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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrConvolutionEffect.h" | 8 #include "GrConvolutionEffect.h" |
9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
12 #include "gl/GrGLTexture.h" | 12 #include "gl/GrGLTexture.h" |
13 #include "GrTBackendEffectFactory.h" | 13 #include "GrTBackendEffectFactory.h" |
14 | 14 |
15 // For brevity | 15 // For brevity |
16 typedef GrGLUniformManager::UniformHandle UniformHandle; | 16 typedef GrGLUniformManager::UniformHandle UniformHandle; |
17 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidU
niformHandle; | |
18 | 17 |
19 class GrGLConvolutionEffect : public GrGLEffect { | 18 class GrGLConvolutionEffect : public GrGLEffect { |
20 public: | 19 public: |
21 GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 20 GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
22 | 21 |
23 virtual void emitCode(GrGLShaderBuilder*, | 22 virtual void emitCode(GrGLShaderBuilder*, |
24 const GrDrawEffect&, | 23 const GrDrawEffect&, |
25 EffectKey, | 24 EffectKey, |
26 const char* outputColor, | 25 const char* outputColor, |
27 const char* inputColor, | 26 const char* inputColor, |
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43 UniformHandle fImageIncrementUni; | 42 UniformHandle fImageIncrementUni; |
44 UniformHandle fBoundsUni; | 43 UniformHandle fBoundsUni; |
45 GrGLEffectMatrix fEffectMatrix; | 44 GrGLEffectMatrix fEffectMatrix; |
46 | 45 |
47 typedef GrGLEffect INHERITED; | 46 typedef GrGLEffect INHERITED; |
48 }; | 47 }; |
49 | 48 |
50 GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& facto
ry, | 49 GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& facto
ry, |
51 const GrDrawEffect& drawEffect) | 50 const GrDrawEffect& drawEffect) |
52 : INHERITED(factory) | 51 : INHERITED(factory) |
53 , fKernelUni(kInvalidUniformHandle) | |
54 , fImageIncrementUni(kInvalidUniformHandle) | |
55 , fBoundsUni(kInvalidUniformHandle) | |
56 , fEffectMatrix(drawEffect.castEffect<GrConvolutionEffect>().coordsType()) { | 52 , fEffectMatrix(drawEffect.castEffect<GrConvolutionEffect>().coordsType()) { |
57 const GrConvolutionEffect& c = drawEffect.castEffect<GrConvolutionEffect>(); | 53 const GrConvolutionEffect& c = drawEffect.castEffect<GrConvolutionEffect>(); |
58 fRadius = c.radius(); | 54 fRadius = c.radius(); |
59 fUseBounds = c.useBounds(); | 55 fUseBounds = c.useBounds(); |
60 fDirection = c.direction(); | 56 fDirection = c.direction(); |
61 } | 57 } |
62 | 58 |
63 void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder, | 59 void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
64 const GrDrawEffect&, | 60 const GrDrawEffect&, |
65 EffectKey key, | 61 EffectKey key, |
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241 } | 237 } |
242 | 238 |
243 bool useBounds = random->nextBool(); | 239 bool useBounds = random->nextBool(); |
244 return GrConvolutionEffect::Create(textures[texIdx], | 240 return GrConvolutionEffect::Create(textures[texIdx], |
245 dir, | 241 dir, |
246 radius, | 242 radius, |
247 kernel, | 243 kernel, |
248 useBounds, | 244 useBounds, |
249 bounds); | 245 bounds); |
250 } | 246 } |
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