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Side by Side Diff: src/effects/SkBlurImageFilter.cpp

Issue 22209002: Added ctm matrix to GPU path (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Removed dummy matrix Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 The Android Open Source Project 2 * Copyright 2011 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmap.h" 8 #include "SkBitmap.h"
9 #include "SkBlurImageFilter.h" 9 #include "SkBlurImageFilter.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
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199 } else if (kernelSizeY > 0) { 199 } else if (kernelSizeY > 0) {
200 boxBlurY(src, dst, kernelSizeY, lowOffsetY, highOffsetY, srcBounds) ; 200 boxBlurY(src, dst, kernelSizeY, lowOffsetY, highOffsetY, srcBounds) ;
201 boxBlurY(*dst, &temp, kernelSizeY, highOffsetY, lowOffsetY, dstBounds); 201 boxBlurY(*dst, &temp, kernelSizeY, highOffsetY, lowOffsetY, dstBounds);
202 boxBlurY(temp, dst, kernelSizeY3, highOffsetY, highOffsetY, dstBounds) ; 202 boxBlurY(temp, dst, kernelSizeY3, highOffsetY, highOffsetY, dstBounds) ;
203 } 203 }
204 offset->fX += srcBounds.fLeft; 204 offset->fX += srcBounds.fLeft;
205 offset->fY += srcBounds.fTop; 205 offset->fY += srcBounds.fTop;
206 return true; 206 return true;
207 } 207 }
208 208
209 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitm ap* result, 209 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm,
210 SkIPoint* offset) { 210 SkBitmap* result, SkIPoint* offset) {
211 #if SK_SUPPORT_GPU 211 #if SK_SUPPORT_GPU
212 SkBitmap input; 212 SkBitmap input;
213 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &input, offset)) { 213 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &in put, offset)) {
214 return false; 214 return false;
215 } 215 }
216 GrTexture* source = input.getTexture(); 216 GrTexture* source = input.getTexture();
217 SkIRect rect; 217 SkIRect rect;
218 src.getBounds(&rect); 218 src.getBounds(&rect);
219 if (!this->applyCropRect(&rect)) { 219 if (!this->applyCropRect(&rect)) {
220 return false; 220 return false;
221 } 221 }
222 SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext( ), 222 SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext( ),
223 source, 223 source,
224 false, 224 false,
225 SkRect::Make(rect), 225 SkRect::Make(rect),
226 true, 226 true,
227 fSigma.width(), 227 fSigma.width(),
228 fSigma.height())); 228 fSigma.height()));
229 offset->fX += rect.fLeft; 229 offset->fX += rect.fLeft;
230 offset->fY += rect.fTop; 230 offset->fY += rect.fTop;
231 return SkImageFilterUtils::WrapTexture(tex, rect.width(), rect.height(), res ult); 231 return SkImageFilterUtils::WrapTexture(tex, rect.width(), rect.height(), res ult);
232 #else 232 #else
233 SkDEBUGFAIL("Should not call in GPU-less build"); 233 SkDEBUGFAIL("Should not call in GPU-less build");
234 return false; 234 return false;
235 #endif 235 #endif
236 } 236 }
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