| Index: icu51/source/common/unicode/locid.h
|
| ===================================================================
|
| --- icu51/source/common/unicode/locid.h (revision 0)
|
| +++ icu51/source/common/unicode/locid.h (revision 0)
|
| @@ -0,0 +1,787 @@
|
| +/*
|
| +******************************************************************************
|
| +*
|
| +* Copyright (C) 1996-2013, International Business Machines
|
| +* Corporation and others. All Rights Reserved.
|
| +*
|
| +******************************************************************************
|
| +*
|
| +* File locid.h
|
| +*
|
| +* Created by: Helena Shih
|
| +*
|
| +* Modification History:
|
| +*
|
| +* Date Name Description
|
| +* 02/11/97 aliu Changed gLocPath to fgLocPath and added methods to
|
| +* get and set it.
|
| +* 04/02/97 aliu Made operator!= inline; fixed return value of getName().
|
| +* 04/15/97 aliu Cleanup for AIX/Win32.
|
| +* 04/24/97 aliu Numerous changes per code review.
|
| +* 08/18/98 stephen Added tokenizeString(),changed getDisplayName()
|
| +* 09/08/98 stephen Moved definition of kEmptyString for Mac Port
|
| +* 11/09/99 weiv Added const char * getName() const;
|
| +* 04/12/00 srl removing unicodestring api's and cached hash code
|
| +* 08/10/01 grhoten Change the static Locales to accessor functions
|
| +******************************************************************************
|
| +*/
|
| +
|
| +#ifndef LOCID_H
|
| +#define LOCID_H
|
| +
|
| +#include "unicode/utypes.h"
|
| +#include "unicode/uobject.h"
|
| +#include "unicode/unistr.h"
|
| +#include "unicode/putil.h"
|
| +#include "unicode/uloc.h"
|
| +#include "unicode/strenum.h"
|
| +
|
| +/**
|
| + * \file
|
| + * \brief C++ API: Locale ID object.
|
| + */
|
| +
|
| +U_NAMESPACE_BEGIN
|
| +
|
| +/**
|
| + * A <code>Locale</code> object represents a specific geographical, political,
|
| + * or cultural region. An operation that requires a <code>Locale</code> to perform
|
| + * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
|
| + * to tailor information for the user. For example, displaying a number
|
| + * is a locale-sensitive operation--the number should be formatted
|
| + * according to the customs/conventions of the user's native country,
|
| + * region, or culture.
|
| + *
|
| + * The Locale class is not suitable for subclassing.
|
| + *
|
| + * <P>
|
| + * You can create a <code>Locale</code> object using the constructor in
|
| + * this class:
|
| + * \htmlonly<blockquote>\endhtmlonly
|
| + * <pre>
|
| + * Locale( const char* language,
|
| + * const char* country,
|
| + * const char* variant);
|
| + * </pre>
|
| + * \htmlonly</blockquote>\endhtmlonly
|
| + * The first argument to the constructors is a valid <STRONG>ISO
|
| + * Language Code.</STRONG> These codes are the lower-case two-letter
|
| + * codes as defined by ISO-639.
|
| + * You can find a full list of these codes at:
|
| + * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
|
| + * http://www.loc.gov/standards/iso639-2/</a>
|
| + *
|
| + * <P>
|
| + * The second argument to the constructors is a valid <STRONG>ISO Country
|
| + * Code.</STRONG> These codes are the upper-case two-letter codes
|
| + * as defined by ISO-3166.
|
| + * You can find a full list of these codes at a number of sites, such as:
|
| + * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
|
| + * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
|
| + *
|
| + * <P>
|
| + * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
|
| + * The Variant codes are vendor and browser-specific.
|
| + * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
|
| + * Where there are two variants, separate them with an underscore, and
|
| + * put the most important one first. For
|
| + * example, a Traditional Spanish collation might be referenced, with
|
| + * "ES", "ES", "Traditional_POSIX".
|
| + *
|
| + * <P>
|
| + * Because a <code>Locale</code> object is just an identifier for a region,
|
| + * no validity check is performed when you construct a <code>Locale</code>.
|
| + * If you want to see whether particular resources are available for the
|
| + * <code>Locale</code> you construct, you must query those resources. For
|
| + * example, ask the <code>NumberFormat</code> for the locales it supports
|
| + * using its <code>getAvailableLocales</code> method.
