| Index: cc/trees/occlusion_tracker.cc | 
| diff --git a/cc/trees/occlusion_tracker.cc b/cc/trees/occlusion_tracker.cc | 
| index 9fc26da566700ce9b46cb88974730ba722a6b155..abaefa775282502f6c853e7b39bc80f687d25a85 100644 | 
| --- a/cc/trees/occlusion_tracker.cc | 
| +++ b/cc/trees/occlusion_tracker.cc | 
| @@ -233,14 +233,11 @@ void OcclusionTrackerBase<LayerType, RenderSurfaceType>::FinishedRenderTarget( | 
|  | 
| // If the occlusion within the surface can not be applied to things outside of | 
| // the surface's subtree, then clear the occlusion here so it won't be used. | 
| -  // TODO(senorblanco):  Make this smarter for SkImageFilter case:  once | 
| -  // SkImageFilters can report affectsOpacity(), call that. | 
| if (finished_target->mask_layer() || | 
| !SurfaceOpacityKnown(surface) || | 
| surface->draw_opacity() < 1 || | 
| target_is_only_for_copy_request || | 
| -      finished_target->filters().HasFilterThatAffectsOpacity() || | 
| -      finished_target->filter()) { | 
| +      finished_target->filters().HasFilterThatAffectsOpacity()) { | 
| stack_.back().occlusion_from_outside_target.Clear(); | 
| stack_.back().occlusion_from_inside_target.Clear(); | 
| } else if (!SurfaceTransformsToTargetKnown(surface)) { | 
|  |