Index: cc/output/gl_renderer_unittest.cc |
diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc |
index e2a825ae10c5854f2d7aea05761c24e5ec63d800..78184d956f63811a19401e4ca3424170731fe290 100644 |
--- a/cc/output/gl_renderer_unittest.cc |
+++ b/cc/output/gl_renderer_unittest.cc |
@@ -1232,6 +1232,8 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { |
skia::AdoptRef(new SkColorMatrixFilter(matrix))); |
skia::RefPtr<SkImageFilter> filter = skia::AdoptRef( |
SkColorFilterImageFilter::Create(color_filter.get(), NULL)); |
+ FilterOperations filters; |
+ filters.Append(FilterOperation::CreateReferenceFilter(filter)); |
gfx::Transform transform_causing_aa; |
transform_causing_aa.Rotate(20.0); |
@@ -1248,7 +1250,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { |
AddRenderPassQuad(root_pass, |
child_pass, |
0, |
- skia::RefPtr<SkImageFilter>(), |
+ FilterOperations(), |
gfx::Transform()); |
renderer_->DecideRenderPassAllocationsForFrame( |
@@ -1266,7 +1268,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { |
root_pass = AddRenderPass( |
render_passes, root_pass_id, viewport_rect, gfx::Transform()); |
- AddRenderPassQuad(root_pass, child_pass, 0, filter, gfx::Transform()); |
+ AddRenderPassQuad(root_pass, child_pass, 0, filters, gfx::Transform()); |
renderer_->DecideRenderPassAllocationsForFrame( |
*renderer_client_.render_passes_in_draw_order()); |
@@ -1286,7 +1288,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { |
AddRenderPassQuad(root_pass, |
child_pass, |
mask, |
- skia::RefPtr<SkImageFilter>(), |
+ FilterOperations(), |
gfx::Transform()); |
renderer_->DecideRenderPassAllocationsForFrame( |
@@ -1304,7 +1306,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { |
root_pass = AddRenderPass( |
render_passes, root_pass_id, viewport_rect, gfx::Transform()); |
- AddRenderPassQuad(root_pass, child_pass, mask, filter, gfx::Transform()); |
+ AddRenderPassQuad(root_pass, child_pass, mask, filters, gfx::Transform()); |
renderer_->DecideRenderPassAllocationsForFrame( |
*renderer_client_.render_passes_in_draw_order()); |
@@ -1324,7 +1326,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { |
AddRenderPassQuad(root_pass, |
child_pass, |
0, |
- skia::RefPtr<SkImageFilter>(), |
+ FilterOperations(), |
transform_causing_aa); |
renderer_->DecideRenderPassAllocationsForFrame( |
@@ -1342,7 +1344,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { |
root_pass = AddRenderPass( |
render_passes, root_pass_id, viewport_rect, gfx::Transform()); |
- AddRenderPassQuad(root_pass, child_pass, 0, filter, transform_causing_aa); |
+ AddRenderPassQuad(root_pass, child_pass, 0, filters, transform_causing_aa); |
renderer_->DecideRenderPassAllocationsForFrame( |
*renderer_client_.render_passes_in_draw_order()); |
@@ -1359,7 +1361,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { |
root_pass = AddRenderPass(render_passes, root_pass_id, viewport_rect, |
gfx::Transform()); |
- AddRenderPassQuad(root_pass, child_pass, mask, skia::RefPtr<SkImageFilter>(), |
+ AddRenderPassQuad(root_pass, child_pass, mask, FilterOperations(), |
transform_causing_aa); |
renderer_->DecideRenderPassAllocationsForFrame( |
@@ -1377,7 +1379,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { |
root_pass = AddRenderPass(render_passes, root_pass_id, viewport_rect, |
transform_causing_aa); |
- AddRenderPassQuad(root_pass, child_pass, mask, filter, transform_causing_aa); |
+ AddRenderPassQuad(root_pass, child_pass, mask, filters, transform_causing_aa); |
renderer_->DecideRenderPassAllocationsForFrame( |
*renderer_client_.render_passes_in_draw_order()); |
@@ -1425,7 +1427,7 @@ TEST_F(GLRendererShaderTest, DrawRenderPassQuadSkipsAAForClippingTransform) { |
AddRenderPassQuad(root_pass, |
child_pass, |
0, |
- skia::RefPtr<SkImageFilter>(), |
+ FilterOperations(), |
transform_preventing_aa); |
renderer_->DecideRenderPassAllocationsForFrame( |