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Side by Side Diff: cc/resources/scoped_resource_unittest.cc

Issue 21159007: cc: Adding support for RGBA_4444 tile textures (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixed a signed vs. unsigned comparison in video_resource_updater.cc Created 7 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/scoped_resource.h" 5 #include "cc/resources/scoped_resource.h"
6 6
7 #include "cc/output/renderer.h" 7 #include "cc/output/renderer.h"
8 #include "cc/test/fake_output_surface.h" 8 #include "cc/test/fake_output_surface.h"
9 #include "cc/test/fake_output_surface_client.h" 9 #include "cc/test/fake_output_surface_client.h"
10 #include "cc/test/tiled_layer_test_common.h" 10 #include "cc/test/tiled_layer_test_common.h"
11 #include "testing/gtest/include/gtest/gtest.h" 11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "third_party/khronos/GLES2/gl2.h"
13 12
14 namespace cc { 13 namespace cc {
15 namespace { 14 namespace {
16 15
17 TEST(ScopedResourceTest, NewScopedResource) { 16 TEST(ScopedResourceTest, NewScopedResource) {
18 FakeOutputSurfaceClient output_surface_client; 17 FakeOutputSurfaceClient output_surface_client;
19 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d()); 18 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d());
20 CHECK(output_surface->BindToClient(&output_surface_client)); 19 CHECK(output_surface->BindToClient(&output_surface_client));
21 20
22 scoped_ptr<ResourceProvider> resource_provider( 21 scoped_ptr<ResourceProvider> resource_provider(
23 ResourceProvider::Create(output_surface.get(), 0)); 22 ResourceProvider::Create(output_surface.get(), 0, false));
24 scoped_ptr<ScopedResource> texture = 23 scoped_ptr<ScopedResource> texture =
25 ScopedResource::create(resource_provider.get()); 24 ScopedResource::create(resource_provider.get());
26 25
27 // New scoped textures do not hold a texture yet. 26 // New scoped textures do not hold a texture yet.
28 EXPECT_EQ(0u, texture->id()); 27 EXPECT_EQ(0u, texture->id());
29 28
30 // New scoped textures do not have a size yet. 29 // New scoped textures do not have a size yet.
31 EXPECT_EQ(gfx::Size(), texture->size()); 30 EXPECT_EQ(gfx::Size(), texture->size());
32 EXPECT_EQ(0u, texture->bytes()); 31 EXPECT_EQ(0u, texture->bytes());
33 } 32 }
34 33
35 TEST(ScopedResourceTest, CreateScopedResource) { 34 TEST(ScopedResourceTest, CreateScopedResource) {
36 FakeOutputSurfaceClient output_surface_client; 35 FakeOutputSurfaceClient output_surface_client;
37 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d()); 36 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d());
38 CHECK(output_surface->BindToClient(&output_surface_client)); 37 CHECK(output_surface->BindToClient(&output_surface_client));
39 38
40 scoped_ptr<ResourceProvider> resource_provider( 39 scoped_ptr<ResourceProvider> resource_provider(
41 ResourceProvider::Create(output_surface.get(), 0)); 40 ResourceProvider::Create(output_surface.get(), 0, false));
42 scoped_ptr<ScopedResource> texture = 41 scoped_ptr<ScopedResource> texture =
43 ScopedResource::create(resource_provider.get()); 42 ScopedResource::create(resource_provider.get());
44 texture->Allocate( 43 texture->Allocate(gfx::Size(30, 30),
45 gfx::Size(30, 30), GL_RGBA, ResourceProvider::TextureUsageAny); 44 ResourceProvider::TextureUsageAny,
45 RGBA_8888);
46 46
47 // The texture has an allocated byte-size now. 47 // The texture has an allocated byte-size now.