|
| + * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
|
| + * locale, you get back the best available match, not necessarily
|
| + * precisely what you asked for. For more information, look at
|
| + * <code>ResourceBundle</code>.
|
| + *
|
| + * <P>
|
| + * The <code>Locale</code> class provides a number of convenient constants
|
| + * that you can use to create <code>Locale</code> objects for commonly used
|
| + * locales. For example, the following refers to a <code>Locale</code> object
|
| + * for the United States:
|
| + * \htmlonly<blockquote>\endhtmlonly
|
| + * <pre>
|
| + * Locale::getUS()
|
| + * </pre>
|
| + * \htmlonly</blockquote>\endhtmlonly
|
| + *
|
| + * <P>
|
| + * Once you've created a <code>Locale</code> you can query it for information about
|
| + * itself. Use <code>getCountry</code> to get the ISO Country Code and
|
| + * <code>getLanguage</code> to get the ISO Language Code. You can
|
| + * use <code>getDisplayCountry</code> to get the
|
| + * name of the country suitable for displaying to the user. Similarly,
|
| + * you can use <code>getDisplayLanguage</code> to get the name of
|
| + * the language suitable for displaying to the user. Interestingly,
|
| + * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
|
| + * and have two versions: one that uses the default locale and one
|
| + * that takes a locale as an argument and displays the name or country in
|
| + * a language appropriate to that locale.
|
| + *
|
| + * <P>
|
| + * ICU provides a number of classes that perform locale-sensitive
|
| + * operations. For example, the <code>NumberFormat</code> class formats
|
| + * numbers, currency, or percentages in a locale-sensitive manner. Classes
|
| + * such as <code>NumberFormat</code> have a number of convenience methods
|
| + * for creating a default object of that type. For example, the
|
| + * <code>NumberFormat</code> class provides these three convenience methods
|
| + * for creating a default <code>NumberFormat</code> object:
|
| + * \htmlonly<blockquote>\endhtmlonly
|
| + * <pre>
|
| + * UErrorCode success = U_ZERO_ERROR;
|
| + * Locale myLocale;
|
| + * NumberFormat *nf;
|
| + *
|
| + * nf = NumberFormat::createInstance( success ); delete nf;
|
| + * nf = NumberFormat::createCurrencyInstance( success ); delete nf;
|
| + * nf = NumberFormat::createPercentInstance( success ); delete nf;
|
| + * </pre>
|
| + * \htmlonly</blockquote>\endhtmlonly
|
| + * Each of these methods has two variants; one with an explicit locale
|
| + * and one without; the latter using the default locale.
|
| + * \htmlonly<blockquote>\endhtmlonly
|
| + * <pre>
|
| + * nf = NumberFormat::createInstance( myLocale, success ); delete nf;
|
| + * nf = NumberFormat::createCurrencyInstance( myLocale, success ); delete nf;
|
| + * nf = NumberFormat::createPercentInstance( myLocale, success ); delete nf;
|
| + * </pre>
|
| + * \htmlonly</blockquote>\endhtmlonly
|
| + * A <code>Locale</code> is the mechanism for identifying the kind of object
|
| + * (<code>NumberFormat</code>) that you would like to get. The locale is
|
| + * <STRONG>just</STRONG> a mechanism for identifying objects,
|
| + * <STRONG>not</STRONG> a container for the objects themselves.
|
| + *
|
| + * <P>
|
| + * Each class that performs locale-sensitive operations allows you
|
| + * to get all the available objects of that type. You can sift
|
| + * through these objects by language, country, or variant,
|
| + * and use the display names to present a menu to the user.
