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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/damage_tracker.h" | 5 #include "cc/trees/damage_tracker.h" |
6 | 6 |
7 #include "cc/base/math_util.h" | 7 #include "cc/base/math_util.h" |
8 #include "cc/layers/layer_impl.h" | 8 #include "cc/layers/layer_impl.h" |
9 #include "cc/output/filter_operation.h" | 9 #include "cc/output/filter_operation.h" |
10 #include "cc/output/filter_operations.h" | 10 #include "cc/output/filter_operations.h" |
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261 child->SetUpdateRect(gfx::RectF(20.f, 25.f, 1.f, 2.f)); | 261 child->SetUpdateRect(gfx::RectF(20.f, 25.f, 1.f, 2.f)); |
262 EmulateDrawingOneFrame(root.get()); | 262 EmulateDrawingOneFrame(root.get()); |
263 | 263 |
264 // Damage position on the surface should be: position of update_rect (20, 25) | 264 // Damage position on the surface should be: position of update_rect (20, 25) |
265 // relative to the child (100, 100). | 265 // relative to the child (100, 100). |
266 root_damage_rect = | 266 root_damage_rect = |
267 root->render_surface()->damage_tracker()->current_damage_rect(); | 267 root->render_surface()->damage_tracker()->current_damage_rect(); |
268 EXPECT_EQ(gfx::Rect(120, 125, 1, 2).ToString(), root_damage_rect.ToString()); | 268 EXPECT_EQ(gfx::Rect(120, 125, 1, 2).ToString(), root_damage_rect.ToString()); |
269 } | 269 } |
270 | 270 |
271 TEST_F(DamageTrackerTest, VerifyDamageForLayerDamageRects) { | |
272 scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface(); | |
273 LayerImpl* child = root->children()[0]; | |
274 | |
275 // CASE 1: Adding the layer damage rect should cause the corresponding damage | |
276 // to the surface. | |
277 ClearDamageForAllSurfaces(root.get()); | |
278 child->AddDamageRect(gfx::RectF(10.f, 11.f, 12.f, 13.f)); | |
279 EmulateDrawingOneFrame(root.get()); | |
280 | |
281 // Damage position on the surface should be: position of layer damage_rect | |
282 // (10, 11) relative to the child (100, 100). | |
283 gfx::Rect root_damage_rect = | |
284 root->render_surface()->damage_tracker()->current_damage_rect(); | |
285 EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(110, 111, 12, 13))); | |
286 | |
287 // CASE 2: The same layer damage rect twice in a row still produces the same | |
288 // damage. | |
289 ClearDamageForAllSurfaces(root.get()); | |
290 child->AddDamageRect(gfx::RectF(10.f, 11.f, 12.f, 13.f)); | |
291 EmulateDrawingOneFrame(root.get()); | |
292 root_damage_rect = | |
293 root->render_surface()->damage_tracker()->current_damage_rect(); | |
294 EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(110, 111, 12, 13))); | |
295 | |
296 // CASE 3: Adding a different layer damage rect should cause damage on the | |
297 // new damaged region, but no additional exposed old region. | |
298 ClearDamageForAllSurfaces(root.get()); | |
299 child->AddDamageRect(gfx::RectF(20.f, 25.f, 1.f, 2.f)); | |
300 EmulateDrawingOneFrame(root.get()); | |
301 | |
302 // Damage position on the surface should be: position of layer damage_rect | |
303 // (20, 25) relative to the child (100, 100). | |
304 root_damage_rect = | |
305 root->render_surface()->damage_tracker()->current_damage_rect(); | |
306 EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(120, 125, 1, 2))); | |
307 | |
308 // CASE 4: Adding multiple layer damage rects should cause a unified | |
309 // damage on root damage rect. | |
310 ClearDamageForAllSurfaces(root.get()); | |
311 child->AddDamageRect(gfx::RectF(20.f, 25.f, 1.f, 2.f)); | |
312 child->AddDamageRect(gfx::RectF(20.f, 25.f, 3.f, 4.f)); | |
313 EmulateDrawingOneFrame(root.get()); | |
314 | |
315 // Damage position on the surface should be: position of layer damage_rect | |
316 // (20, 25) relative to the child (100, 100). | |
317 root_damage_rect = | |
318 root->render_surface()->damage_tracker()->current_damage_rect(); | |
319 EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(120, 125, 3, 4))); | |
reveman
2014/04/28 16:33:46
EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rec
reveman
2014/04/28 19:16:30
