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Side by Side Diff: cc/resources/resource_provider.h

Issue 21159007: cc: Adding support for RGBA_4444 tile textures (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixed a signed vs. unsigned comparison in video_resource_updater.cc Created 7 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
11 #include <vector> 11 #include <vector>
12 12
13 #include "base/basictypes.h" 13 #include "base/basictypes.h"
14 #include "base/callback.h" 14 #include "base/callback.h"
15 #include "base/containers/hash_tables.h" 15 #include "base/containers/hash_tables.h"
16 #include "base/memory/scoped_ptr.h" 16 #include "base/memory/scoped_ptr.h"
17 #include "base/threading/thread_checker.h" 17 #include "base/threading/thread_checker.h"
18 #include "cc/base/cc_export.h" 18 #include "cc/base/cc_export.h"
19 #include "cc/output/context_provider.h" 19 #include "cc/output/context_provider.h"
20 #include "cc/output/output_surface.h" 20 #include "cc/output/output_surface.h"
21 #include "cc/resources/release_callback.h" 21 #include "cc/resources/release_callback.h"
22 #include "cc/resources/resource_format.h"
22 #include "cc/resources/single_release_callback.h" 23 #include "cc/resources/single_release_callback.h"
23 #include "cc/resources/texture_mailbox.h" 24 #include "cc/resources/texture_mailbox.h"
24 #include "cc/resources/transferable_resource.h" 25 #include "cc/resources/transferable_resource.h"
25 #include "third_party/khronos/GLES2/gl2.h" 26 #include "third_party/khronos/GLES2/gl2.h"
26 #include "third_party/skia/include/core/SkBitmap.h" 27 #include "third_party/skia/include/core/SkBitmap.h"
27 #include "third_party/skia/include/core/SkCanvas.h" 28 #include "third_party/skia/include/core/SkCanvas.h"
28 #include "ui/gfx/size.h" 29 #include "ui/gfx/size.h"
29 30
30 namespace WebKit { class WebGraphicsContext3D; } 31 namespace WebKit { class WebGraphicsContext3D; }
31 32
(...skipping 17 matching lines...) Expand all
49 TextureUsageAny, 50 TextureUsageAny,
50 TextureUsageFramebuffer, 51 TextureUsageFramebuffer,
51 }; 52 };
52 enum ResourceType { 53 enum ResourceType {
53 InvalidType = 0, 54 InvalidType = 0,
54 GLTexture = 1, 55 GLTexture = 1,
55 Bitmap, 56 Bitmap,
56 }; 57 };
57 58
58 static scoped_ptr<ResourceProvider> Create(OutputSurface* output_surface, 59 static scoped_ptr<ResourceProvider> Create(OutputSurface* output_surface,
59 int highp_threshold_min); 60 int highp_threshold_min,
60 61 bool use_rgba_4444_texture_format);
61 virtual ~ResourceProvider(); 62 virtual ~ResourceProvider();
62 63
63 void InitializeSoftware(); 64 void InitializeSoftware();
64 bool InitializeGL(); 65 bool InitializeGL();
65 66
66 void DidLoseOutputSurface() { lost_output_surface_ = true; } 67 void DidLoseOutputSurface() { lost_output_surface_ = true; }
67 68
68 int max_texture_size() const { return max_texture_size_; } 69 int max_texture_size() const { return max_texture_size_; }
69 GLenum best_texture_format() const { return best_texture_format_; } 70 ResourceFormat memory_efficient_texture_format() const {
71 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_;
72 }
73 ResourceFormat best_texture_format() const { return best_texture_format_; }
70 size_t num_resources() const { return resources_.size(); } 74 size_t num_resources() const { return resources_.size(); }
71 75
72 // Checks whether a resource is in use by a consumer. 76 // Checks whether a resource is in use by a consumer.
73 bool InUseByConsumer(ResourceId id); 77 bool InUseByConsumer(ResourceId id);
74 78
75 79
76 // Producer interface. 80 // Producer interface.
77 81
78 ResourceType default_resource_type() const { return default_resource_type_; } 82 ResourceType default_resource_type() const { return default_resource_type_; }
79 ResourceType GetResourceType(ResourceId id); 83 ResourceType GetResourceType(ResourceId id);
80 84
81 // Creates a resource of the default resource type. 85 // Creates a resource of the default resource type.
82 ResourceId CreateResource(gfx::Size size, 86 ResourceId CreateResource(gfx::Size size,
83 GLenum format,
84 GLint wrap_mode, 87 GLint wrap_mode,
85 TextureUsageHint hint); 88 TextureUsageHint hint,
89 ResourceFormat format);
86 90
87 // Creates a resource which is tagged as being managed for GPU memory 91 // Creates a resource which is tagged as being managed for GPU memory
88 // accounting purposes. 92 // accounting purposes.
