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Unified Diff: cc/output/gl_renderer.cc

Issue 21159007: cc: Adding support for RGBA_4444 tile textures (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixed a signed vs. unsigned comparison in video_resource_updater.cc Created 7 years, 3 months ago
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Index: cc/output/gl_renderer.cc
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc
index 074d603b909daa5cff3e99bc5b424d43d26fd54b..e5e1f2827fb45496ee8ba26b4a5c0a5386041268 100644
--- a/cc/output/gl_renderer.cc
+++ b/cc/output/gl_renderer.cc
@@ -653,8 +653,8 @@ scoped_ptr<ScopedResource> GLRenderer::DrawBackgroundFilters(
scoped_ptr<ScopedResource> device_background_texture =
ScopedResource::create(resource_provider_);
if (!device_background_texture->Allocate(window_rect.size(),
- GL_RGB,
- ResourceProvider::TextureUsageAny)) {
+ ResourceProvider::TextureUsageAny,
+ RGBA_8888)) {
return scoped_ptr<ScopedResource>();
} else {
ResourceProvider::ScopedWriteLockGL lock(resource_provider_,
@@ -679,8 +679,8 @@ scoped_ptr<ScopedResource> GLRenderer::DrawBackgroundFilters(
scoped_ptr<ScopedResource> background_texture =
ScopedResource::create(resource_provider_);
if (!background_texture->Allocate(quad->rect.size(),
- GL_RGBA,
- ResourceProvider::TextureUsageFramebuffer))
+ ResourceProvider::TextureUsageFramebuffer,
+ RGBA_8888))
return scoped_ptr<ScopedResource>();
const RenderPass* target_render_pass = frame->current_render_pass;
@@ -1702,10 +1702,10 @@ void GLRenderer::DrawPictureQuad(const DrawingFrame* frame,
on_demand_tile_raster_resource_id_ = resource_provider_->CreateGLTexture(
quad->texture_size,
- GL_RGBA,
GL_TEXTURE_POOL_UNMANAGED_CHROMIUM,
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny);
+ ResourceProvider::TextureUsageAny,
+ quad->texture_format);
}
SkBitmapDevice device(on_demand_tile_raster_bitmap_);
@@ -1714,9 +1714,25 @@ void GLRenderer::DrawPictureQuad(const DrawingFrame* frame,
quad->picture_pile->RasterToBitmap(&canvas, quad->content_rect,
quad->contents_scale, NULL);
+ uint8_t* bitmap_pixels = NULL;
+ SkBitmap on_demand_tile_raster_bitmap_dest;
+ SkBitmap::Config config = SkBitmapConfigFromFormat(quad->texture_format);
+ if (on_demand_tile_raster_bitmap_.getConfig() != config) {
+ on_demand_tile_raster_bitmap_.copyTo(&on_demand_tile_raster_bitmap_dest,
+ config);
+ // TODO(kaanb): The GL pipeline assumes a 4-byte alignment for the
+ // bitmap data. This check will be removed once crbug.com/293728 is fixed.
+ CHECK_EQ(0u, on_demand_tile_raster_bitmap_dest.rowBytes() % 4);
+ bitmap_pixels = reinterpret_cast<uint8_t*>(
+ on_demand_tile_raster_bitmap_dest.getPixels());
+ } else {
+ bitmap_pixels = reinterpret_cast<uint8_t*>(
+ on_demand_tile_raster_bitmap_.getPixels());
+ }
+
resource_provider_->SetPixels(
on_demand_tile_raster_resource_id_,
- reinterpret_cast<uint8_t*>(on_demand_tile_raster_bitmap_.getPixels()),
+ bitmap_pixels,
gfx::Rect(quad->texture_size),
gfx::Rect(quad->texture_size),
gfx::Vector2d());
@@ -2205,7 +2221,7 @@ void GLRenderer::GetFramebufferPixelsAsync(
GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
GLC(context_, context_->texParameteri(
GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
- GetFramebufferTexture(texture_id, GL_RGBA, window_rect);
+ GetFramebufferTexture(texture_id, RGBA_8888, window_rect);
gpu::Mailbox mailbox;
unsigned sync_point = 0;
@@ -2297,7 +2313,7 @@ void GLRenderer::DoGetFramebufferPixels(
// Copy the contents of the current (IOSurface-backed) framebuffer into a
// temporary texture.
GetFramebufferTexture(temporary_texture,
- GL_RGBA,
+ RGBA_8888,
gfx::Rect(current_surface_size_));
temporary_fbo = context_->createFramebuffer();
// Attach this texture to an FBO, and perform the readback from that FBO.
@@ -2447,9 +2463,8 @@ void GLRenderer::PassOnSkBitmap(
request->SendBitmapResult(bitmap.Pass());
}
-void GLRenderer::GetFramebufferTexture(unsigned texture_id,
- unsigned texture_format,
- gfx::Rect window_rect) {
+void GLRenderer::GetFramebufferTexture(
+ unsigned texture_id, ResourceFormat texture_format, gfx::Rect window_rect) {
DCHECK(texture_id);
DCHECK_GE(window_rect.x(), 0);
DCHECK_GE(window_rect.y(), 0);
@@ -2458,14 +2473,15 @@ void GLRenderer::GetFramebufferTexture(unsigned texture_id,
GLC(context_, context_->bindTexture(GL_TEXTURE_2D, texture_id));
GLC(context_,
- context_->copyTexImage2D(GL_TEXTURE_2D,
- 0,
- texture_format,
- window_rect.x(),
- window_rect.y(),
- window_rect.width(),
- window_rect.height(),
- 0));
+ context_->copyTexImage2D(
+ GL_TEXTURE_2D,
+ 0,
+ ResourceProvider::GetGLDataFormat(texture_format),
+ window_rect.x(),
+ window_rect.y(),
+ window_rect.width(),
+ window_rect.height(),
+ 0));
GLC(context_, context_->bindTexture(GL_TEXTURE_2D, 0));
}
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