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Issue 21063002: Out-of-line constant pool on Arm: Stage 1 - Free up r7 for use as constant pool pointer register (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Rebase Created 7 years, 2 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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99 // faster. Copying of overlapping regions is not supported. 99 // faster. Copying of overlapping regions is not supported.
100 // Dest register ends at the position after the last character written. 100 // Dest register ends at the position after the last character written.
101 static void GenerateCopyCharactersLong(MacroAssembler* masm, 101 static void GenerateCopyCharactersLong(MacroAssembler* masm,
102 Register dest, 102 Register dest,
103 Register src, 103 Register src,
104 Register count, 104 Register count,
105 Register scratch1, 105 Register scratch1,
106 Register scratch2, 106 Register scratch2,
107 Register scratch3, 107 Register scratch3,
108 Register scratch4, 108 Register scratch4,
109 Register scratch5,
110 int flags); 109 int flags);
111 110
112 111
113 // Probe the string table for a two character string. If the string is 112 // Probe the string table for a two character string. If the string is
114 // not found by probing a jump to the label not_found is performed. This jump 113 // not found by probing a jump to the label not_found is performed. This jump
115 // does not guarantee that the string is not in the string table. If the 114 // does not guarantee that the string is not in the string table. If the
116 // string is found the code falls through with the string in register r0. 115 // string is found the code falls through with the string in register r0.
117 // Contents of both c1 and c2 registers are modified. At the exit c1 is 116 // Contents of both c1 and c2 registers are modified. At the exit c1 is
118 // guaranteed to contain halfword with low and high bytes equal to 117 // guaranteed to contain halfword with low and high bytes equal to
119 // initial contents of c1 and c2 respectively. 118 // initial contents of c1 and c2 respectively.
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517 516
518 class LookupModeBits: public BitField<LookupMode, 0, 1> {}; 517 class LookupModeBits: public BitField<LookupMode, 0, 1> {};
519 518
520 LookupMode mode_; 519 LookupMode mode_;
521 }; 520 };
522 521
523 522
524 } } // namespace v8::internal 523 } } // namespace v8::internal
525 524
526 #endif // V8_ARM_CODE_STUBS_ARM_H_ 525 #endif // V8_ARM_CODE_STUBS_ARM_H_
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