89 ResourceId CreateManagedResource(gfx::Size size, 93 ResourceId CreateManagedResource(gfx::Size size,
90 GLenum format,
91 GLint wrap_mode, 94 GLint wrap_mode,
92 TextureUsageHint hint); 95 TextureUsageHint hint,
96 ResourceFormat format);
93 97
94 // You can also explicitly create a specific resource type. 98 // You can also explicitly create a specific resource type.
95 ResourceId CreateGLTexture(gfx::Size size, 99 ResourceId CreateGLTexture(gfx::Size size,
96 GLenum format,
97 GLenum texture_pool, 100 GLenum texture_pool,
98 GLint wrap_mode, 101 GLint wrap_mode,
99 TextureUsageHint hint); 102 TextureUsageHint hint,
103 ResourceFormat format);
100 104
101 ResourceId CreateBitmap(gfx::Size size); 105 ResourceId CreateBitmap(gfx::Size size);
102 // Wraps an external texture into a GL resource. 106 // Wraps an external texture into a GL resource.
103 ResourceId CreateResourceFromExternalTexture( 107 ResourceId CreateResourceFromExternalTexture(
104 unsigned texture_target, 108 unsigned texture_target,
105 unsigned texture_id); 109 unsigned texture_id);
106 110
107 // Wraps an external texture mailbox into a GL resource. 111 // Wraps an external texture mailbox into a GL resource.
108 ResourceId CreateResourceFromTextureMailbox( 112 ResourceId CreateResourceFromTextureMailbox(
109 const TextureMailbox& mailbox, 113 const TextureMailbox& mailbox,
(...skipping 217 matching lines...) Expand 10 before | Expand all | Expand 10 after
327 } 331 }
328 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); } 332 Fence* GetReadLockFence() { return current_read_lock_fence_.get(); }
329 333
330 // Enable read lock fences for a specific resource. 334 // Enable read lock fences for a specific resource.
331 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); 335 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable);
332 336
333 // Indicates if we can currently lock this resource for write. 337 // Indicates if we can currently lock this resource for write.
334 bool CanLockForWrite(ResourceId id); 338 bool CanLockForWrite(ResourceId id);
335 339
336 static GLint GetActiveTextureUnit(WebKit::WebGraphicsContext3D* context); 340 static GLint GetActiveTextureUnit(WebKit::WebGraphicsContext3D* context);
341 static size_t BytesPerPixel(ResourceFormat format);
342 static GLenum GetGLDataType(ResourceFormat format);
343 static GLenum GetGLDataFormat(ResourceFormat format);
344 static GLenum GetGLInternalFormat(ResourceFormat format);
337 345
338 private: 346 private:
339 struct Resource { 347 struct Resource {
340 Resource(); 348 Resource();
341 ~Resource(); 349 ~Resource();
342 Resource(unsigned texture_id, 350 Resource(unsigned texture_id,
343 gfx::Size size, 351 gfx::Size size,
344 GLenum format,
345 GLenum filter, 352 GLenum filter,
346 GLenum texture_pool, 353 GLenum texture_pool,
347 GLint wrap_mode, 354 GLint wrap_mode,
348 TextureUsageHint hint); 355 TextureUsageHint hint,
356 ResourceFormat format);
349 Resource(uint8_t* pixels, 357 Resource(uint8_t* pixels,
350 gfx::Size size, 358 gfx::Size size,
351 GLenum format,
352 GLenum filter, 359 GLenum filter,
353 GLint wrap_mode); 360 GLint wrap_mode);
354 361
355 unsigned gl_id; 362 unsigned gl_id;
356 // Pixel buffer used for set pixels without unnecessary copying. 363 // Pixel buffer used for set pixels without unnecessary copying.
357 unsigned gl_pixel_buffer_id; 364 unsigned gl_pixel_buffer_id;
358 // Query used to determine when asynchronous set pixels complete. 365 // Query used to determine when asynchronous set pixels complete.
