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Unified Diff: src/gpu/effects/GrTextureDomainEffect.cpp

Issue 22340010: Refactor GrGLUniformManager::UniformHandle to initialize itself by default (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: description Created 7 years, 4 months ago
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Index: src/gpu/effects/GrTextureDomainEffect.cpp
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
index eb4001d949dced54e9613900f7baf47726d51013..80fa770da463706ede1231d482c3e86dbb2512da 100644
--- a/src/gpu/effects/GrTextureDomainEffect.cpp
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp
@@ -38,7 +38,6 @@ private:
GrGLTextureDomainEffect::GrGLTextureDomainEffect(const GrBackendEffectFactory& factory,
const GrDrawEffect& drawEffect)
: INHERITED(factory)
- , fNameUni(GrGLUniformManager::kInvalidUniformHandle)
, fEffectMatrix(drawEffect.castEffect<GrTextureDomainEffect>().coordsType()) {
fPrevDomain[0] = SK_FloatNaN;
}
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