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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. | 3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. |
| 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 127 | 127 |
| 128 // FIXME: current implementations of this method have the restriction that t hey only work | 128 // FIXME: current implementations of this method have the restriction that t hey only work |
| 129 // with textures that are RGB or RGBA format, UNSIGNED_BYTE type and level 0 , as specified in | 129 // with textures that are RGB or RGBA format, UNSIGNED_BYTE type and level 0 , as specified in |
| 130 // Extensions3D::canUseCopyTextureCHROMIUM(). | 130 // Extensions3D::canUseCopyTextureCHROMIUM(). |
| 131 bool copyToPlatformTexture(GraphicsContext3D&, Platform3DObject, GC3Denum, G C3Denum, GC3Dint, bool, bool); | 131 bool copyToPlatformTexture(GraphicsContext3D&, Platform3DObject, GC3Denum, G C3Denum, GC3Dint, bool, bool); |
| 132 | 132 |
| 133 private: | 133 private: |
| 134 bool isValid() const; | 134 bool isValid() const; |
| 135 | 135 |
| 136 void draw(GraphicsContext*, const FloatRect&, const FloatRect& = FloatRect(0 , 0, -1, -1), CompositeOperator = CompositeSourceOver, BlendMode = BlendModeNorm al, bool useLowQualityScale = false); | 136 void draw(GraphicsContext*, const FloatRect&, const FloatRect& = FloatRect(0 , 0, -1, -1), CompositeOperator = CompositeSourceOver, BlendMode = BlendModeNorm al, bool useLowQualityScale = false); |
| 137 void drawPattern(GraphicsContext*, const FloatRect&, const FloatSize&, const FloatPoint&, CompositeOperator, const FloatRect&); | 137 void drawPattern(GraphicsContext*, const FloatRect&, const FloatSize&, const FloatPoint&, CompositeOperator, const FloatRect&, BlendMode); |
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Horia Olaru
2013/08/07 21:31:44
I would like to move the BlendMode parameter in a
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| 138 | 138 |
| 139 friend class GraphicsContext; | 139 friend class GraphicsContext; |
| 140 friend class GeneratedImage; | 140 friend class GeneratedImage; |
| 141 friend class CrossfadeGeneratedImage; | 141 friend class CrossfadeGeneratedImage; |
| 142 friend class GeneratorGeneratedImage; | 142 friend class GeneratorGeneratedImage; |
| 143 | 143 |
| 144 IntSize m_size; | 144 IntSize m_size; |
| 145 IntSize m_logicalSize; | 145 IntSize m_logicalSize; |
| 146 float m_resolutionScale; | 146 float m_resolutionScale; |
| 147 OwnPtr<SkCanvas> m_canvas; | 147 OwnPtr<SkCanvas> m_canvas; |
| 148 OwnPtr<GraphicsContext> m_context; | 148 OwnPtr<GraphicsContext> m_context; |
| 149 OwnPtr<Canvas2DLayerBridge> m_layerBridge; | 149 OwnPtr<Canvas2DLayerBridge> m_layerBridge; |
| 150 | 150 |
| 151 // This constructor will place its success into the given out-variable | 151 // This constructor will place its success into the given out-variable |
| 152 // so that create() knows when it should return failure. | 152 // so that create() knows when it should return failure. |
| 153 ImageBuffer(const IntSize&, float resolutionScale, RenderingMode, OpacityMod e, bool& success); | 153 ImageBuffer(const IntSize&, float resolutionScale, RenderingMode, OpacityMod e, bool& success); |
| 154 ImageBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, b ool hasAlpha, bool& success); | 154 ImageBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, b ool hasAlpha, bool& success); |
| 155 }; | 155 }; |
| 156 | 156 |
| 157 String ImageDataToDataURL(const ImageData&, const String& mimeType, const double * quality); | 157 String ImageDataToDataURL(const ImageData&, const String& mimeType, const double * quality); |
| 158 | 158 |
| 159 } // namespace WebCore | 159 } // namespace WebCore |
| 160 | 160 |
| 161 #endif // ImageBuffer_h | 161 #endif // ImageBuffer_h |
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