Index: ash/common/wm/overview/scoped_transform_overview_window.h |
diff --git a/ash/common/wm/overview/scoped_transform_overview_window.h b/ash/common/wm/overview/scoped_transform_overview_window.h |
index a32974ad2824d9b24151835cdf14f6ea5001b1ea..c2c9dbef77b311ce658a0de73ecc68c41a203e16 100644 |
--- a/ash/common/wm/overview/scoped_transform_overview_window.h |
+++ b/ash/common/wm/overview/scoped_transform_overview_window.h |
@@ -105,9 +105,12 @@ class ASH_EXPORT ScopedTransformOverviewWindow { |
// Applies the |transform| to the overview window and all of its transient |
// children. With Material Design creates a mask layer with the bottom edge |
- // using rounded corners of |radius|. |
+ // using rounded corners of |radius|. When |use_masks| is set hides the |
tdanderson
2016/07/18 16:26:57
nit: "is set," (comma)
varkha
2016/07/19 00:29:07
Done.
|
+ // original window header and uses rounded rectangle mask which may be |
+ // resource-intensive. |
void SetTransform(WmWindow* root_window, |
const gfx::Transform& transform, |
+ bool use_masks, |
float radius); |
// Set's the opacity of the managed windows. |