Sorry, I read this wrong. That check doesn't make
| |
320 } | |
321 | |
322 TEST_F(DamageTrackerTest, VerifyDamageForLayerUpdateAndDamageRects) { | |
323 scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface(); | |
324 LayerImpl* child = root->children()[0]; | |
325 | |
326 // CASE 1: Adding the layer damage rect and update rect should cause the | |
327 // corresponding damage to the surface. | |
328 ClearDamageForAllSurfaces(root.get()); | |
329 child->AddDamageRect(gfx::RectF(5.f, 6.f, 12.f, 13.f)); | |
330 child->SetUpdateRect(gfx::RectF(15.f, 16.f, 14.f, 10.f)); | |
331 EmulateDrawingOneFrame(root.get()); | |
332 | |
333 // Damage position on the surface should be: position of unified layer | |
334 // damage_rect and update rect (5, 6) | |
335 // relative to the child (100, 100). | |
336 gfx::Rect root_damage_rect = | |
337 root->render_surface()->damage_tracker()->current_damage_rect(); | |
338 EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(105, 106, 24, 20))); | |
339 | |
340 // CASE 2: The same layer damage rect and update rect twice in a row still | |
341 // produces the same damage. | |
342 ClearDamageForAllSurfaces(root.get()); | |
343 child->AddDamageRect(gfx::RectF(10.f, 11.f, 12.f, 13.f)); | |
344 child->SetUpdateRect(gfx::RectF(10.f, 11.f, 14.f, 15.f)); | |
345 EmulateDrawingOneFrame(root.get()); | |
346 root_damage_rect = | |
347 root->render_surface()->damage_tracker()->current_damage_rect(); | |
348 EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(110, 111, 14, 15))); | |
349 | |
350 // CASE 3: Adding a different layer damage rect and update rect should cause | |
351 // damage on the new damaged region, but no additional exposed old region. | |
352 ClearDamageForAllSurfaces(root.get()); | |
353 child->AddDamageRect(gfx::RectF(20.f, 25.f, 2.f, 3.f)); | |
354 child->SetUpdateRect(gfx::RectF(5.f, 10.f, 7.f, 8.f)); | |
355 EmulateDrawingOneFrame(root.get()); | |
356 | |
357 // Damage position on the surface should be: position of unified layer damage | |
358 // rect and update rect (5, 10) relative to the child (100, 100). | |
359 root_damage_rect = | |
360 root->render_surface()->damage_tracker()->current_damage_rect(); | |
361 EXPECT_EQ(true, root_damage_rect.Contains(gfx::Rect(105, 110, 17, 18))); | |
362 } | |
363 | |
271 TEST_F(DamageTrackerTest, VerifyDamageForPropertyChanges) { | 364 TEST_F(DamageTrackerTest, VerifyDamageForPropertyChanges) { |
272 scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface(); | 365 scoped_ptr<LayerImpl> root = CreateAndSetUpTestTreeWithOneSurface(); |
273 LayerImpl* child = root->children()[0]; | 366 LayerImpl* child = root->children()[0]; |
274 | 367 |
275 // CASE 1: The layer's property changed flag takes priority over update rect. | 368 // CASE 1: The layer's property changed flag takes priority over update rect. |
276 // | 369 // |
277 ClearDamageForAllSurfaces(root.get()); | 370 ClearDamageForAllSurfaces(root.get()); |
278 child->SetUpdateRect(gfx::RectF(10.f, 11.f, 12.f, 13.f)); | 371 child->SetUpdateRect(gfx::RectF(10.f, 11.f, 12.f, 13.f)); |
279 child->SetOpacity(0.5f); | 372 child->SetOpacity(0.5f); |
280 EmulateDrawingOneFrame(root.get()); | 373 EmulateDrawingOneFrame(root.get()); |
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1381 gfx::Rect root_damage_rect = | 1474 gfx::Rect root_damage_rect = |
1382 root->render_surface()->damage_tracker()->current_damage_rect(); | 1475 root->render_surface()->damage_tracker()->current_damage_rect(); |
1383 gfx::Rect damage_we_care_about = gfx::Rect(i, i); | 1476 gfx::Rect damage_we_care_about = gfx::Rect(i, i); |
1384 EXPECT_LE(damage_we_care_about.right(), root_damage_rect.right()); | 1477 EXPECT_LE(damage_we_care_about.right(), root_damage_rect.right()); |
1385 EXPECT_LE(damage_we_care_about.bottom(), root_damage_rect.bottom()); | 1478 EXPECT_LE(damage_we_care_about.bottom(), root_damage_rect.bottom()); |
1386 } | 1479 } |
1387 } | 1480 } |
1388 | 1481 |
1389 } // namespace | 1482 } // namespace |
1390 } // namespace cc | 1483 } // namespace cc |
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