| Index: src/gpu/gl/GrGpuGL_program.cpp
|
| diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
|
| index a61ca4443a9fe5777a6d85970dee1d584c6a659b..786640c4671d52102165d3738c5b9918c64b816e 100644
|
| --- a/src/gpu/gl/GrGpuGL_program.cpp
|
| +++ b/src/gpu/gl/GrGpuGL_program.cpp
|
| @@ -211,7 +211,7 @@ void GrGpuGL::flushPathStencilMatrix() {
|
| const SkMatrix& vm = this->getDrawState().getViewMatrix();
|
|
|
| if (fHWPathStencilMatrixState.fRenderTargetOrigin != rt->origin() ||
|
| - fHWPathStencilMatrixState.fViewMatrix.cheapEqualTo(viewMatrix) ||
|
| + !fHWPathStencilMatrixState.fViewMatrix.cheapEqualTo(viewMatrix) ||
|
| fHWPathStencilMatrixState.fRenderTargetSize!= size) {
|
| // rescale the coords from skia's "device" coords to GL's normalized coords,
|
| // and perform a y-flip if required.
|
|
|