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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
| (...skipping 331 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 342 info.getDstCopy(), | 342 info.getDstCopy(), |
| 343 &are)) { | 343 &are)) { |
| 344 return; | 344 return; |
| 345 } | 345 } |
| 346 this->onGpuDraw(info); | 346 this->onGpuDraw(info); |
| 347 } | 347 } |
| 348 | 348 |
| 349 void GrGpu::onStencilPath(const GrPath* path, const SkStrokeRec&, SkPath::FillTy
pe fill) { | 349 void GrGpu::onStencilPath(const GrPath* path, const SkStrokeRec&, SkPath::FillTy
pe fill) { |
| 350 this->handleDirtyContext(); | 350 this->handleDirtyContext(); |
| 351 | 351 |
| 352 // TODO: make this more efficient (don't copy and copy back) | 352 this->drawState()->setStencilPathSettings(this->getStencilPathSettings(*path
, fill)); |
| 353 GrAutoTRestore<GrStencilSettings> asr(this->drawState()->stencil()); | |
| 354 | 353 |
| 355 this->setStencilPathSettings(*path, fill, this->drawState()->stencil()); | |
| 356 GrDrawState::AutoRestoreEffects are; | 354 GrDrawState::AutoRestoreEffects are; |
| 357 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are)) { | 355 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are)) { |
| 358 return; | 356 return; |
| 359 } | 357 } |
| 360 | 358 |
| 361 this->onGpuStencilPath(path, fill); | 359 this->onGpuStencilPath(path, fill); |
| 362 } | 360 } |
| 363 | 361 |
| 362 void GrGpu::onDrawPath(const GrPath* path, const SkStrokeRec& stroke, SkPath::Fi
llType fill) { |
| 363 this->handleDirtyContext(); |
| 364 |
| 365 this->drawState()->setStencilPathSettings(this->getStencilPathSettings(*path
, fill)); |
| 366 |
| 367 GrDrawState::AutoRestoreEffects are; |
| 368 // TODO: Some blending effects require destination texture, see onDraw |
| 369 if (!this->setupClipAndFlushState(kDrawPath_DrawType, NULL, &are)) { |
| 370 return; |
| 371 } |
| 372 |
| 373 this->onGpuDrawPath(path, fill); |
| 374 } |
| 375 |
| 364 void GrGpu::finalizeReservedVertices() { | 376 void GrGpu::finalizeReservedVertices() { |
| 365 SkASSERT(NULL != fVertexPool); | 377 SkASSERT(NULL != fVertexPool); |
| 366 fVertexPool->unlock(); | 378 fVertexPool->unlock(); |
| 367 } | 379 } |
| 368 | 380 |
| 369 void GrGpu::finalizeReservedIndices() { | 381 void GrGpu::finalizeReservedIndices() { |
| 370 SkASSERT(NULL != fIndexPool); | 382 SkASSERT(NULL != fIndexPool); |
| 371 fIndexPool->unlock(); | 383 fIndexPool->unlock(); |
| 372 } | 384 } |
| 373 | 385 |
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| 491 } | 503 } |
| 492 | 504 |
| 493 void GrGpu::releaseIndexArray() { | 505 void GrGpu::releaseIndexArray() { |
| 494 // if index source was array, we stowed data in the pool | 506 // if index source was array, we stowed data in the pool |
| 495 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 507 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
| 496 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 508 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
| 497 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 509 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
| 498 fIndexPool->putBack(bytes); | 510 fIndexPool->putBack(bytes); |
| 499 --fIndexPoolUseCnt; | 511 --fIndexPoolUseCnt; |
| 500 } | 512 } |
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