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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_HOST_HOST_WINDOW_H_ | 5 #ifndef REMOTING_HOST_HOST_WINDOW_H_ |
6 #define REMOTING_HOST_HOST_WINDOW_H_ | 6 #define REMOTING_HOST_HOST_WINDOW_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
12 #include "base/threading/non_thread_safe.h" | 12 #include "base/threading/non_thread_safe.h" |
13 | 13 |
14 namespace remoting { | 14 namespace remoting { |
15 | 15 |
16 class ClientSessionControl; | 16 class ClientSessionControl; |
17 struct UiStrings; | |
18 | 17 |
19 class HostWindow : public base::NonThreadSafe { | 18 class HostWindow : public base::NonThreadSafe { |
20 public: | 19 public: |
21 virtual ~HostWindow() {} | 20 virtual ~HostWindow() {} |
22 | 21 |
23 // Creates a platform-specific instance of the continue window. | 22 // Creates a platform-specific instance of the continue window. |
24 static scoped_ptr<HostWindow> CreateContinueWindow( | 23 static scoped_ptr<HostWindow> CreateContinueWindow(); |
25 const UiStrings& ui_strings); | |
26 | 24 |
27 // Creates a platform-specific instance of the disconnect window. | 25 // Creates a platform-specific instance of the disconnect window. |
28 static scoped_ptr<HostWindow> CreateDisconnectWindow( | 26 static scoped_ptr<HostWindow> CreateDisconnectWindow(); |
29 const UiStrings& ui_strings); | |
30 | 27 |
31 // Starts the UI state machine. |client_session_control| will be used to | 28 // Starts the UI state machine. |client_session_control| will be used to |
32 // notify the caller about the local user's actions. | 29 // notify the caller about the local user's actions. |
33 virtual void Start( | 30 virtual void Start( |
34 const base::WeakPtr<ClientSessionControl>& client_session_control) = 0; | 31 const base::WeakPtr<ClientSessionControl>& client_session_control) = 0; |
35 | 32 |
36 protected: | 33 protected: |
37 HostWindow() {} | 34 HostWindow() {} |
38 | 35 |
39 private: | 36 private: |
40 // Let |HostWindowProxy| to call DetachFromThread() when passing an instance | 37 // Let |HostWindowProxy| to call DetachFromThread() when passing an instance |
41 // of |HostWindow| to a different thread. | 38 // of |HostWindow| to a different thread. |
42 friend class HostWindowProxy; | 39 friend class HostWindowProxy; |
43 | 40 |
44 DISALLOW_COPY_AND_ASSIGN(HostWindow); | 41 DISALLOW_COPY_AND_ASSIGN(HostWindow); |
45 }; | 42 }; |
46 | 43 |
47 } // namespace remoting | 44 } // namespace remoting |
48 | 45 |
49 #endif // REMOTING_HOST_HOST_WINDOW_H_ | 46 #endif // REMOTING_HOST_HOST_WINDOW_H_ |
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