| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gl/GrGLShaderBuilder.h" | 8 #include "gl/GrGLShaderBuilder.h" |
| 9 #include "gl/GrGLProgram.h" | 9 #include "gl/GrGLProgram.h" |
| 10 #include "gl/GrGLUniformHandle.h" | 10 #include "gl/GrGLUniformHandle.h" |
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| 104 , fSetupFragPosition(false) | 104 , fSetupFragPosition(false) |
| 105 , fTopLeftFragPosRead(kTopLeftFragPosRead_FragPosKey == desc.getHeader().fFr
agPosKey) | 105 , fTopLeftFragPosRead(kTopLeftFragPosRead_FragPosKey == desc.getHeader().fFr
agPosKey) |
| 106 , fNumTexGenUnits(0) { | 106 , fNumTexGenUnits(0) { |
| 107 | 107 |
| 108 const GrGLProgramDesc::KeyHeader& header = desc.getHeader(); | 108 const GrGLProgramDesc::KeyHeader& header = desc.getHeader(); |
| 109 | 109 |
| 110 // We only go without a vertex shader if every effect supports vertexless mo
de, the context | 110 // We only go without a vertex shader if every effect supports vertexless mo
de, the context |
| 111 // has fixed function/path rendering support, and position is the only verte
x attribute. | 111 // has fixed function/path rendering support, and position is the only verte
x attribute. |
| 112 if (hasVertexShaderEffects || | 112 if (hasVertexShaderEffects || |
| 113 !ctxInfo.caps()->fixedFunctionSupport() || | 113 !ctxInfo.caps()->fixedFunctionSupport() || |
| 114 !ctxInfo.caps()->pathStencilingSupport() || | 114 !ctxInfo.caps()->pathRenderingSupport() || |
| 115 -1 != header.fLocalCoordAttributeIndex || | 115 -1 != header.fLocalCoordAttributeIndex || |
| 116 -1 != header.fColorAttributeIndex || | 116 -1 != header.fColorAttributeIndex || |
| 117 -1 != header.fCoverageAttributeIndex) { | 117 -1 != header.fCoverageAttributeIndex) { |
| 118 fVertexBuilder.reset(SkNEW_ARGS(VertexBuilder, (this, desc))); | 118 fVertexBuilder.reset(SkNEW_ARGS(VertexBuilder, (this, desc))); |
| 119 } | 119 } |
| 120 | 120 |
| 121 // Emit code to read the dst copy textue if necessary. | 121 // Emit code to read the dst copy textue if necessary. |
| 122 if (kNoDstRead_DstReadKey != header.fDstReadKey && | 122 if (kNoDstRead_DstReadKey != header.fDstReadKey && |
| 123 GrGLCaps::kNone_FBFetchType == ctxInfo.caps()->fbFetchType()) { | 123 GrGLCaps::kNone_FBFetchType == ctxInfo.caps()->fbFetchType()) { |
| 124 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & header.fDstReadKe
y); | 124 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & header.fDstReadKe
y); |
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| 729 for (const AttributePair* attrib = this->getEffectAttributes().begin(); | 729 for (const AttributePair* attrib = this->getEffectAttributes().begin(); |
| 730 attrib != attribEnd; | 730 attrib != attribEnd; |
| 731 ++attrib) { | 731 ++attrib) { |
| 732 if (attrib->fIndex == attributeIndex) { | 732 if (attrib->fIndex == attributeIndex) { |
| 733 return &attrib->fName; | 733 return &attrib->fName; |
| 734 } | 734 } |
| 735 } | 735 } |
| 736 | 736 |
| 737 return NULL; | 737 return NULL; |
| 738 } | 738 } |
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