |
| 159 // binds texture unit in GL | 158 // binds texture unit in GL |
| 160 void setTextureUnit(int unitIdx); | 159 void setTextureUnit(int unitIdx); |
| 161 | 160 |
| 162 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset | 161 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset |
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| 421 fMSAAEnabled = kUnknown_TriState; | 420 fMSAAEnabled = kUnknown_TriState; |
| 422 fSmoothLineEnabled = kUnknown_TriState; | 421 fSmoothLineEnabled = kUnknown_TriState; |
| 423 } | 422 } |
| 424 } fHWAAState; | 423 } fHWAAState; |
| 425 | 424 |
| 426 | 425 |
| 427 GrGLProgram::MatrixState fHWProjectionMatrixState; | 426 GrGLProgram::MatrixState fHWProjectionMatrixState; |
| 428 | 427 |
| 429 GrStencilSettings fHWStencilSettings; | 428 GrStencilSettings fHWStencilSettings; |
| 430 TriState fHWStencilTestEnabled; | 429 TriState fHWStencilTestEnabled; |
| 430 GrStencilSettings fHWPathStencilSettings; |
| 431 | 431 |
| 432 GrDrawState::DrawFace fHWDrawFace; | 432 GrDrawState::DrawFace fHWDrawFace; |
| 433 TriState fHWWriteToColor; | 433 TriState fHWWriteToColor; |
| 434 TriState fHWDitherEnabled; | 434 TriState fHWDitherEnabled; |
| 435 GrRenderTarget* fHWBoundRenderTarget; | 435 GrRenderTarget* fHWBoundRenderTarget; |
| 436 SkTArray<GrTexture*, true> fHWBoundTextures; | 436 SkTArray<GrTexture*, true> fHWBoundTextures; |
| 437 | 437 |
| 438 struct TexGenData { | 438 struct TexGenData { |
| 439 GrGLenum fMode; | 439 GrGLenum fMode; |
| 440 GrGLint fNumComponents; | 440 GrGLint fNumComponents; |
| 441 GrGLfloat fCoefficients[9]; | 441 GrGLfloat fCoefficients[9]; |
| 442 }; | 442 }; |
| 443 int fHWActiveTexGenUnits; | 443 int fHWActiveTexGenUnits; |
| 444 SkTArray<TexGenData, true> fHWTexGenSettings; | 444 SkTArray<TexGenData, true> fHWTexGenSettings; |
| 445 ///@} | 445 ///@} |
| 446 | 446 |
| 447 // we record what stencil format worked last time to hopefully exit early | 447 // we record what stencil format worked last time to hopefully exit early |
| 448 // from our loop that tries stencil formats and calls check fb status. | 448 // from our loop that tries stencil formats and calls check fb status. |
| 449 int fLastSuccessfulStencilFmtIdx; | 449 int fLastSuccessfulStencilFmtIdx; |
| 450 | 450 |
| 451 typedef GrGpu INHERITED; | 451 typedef GrGpu INHERITED; |
| 452 }; | 452 }; |
| 453 | 453 |
| 454 #endif | 454 #endif |
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