359 unsigned gl_upload_query_id; 366 unsigned gl_upload_query_id;
360 TextureMailbox mailbox; 367 TextureMailbox mailbox;
361 ReleaseCallback release_callback; 368 ReleaseCallback release_callback;
362 uint8_t* pixels; 369 uint8_t* pixels;
363 uint8_t* pixel_buffer; 370 uint8_t* pixel_buffer;
364 int lock_for_read_count; 371 int lock_for_read_count;
365 int imported_count; 372 int imported_count;
366 int exported_count; 373 int exported_count;
367 bool locked_for_write; 374 bool locked_for_write;
368 bool external; 375 bool external;
369 bool marked_for_deletion; 376 bool marked_for_deletion;
370 bool pending_set_pixels; 377 bool pending_set_pixels;
371 bool set_pixels_completion_forced; 378 bool set_pixels_completion_forced;
372 bool allocated; 379 bool allocated;
373 bool enable_read_lock_fences; 380 bool enable_read_lock_fences;
374 scoped_refptr<Fence> read_lock_fence; 381 scoped_refptr<Fence> read_lock_fence;
375 gfx::Size size; 382 gfx::Size size;
376 GLenum format;
377 // TODO(skyostil): Use a separate sampler object for filter state. 383 // TODO(skyostil): Use a separate sampler object for filter state.
378 GLenum original_filter; 384 GLenum original_filter;
379 GLenum filter; 385 GLenum filter;
380 GLenum target; 386 GLenum target;
381 unsigned image_id; 387 unsigned image_id;
382 GLenum texture_pool; 388 GLenum texture_pool;
383 GLint wrap_mode; 389 GLint wrap_mode;
384 TextureUsageHint hint; 390 TextureUsageHint hint;
385 ResourceType type; 391 ResourceType type;
392 ResourceFormat format;
386 }; 393 };
387 typedef base::hash_map<ResourceId, Resource> ResourceMap; 394 typedef base::hash_map<ResourceId, Resource> ResourceMap;
388 struct Child { 395 struct Child {
389 Child(); 396 Child();
390 ~Child(); 397 ~Child();
391 398
392 ResourceIdMap child_to_parent_map; 399 ResourceIdMap child_to_parent_map;
393 ResourceIdMap parent_to_child_map; 400 ResourceIdMap parent_to_child_map;
394 }; 401 };
395 typedef base::hash_map<int, Child> ChildMap; 402 typedef base::hash_map<int, Child> ChildMap;
396 403
397 bool ReadLockFenceHasPassed(Resource* resource) { 404 bool ReadLockFenceHasPassed(Resource* resource) {
398 return !resource->read_lock_fence.get() || 405 return !resource->read_lock_fence.get() ||
399 resource->read_lock_fence->HasPassed(); 406 resource->read_lock_fence->HasPassed();
400 } 407 }
401 408
402 explicit ResourceProvider(OutputSurface* output_surface, 409 ResourceProvider(OutputSurface* output_surface,
403 int highp_threshold_min); 410 int highp_threshold_min,
411 bool use_rgba_4444_texture_format);
404 412
405 void CleanUpGLIfNeeded(); 413 void CleanUpGLIfNeeded();
406 414
407 Resource* GetResource(ResourceId id); 415 Resource* GetResource(ResourceId id);
408 const Resource* LockForRead(ResourceId id); 416 const Resource* LockForRead(ResourceId id);
409 void UnlockForRead(ResourceId id); 417 void UnlockForRead(ResourceId id);
410 const Resource* LockForWrite(ResourceId id); 418 const Resource* LockForWrite(ResourceId id);
411 void UnlockForWrite(ResourceId id); 419 void UnlockForWrite(ResourceId id);
412 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, 420 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap,
413 const Resource* resource); 421 const Resource* resource);
(...skipping 30 matching lines...) Expand all
444 ResourceMap resources_; 452 ResourceMap resources_;
445 int next_child_; 453 int next_child_;
446 ChildMap children_; 454 ChildMap children_;
447 455
448 ResourceType default_resource_type_; 456 ResourceType default_resource_type_;
449 bool use_texture_storage_ext_; 457 bool use_texture_storage_ext_;
450 bool use_texture_usage_hint_; 458 bool use_texture_usage_hint_;
451 bool use_shallow_flush_; 459 bool use_shallow_flush_;
452 scoped_ptr<TextureUploader> texture_uploader_; 460 scoped_ptr<TextureUploader> texture_uploader_;
453 int max_texture_size_; 461 int max_texture_size_;
454 GLenum best_texture_format_; 462 ResourceFormat best_texture_format_;
455 463
456 base::ThreadChecker thread_checker_; 464 base::ThreadChecker thread_checker_;
457 465
458 scoped_refptr<Fence> current_read_lock_fence_; 466 scoped_refptr<Fence> current_read_lock_fence_;
467 bool use_rgba_4444_texture_format_;
459 468
460 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 469 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
461 }; 470 };
462 471
463 } // namespace cc 472 } // namespace cc
464 473
465 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 474 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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