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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // This example shows various stencil buffer operations. | |
6 | |
7 #include "gpu/demos/framework/demo_factory.h" | |
8 #include "gpu/demos/gles2_book/example.h" | |
9 #include "third_party/gles2_book/Chapter_11/Stencil_Test/Stencil_Test.h" | |
10 | |
11 namespace gpu { | |
12 namespace demos { | |
13 | |
14 namespace gles2_book { | |
15 class StencilTest : public Example<STUserData> { | |
16 public: | |
17 StencilTest() { | |
18 RegisterCallbacks(stInit, NULL, stDraw, stShutDown); | |
19 } | |
20 | |
21 const wchar_t* Title() const { | |
22 return L"Stencil Test"; | |
23 } | |
24 }; | |
25 } // namespace gles2_book | |
26 | |
27 Demo* CreateDemo() { | |
28 return new gles2_book::StencilTest(); | |
29 } | |
30 | |
31 } // namespace demos | |
32 } // namespace gpu | |
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