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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/host/continue_window.h" | 5 #include "remoting/host/continue_window.h" |
6 | 6 |
7 #include "base/location.h" | 7 #include "base/location.h" |
8 #include "remoting/host/client_session_control.h" | 8 #include "remoting/host/client_session_control.h" |
9 | 9 |
10 // Minutes before the local user should confirm that the session should go on. | 10 // Minutes before the local user should confirm that the session should go on. |
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50 } | 50 } |
51 | 51 |
52 void ContinueWindow::DisconnectSession() { | 52 void ContinueWindow::DisconnectSession() { |
53 DCHECK(CalledOnValidThread()); | 53 DCHECK(CalledOnValidThread()); |
54 | 54 |
55 disconnect_timer_.Stop(); | 55 disconnect_timer_.Stop(); |
56 if (client_session_control_.get()) | 56 if (client_session_control_.get()) |
57 client_session_control_->DisconnectSession(); | 57 client_session_control_->DisconnectSession(); |
58 } | 58 } |
59 | 59 |
60 ContinueWindow::ContinueWindow(const UiStrings& ui_strings) | 60 ContinueWindow::ContinueWindow() { |
61 : ui_strings_(ui_strings) { | |
62 } | 61 } |
63 | 62 |
64 void ContinueWindow::OnSessionExpired() { | 63 void ContinueWindow::OnSessionExpired() { |
65 DCHECK(CalledOnValidThread()); | 64 DCHECK(CalledOnValidThread()); |
66 | 65 |
67 if (!client_session_control_.get()) | 66 if (!client_session_control_.get()) |
68 return; | 67 return; |
69 | 68 |
70 // Stop the remote input while the Continue window is shown. | 69 // Stop the remote input while the Continue window is shown. |
71 client_session_control_->SetDisableInputs(true); | 70 client_session_control_->SetDisableInputs(true); |
72 | 71 |
73 // Show the Continue window and wait for the local user input. | 72 // Show the Continue window and wait for the local user input. |
74 ShowUi(); | 73 ShowUi(); |
75 disconnect_timer_.Start( | 74 disconnect_timer_.Start( |
76 FROM_HERE, base::TimeDelta::FromMinutes(kSessionDisconnectTimeoutMinutes), | 75 FROM_HERE, base::TimeDelta::FromMinutes(kSessionDisconnectTimeoutMinutes), |
77 this, &ContinueWindow::DisconnectSession); | 76 this, &ContinueWindow::DisconnectSession); |
78 } | 77 } |
79 | 78 |
80 } // namespace remoting | 79 } // namespace remoting |
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