48 size_t expected_bytes = 30 * 30 * 4; 48 size_t expected_bytes = 30 * 30 * 4;
49 EXPECT_EQ(expected_bytes, texture->bytes()); 49 EXPECT_EQ(expected_bytes, texture->bytes());
50 50
51 EXPECT_LT(0u, texture->id()); 51 EXPECT_LT(0u, texture->id());
52 EXPECT_EQ(static_cast<unsigned>(GL_RGBA), texture->format()); 52 EXPECT_EQ(static_cast<unsigned>(RGBA_8888), texture->format());
53 EXPECT_EQ(gfx::Size(30, 30), texture->size()); 53 EXPECT_EQ(gfx::Size(30, 30), texture->size());
54 } 54 }
55 55
56 TEST(ScopedResourceTest, ScopedResourceIsDeleted) { 56 TEST(ScopedResourceTest, ScopedResourceIsDeleted) {
57 FakeOutputSurfaceClient output_surface_client; 57 FakeOutputSurfaceClient output_surface_client;
58 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d()); 58 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d());
59 CHECK(output_surface->BindToClient(&output_surface_client)); 59 CHECK(output_surface->BindToClient(&output_surface_client));
60 60
61 scoped_ptr<ResourceProvider> resource_provider( 61 scoped_ptr<ResourceProvider> resource_provider(
62 ResourceProvider::Create(output_surface.get(), 0)); 62 ResourceProvider::Create(output_surface.get(), 0, false));
63 { 63 {
64 scoped_ptr<ScopedResource> texture = 64 scoped_ptr<ScopedResource> texture =
65 ScopedResource::create(resource_provider.get()); 65 ScopedResource::create(resource_provider.get());
66 66
67 EXPECT_EQ(0u, resource_provider->num_resources()); 67 EXPECT_EQ(0u, resource_provider->num_resources());
68 texture->Allocate( 68 texture->Allocate(gfx::Size(30, 30),
69 gfx::Size(30, 30), GL_RGBA, ResourceProvider::TextureUsageAny); 69 ResourceProvider::TextureUsageAny,
70 RGBA_8888);
70 EXPECT_LT(0u, texture->id()); 71 EXPECT_LT(0u, texture->id());
71 EXPECT_EQ(1u, resource_provider->num_resources()); 72 EXPECT_EQ(1u, resource_provider->num_resources());
72 } 73 }
73 74
74 EXPECT_EQ(0u, resource_provider->num_resources()); 75 EXPECT_EQ(0u, resource_provider->num_resources());
75 { 76 {
76 scoped_ptr<ScopedResource> texture = 77 scoped_ptr<ScopedResource> texture =
77 ScopedResource::create(resource_provider.get()); 78 ScopedResource::create(resource_provider.get());
78 EXPECT_EQ(0u, resource_provider->num_resources()); 79 EXPECT_EQ(0u, resource_provider->num_resources());
79 texture->Allocate( 80 texture->Allocate(gfx::Size(30, 30),
80 gfx::Size(30, 30), GL_RGBA, ResourceProvider::TextureUsageAny); 81 ResourceProvider::TextureUsageAny,
82 RGBA_8888);
81 EXPECT_LT(0u, texture->id()); 83 EXPECT_LT(0u, texture->id());
82 EXPECT_EQ(1u, resource_provider->num_resources()); 84 EXPECT_EQ(1u, resource_provider->num_resources());
83 texture->Free(); 85 texture->Free();
84 EXPECT_EQ(0u, resource_provider->num_resources()); 86 EXPECT_EQ(0u, resource_provider->num_resources());
85 } 87 }
86 } 88 }
87 89
88 TEST(ScopedResourceTest, LeakScopedResource) { 90 TEST(ScopedResourceTest, LeakScopedResource) {
89 FakeOutputSurfaceClient output_surface_client; 91 FakeOutputSurfaceClient output_surface_client;
90 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d()); 92 scoped_ptr<OutputSurface> output_surface(FakeOutputSurface::Create3d());
91 CHECK(output_surface->BindToClient(&output_surface_client)); 93 CHECK(output_surface->BindToClient(&output_surface_client));
92 94
93 scoped_ptr<ResourceProvider> resource_provider( 95 scoped_ptr<ResourceProvider> resource_provider(
94 ResourceProvider::Create(output_surface.get(), 0)); 96 ResourceProvider::Create(output_surface.get(), 0, false));
95 { 97 {
96 scoped_ptr<ScopedResource> texture = 98 scoped_ptr<ScopedResource> texture =
97 ScopedResource::create(resource_provider.get()); 99 ScopedResource::create(resource_provider.get());
98 100
99 EXPECT_EQ(0u, resource_provider->num_resources()); 101 EXPECT_EQ(0u, resource_provider->num_resources());
100 texture->Allocate( 102 texture->Allocate(gfx::Size(30, 30),
101 gfx::Size(30, 30), GL_RGBA, ResourceProvider::TextureUsageAny); 103 ResourceProvider::TextureUsageAny,
104 RGBA_8888);
102 EXPECT_LT(0u, texture->id()); 105 EXPECT_LT(0u, texture->id());
103 EXPECT_EQ(1u, resource_provider->num_resources()); 106 EXPECT_EQ(1u, resource_provider->num_resources());
104 107
105 texture->Leak(); 108 texture->Leak();
106 EXPECT_EQ(0u, texture->id()); 109 EXPECT_EQ(0u, texture->id());
107 EXPECT_EQ(1u, resource_provider->num_resources()); 110 EXPECT_EQ(1u, resource_provider->num_resources());
108 111
109 texture->Free(); 112 texture->Free();
110 EXPECT_EQ(0u, texture->id()); 113 EXPECT_EQ(0u, texture->id());
111 EXPECT_EQ(1u, resource_provider->num_resources()); 114 EXPECT_EQ(1u, resource_provider->num_resources());
112 } 115 }
113 116
114 EXPECT_EQ(1u, resource_provider->num_resources()); 117 EXPECT_EQ(1u, resource_provider->num_resources());
115 } 118 }
116 119
117 } // namespace 120 } // namespace
118 } // namespace cc 121 } // namespace cc
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