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Side by Side Diff: include/core/SkMatrix.h

Issue 22558003: Add blend optimization helpers and use to convert rect draws to clears. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: suppress warning Created 7 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkMatrix_DEFINED 10 #ifndef SkMatrix_DEFINED
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463 /** Apply this matrix to the rectangle, and write the transformed rectangle 463 /** Apply this matrix to the rectangle, and write the transformed rectangle
464 back into it. This is accomplished by transforming the 4 corners of 464 back into it. This is accomplished by transforming the 4 corners of
465 rect, and then setting it to the bounds of those points 465 rect, and then setting it to the bounds of those points
466 @param rect The rectangle to transform. 466 @param rect The rectangle to transform.
467 @return the result of calling rectStaysRect() 467 @return the result of calling rectStaysRect()
468 */ 468 */
469 bool mapRect(SkRect* rect) const { 469 bool mapRect(SkRect* rect) const {
470 return this->mapRect(rect, *rect); 470 return this->mapRect(rect, *rect);
471 } 471 }
472 472
473 /** Apply this matrix to the src rectangle, and write the four transformed
474 points into dst. The points written to dst will be the original top-left , top-right,
475 bottom-right, and bottom-left points transformed by the matrix.
476 @param dst Where the transformed quad is written.
477 @param rect The original rectangle to be transformed.
478 */
479 void mapRectToQuad(SkPoint dst[4], const SkRect& rect) const {
480 // This could potentially be faster if we only transformed each x and y of the rect once.
481 rect.toQuad(dst);
482 this->mapPoints(dst, 4);
483 }
484
473 /** Return the mean radius of a circle after it has been mapped by 485 /** Return the mean radius of a circle after it has been mapped by
474 this matrix. NOTE: in perspective this value assumes the circle 486 this matrix. NOTE: in perspective this value assumes the circle
475 has its center at the origin. 487 has its center at the origin.
476 */ 488 */
477 SkScalar mapRadius(SkScalar radius) const; 489 SkScalar mapRadius(SkScalar radius) const;
478 490
479 typedef void (*MapXYProc)(const SkMatrix& mat, SkScalar x, SkScalar y, 491 typedef void (*MapXYProc)(const SkMatrix& mat, SkScalar x, SkScalar y,
480 SkPoint* result); 492 SkPoint* result);
481 493
482 static MapXYProc GetMapXYProc(TypeMask mask) { 494 static MapXYProc GetMapXYProc(TypeMask mask) {
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665 static void RotTrans_pts(const SkMatrix&, SkPoint dst[], const SkPoint[], 677 static void RotTrans_pts(const SkMatrix&, SkPoint dst[], const SkPoint[],
666 int count); 678 int count);
667 static void Persp_pts(const SkMatrix&, SkPoint dst[], const SkPoint[], int); 679 static void Persp_pts(const SkMatrix&, SkPoint dst[], const SkPoint[], int);
668 680
669 static const MapPtsProc gMapPtsProcs[]; 681 static const MapPtsProc gMapPtsProcs[];
670 682
671 friend class SkPerspIter; 683 friend class SkPerspIter;
672 }; 684 };
673 685
674 #endif 686 #endif
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