Index: bench/RepeatTileBench.cpp |
=================================================================== |
--- bench/RepeatTileBench.cpp (revision 10404) |
+++ bench/RepeatTileBench.cpp (working copy) |
@@ -17,7 +17,7 @@ |
"ERROR", "a1", "a8", "index8", "565", "4444", "8888" |
}; |
-static void drawIntoBitmap(const SkBitmap& bm) { |
+static void draw_into_bitmap(const SkBitmap& bm) { |
const int w = bm.width(); |
const int h = bm.height(); |
@@ -36,32 +36,32 @@ |
canvas.drawRect(r, p); |
} |
-static int conv6ToByte(int x) { |
+static int conv_6_to_byte(int x) { |
return x * 0xFF / 5; |
} |
-static int convByteTo6(int x) { |
+static int conv_byte_to_6(int x) { |
return x * 5 / 255; |
} |
-static uint8_t compute666Index(SkPMColor c) { |
+static uint8_t compute_666_index(SkPMColor c) { |
int r = SkGetPackedR32(c); |
int g = SkGetPackedG32(c); |
int b = SkGetPackedB32(c); |
- return convByteTo6(r) * 36 + convByteTo6(g) * 6 + convByteTo6(b); |
+ return conv_byte_to_6(r) * 36 + conv_byte_to_6(g) * 6 + conv_byte_to_6(b); |
} |
-static void convertToIndex666(const SkBitmap& src, SkBitmap* dst) { |
+static void convert_to_index666(const SkBitmap& src, SkBitmap* dst) { |
SkColorTable* ctable = new SkColorTable(216); |
SkPMColor* colors = ctable->lockColors(); |
// rrr ggg bbb |
for (int r = 0; r < 6; r++) { |
- int rr = conv6ToByte(r); |
+ int rr = conv_6_to_byte(r); |
for (int g = 0; g < 6; g++) { |
- int gg = conv6ToByte(g); |
+ int gg = conv_6_to_byte(g); |
for (int b = 0; b < 6; b++) { |
- int bb = conv6ToByte(b); |
+ int bb = conv_6_to_byte(b); |
*colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb); |
} |
} |
@@ -78,51 +78,60 @@ |
const SkPMColor* srcP = src.getAddr32(0, y); |
uint8_t* dstP = dst->getAddr8(0, y); |
for (int x = src.width() - 1; x >= 0; --x) { |
- *dstP++ = compute666Index(*srcP++); |
+ *dstP++ = compute_666_index(*srcP++); |
} |
} |
} |
class RepeatTileBench : public SkBenchmark { |
- SkPaint fPaint; |
- SkString fName; |
+ SkPaint fPaint; |
+ SkString fName; |
+ SkBitmap fBitmap; |
+ bool fIsOpaque; |
+ SkBitmap::Config fConfig; |
enum { N = SkBENCHLOOP(20) }; |
public: |
RepeatTileBench(void* param, SkBitmap::Config c, bool isOpaque = false) : INHERITED(param) { |
const int w = 50; |
const int h = 50; |
- SkBitmap bm; |
+ fConfig = c; |
+ fIsOpaque = isOpaque; |
- if (SkBitmap::kIndex8_Config == c) { |
- bm.setConfig(SkBitmap::kARGB_8888_Config, w, h); |
+ if (SkBitmap::kIndex8_Config == fConfig) { |
+ fBitmap.setConfig(SkBitmap::kARGB_8888_Config, w, h); |
} else { |
- bm.setConfig(c, w, h); |
+ fBitmap.setConfig(fConfig, w, h); |
} |
- bm.allocPixels(); |
- bm.eraseColor(isOpaque ? SK_ColorWHITE : 0); |
- bm.setIsOpaque(isOpaque); |
+ fName.printf("repeatTile_%s_%c", |
+ gConfigName[fBitmap.config()], isOpaque ? 'X' : 'A'); |
+ } |
- drawIntoBitmap(bm); |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return fName.c_str(); |
+ } |
- if (SkBitmap::kIndex8_Config == c) { |
+ virtual void onPreDraw() SK_OVERRIDE { |
+ fBitmap.allocPixels(); |
+ fBitmap.eraseColor(fIsOpaque ? SK_ColorWHITE : 0); |
+ fBitmap.setIsOpaque(fIsOpaque); |
+ |
+ draw_into_bitmap(fBitmap); |
+ |
+ if (SkBitmap::kIndex8_Config == fConfig) { |
SkBitmap tmp; |
- convertToIndex666(bm, &tmp); |
- bm = tmp; |
+ convert_to_index666(fBitmap, &tmp); |
+ fBitmap = tmp; |
} |
- SkShader* s = SkShader::CreateBitmapShader(bm, |
+ SkShader* s = SkShader::CreateBitmapShader(fBitmap, |
SkShader::kRepeat_TileMode, |
SkShader::kRepeat_TileMode); |
fPaint.setShader(s)->unref(); |
- fName.printf("repeatTile_%s_%c", gConfigName[bm.config()], isOpaque ? 'X' : 'A'); |
} |
-protected: |
- virtual const char* onGetName() { |
- return fName.c_str(); |
- } |
- virtual void onDraw(SkCanvas* canvas) { |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
SkPaint paint(fPaint); |
this->setupPaint(&paint); |