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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_selector_controller.h" | 5 #include "ash/wm/window_selector_controller.h" |
6 | 6 |
7 #include "ash/session_state_delegate.h" | 7 #include "ash/session_state_delegate.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/wm/mru_window_tracker.h" | 9 #include "ash/wm/mru_window_tracker.h" |
10 #include "ash/wm/window_selector.h" | 10 #include "ash/wm/window_selector.h" |
11 #include "ash/wm/window_util.h" | 11 #include "ash/wm/window_util.h" |
| 12 #include "ui/base/events/event.h" |
| 13 #include "ui/base/events/event_handler.h" |
12 | 14 |
13 namespace ash { | 15 namespace ash { |
14 | 16 |
| 17 namespace { |
| 18 |
| 19 // Filter to watch for the termination of a keyboard gesture to cycle through |
| 20 // multiple windows. |
| 21 class WindowSelectorEventFilter : public ui::EventHandler { |
| 22 public: |
| 23 WindowSelectorEventFilter(); |
| 24 virtual ~WindowSelectorEventFilter(); |
| 25 |
| 26 // Overridden from ui::EventHandler: |
| 27 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; |
| 28 |
| 29 private: |
| 30 DISALLOW_COPY_AND_ASSIGN(WindowSelectorEventFilter); |
| 31 }; |
| 32 |
| 33 // Watch for all keyboard events by filtering the root window. |
| 34 WindowSelectorEventFilter::WindowSelectorEventFilter() { |
| 35 Shell::GetInstance()->AddPreTargetHandler(this); |
| 36 } |
| 37 |
| 38 WindowSelectorEventFilter::~WindowSelectorEventFilter() { |
| 39 Shell::GetInstance()->RemovePreTargetHandler(this); |
| 40 } |
| 41 |
| 42 void WindowSelectorEventFilter::OnKeyEvent(ui::KeyEvent* event) { |
| 43 // Views uses VKEY_MENU for both left and right Alt keys. |
| 44 if (event->key_code() == ui::VKEY_MENU && |
| 45 event->type() == ui::ET_KEY_RELEASED) { |
| 46 Shell::GetInstance()->window_selector_controller()->AltKeyReleased(); |
| 47 // Warning: |this| will be deleted from here on. |
| 48 } |
| 49 } |
| 50 |
| 51 } // namespace |
| 52 |
15 WindowSelectorController::WindowSelectorController() { | 53 WindowSelectorController::WindowSelectorController() { |
16 } | 54 } |
17 | 55 |
18 WindowSelectorController::~WindowSelectorController() { | 56 WindowSelectorController::~WindowSelectorController() { |
19 } | 57 } |
20 | 58 |
21 // static | 59 // static |
22 bool WindowSelectorController::CanSelect() { | 60 bool WindowSelectorController::CanSelect() { |
23 // Don't allow a window overview if the screen is locked or a modal dialog is | 61 // Don't allow a window overview if the screen is locked or a modal dialog is |
24 // open. | 62 // open. |
25 return !Shell::GetInstance()->session_state_delegate()->IsScreenLocked() && | 63 return !Shell::GetInstance()->session_state_delegate()->IsScreenLocked() && |
26 !Shell::GetInstance()->IsSystemModalWindowOpen(); | 64 !Shell::GetInstance()->IsSystemModalWindowOpen(); |
27 } | 65 } |
28 | 66 |
29 void WindowSelectorController::ToggleOverview() { | 67 void WindowSelectorController::ToggleOverview() { |
30 if (window_selector_.get()) { | 68 if (window_selector_.get()) { |
31 window_selector_.reset(); | 69 window_selector_.reset(); |
32 } else { | 70 } else { |
33 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> | 71 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> |
34 mru_window_tracker()->BuildMruWindowList(); | 72 mru_window_tracker()->BuildMruWindowList(); |
35 // Don't enter overview mode with no windows. | 73 // Don't enter overview mode with no windows. |
36 if (windows.empty()) | 74 if (windows.empty()) |
37 return; | 75 return; |
38 | 76 |
39 // Deactivating the window will hide popup windows like the omnibar or | 77 // Deactivating the window will hide popup windows like the omnibar or |
40 // open menus. | 78 // open menus. |
41 aura::Window* active_window = wm::GetActiveWindow(); | 79 aura::Window* active_window = wm::GetActiveWindow(); |
42 if (active_window) | 80 if (active_window) |
43 wm::DeactivateWindow(active_window); | 81 wm::DeactivateWindow(active_window); |
44 window_selector_.reset(new WindowSelector(windows, this)); | 82 window_selector_.reset( |
| 83 new WindowSelector(windows, WindowSelector::OVERVIEW, this)); |
45 } | 84 } |
46 } | 85 } |
47 | 86 |
| 87 void WindowSelectorController::HandleCycleWindow( |
| 88 WindowSelector::Direction direction) { |
| 89 if (!CanSelect()) |
| 90 return; |
| 91 |
| 92 if (!IsSelecting()) { |
| 93 event_handler_.reset(new WindowSelectorEventFilter()); |
| 94 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> |
| 95 mru_window_tracker()->BuildMruWindowList(); |
| 96 window_selector_.reset( |
| 97 new WindowSelector(windows, WindowSelector::CYCLE, this)); |
| 98 window_selector_->Step(direction); |
| 99 } else if (window_selector_->mode() == WindowSelector::CYCLE) { |
| 100 window_selector_->Step(direction); |
| 101 } |
| 102 } |
| 103 |
| 104 void WindowSelectorController::AltKeyReleased() { |
| 105 event_handler_.reset(); |
| 106 window_selector_->SelectWindow(); |
| 107 } |
| 108 |
48 bool WindowSelectorController::IsSelecting() { | 109 bool WindowSelectorController::IsSelecting() { |
49 return window_selector_.get() != NULL; | 110 return window_selector_.get() != NULL; |
50 } | 111 } |
51 | 112 |
52 void WindowSelectorController::OnWindowSelected(aura::Window* window) { | 113 void WindowSelectorController::OnWindowSelected(aura::Window* window) { |
53 window_selector_.reset(); | 114 window_selector_.reset(); |
54 wm::ActivateWindow(window); | 115 wm::ActivateWindow(window); |
55 } | 116 } |
56 | 117 |
57 void WindowSelectorController::OnSelectionCanceled() { | 118 void WindowSelectorController::OnSelectionCanceled() { |
58 window_selector_.reset(); | 119 window_selector_.reset(); |
59 } | 120 } |
60 | 121 |
61 } // namespace ash | 122 } // namespace ash |
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