|
| + * For example, you can create a menu of all the collation objects
|
| + * suitable for a given language. Such classes implement these
|
| + * three class methods:
|
| + * \htmlonly<blockquote>\endhtmlonly
|
| + * <pre>
|
| + * static Locale* getAvailableLocales(int32_t& numLocales)
|
| + * static UnicodeString& getDisplayName(const Locale& objectLocale,
|
| + * const Locale& displayLocale,
|
| + * UnicodeString& displayName)
|
| + * static UnicodeString& getDisplayName(const Locale& objectLocale,
|
| + * UnicodeString& displayName)
|
| + * </pre>
|
| + * \htmlonly</blockquote>\endhtmlonly
|
| + *
|
| + * @stable ICU 2.0
|
| + * @see ResourceBundle
|
| + */
|
| +class U_COMMON_API Locale : public UObject {
|
| +public:
|
| + /** Useful constant for the Root locale. @stable ICU 4.4 */
|
| + static const Locale &U_EXPORT2 getRoot(void);
|
| + /** Useful constant for this language. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getEnglish(void);
|
| + /** Useful constant for this language. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getFrench(void);
|
| + /** Useful constant for this language. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getGerman(void);
|
| + /** Useful constant for this language. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getItalian(void);
|
| + /** Useful constant for this language. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getJapanese(void);
|
| + /** Useful constant for this language. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getKorean(void);
|
| + /** Useful constant for this language. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getChinese(void);
|
| + /** Useful constant for this language. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getSimplifiedChinese(void);
|
| + /** Useful constant for this language. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getTraditionalChinese(void);
|
| +
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getFrance(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getGermany(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getItaly(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getJapan(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getKorea(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getChina(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getPRC(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getTaiwan(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getUK(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getUS(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getCanada(void);
|
| + /** Useful constant for this country/region. @stable ICU 2.0 */
|
| + static const Locale &U_EXPORT2 getCanadaFrench(void);
|
| +
|
| +
|
| + /**
|
| + * Construct a default locale object, a Locale for the default locale ID.
|
| + *
|
| + * @see getDefault
|
| + * @see uloc_getDefault
|
| + * @stable ICU 2.0
|
| + */
|
| + Locale();
|
| +
|
| + /**
|
| + * Construct a locale from language, country, variant.
|
| + * If an error occurs, then the constructed object will be "bogus"
|
| + * (isBogus() will return TRUE).
|
| + *
|
| + * @param language Lowercase two-letter or three-letter ISO-639 code.
|
| + * This parameter can instead be an ICU style C locale (e.g. "en_US"),
|
| + * but the other parameters must not be used.
|
| + * This parameter can be NULL; if so,
|
| + * the locale is initialized to match the current default locale.
|
| + * (This is the same as using the default constructor.)
|
| + * Please note: The Java Locale class does NOT accept the form
|
| + * 'new Locale("en_US")' but only 'new Locale("en","US")'
|
| + *
|
| + * @param country Uppercase two-letter ISO-3166 code. (optional)
|
| + * @param variant Uppercase vendor and browser specific code. See class
|
| + * description. (optional)
|
| + * @param keywordsAndValues A string consisting of keyword/values pairs, such as
|
| + * "collation=phonebook;currency=euro"
|
| + *
|
| + * @see getDefault
|
| + * @see uloc_getDefault
|
| + * @stable ICU 2.0
|
| + */
|
| + Locale( const char * language,
|
| + const char * country = 0,
|
| + const char * variant = 0,
|
| + const char * keywordsAndValues = 0);
|
| +
|
| + /**
|
| + * Initializes a Locale object from another Locale object.
|
| + *
|
| + * @param other The Locale object being copied in.
|
| + * @stable ICU 2.0
|
| + */
|
| + Locale(const Locale& other);
|
| +
|
| +
|
| + /**
|
| + * Destructor
|
| + * @stable ICU 2.0
|
| + */
|
| + virtual ~Locale() ;
|
| +
|
| + /**
|
| + * Replaces the entire contents of *this with the specified value.
|
| + *
|
| + * @param other The Locale object being copied in.
|
| + * @return *this
|
| + * @stable ICU 2.0
|
| + */
|
| + Locale& operator=(const Locale& other);
|
| +
|
| + /**
|
| + * Checks if two locale keys are the same.
|
| + *
|
| + * @param other The locale key object to be compared with this.
|
| + * @return True if the two locale keys are the same, false otherwise.
|
| + * @stable ICU 2.0
|
| + */
|
| + UBool operator==(const Locale& other) const;
|
| +
|
| + /**
|
| + * Checks if two locale keys are not the same.
|
| + *
|
| + * @param other The locale key object to be compared with this.
|
| + * @return True if the two locale keys are not the same, false
|
| + * otherwise.
|
| + * @stable ICU 2.0
|
| + */
|
| + UBool operator!=(const Locale& other) const;
|
| +
|
| + /**
|
| + * Clone this object.
|
| + * Clones can be used concurrently in multiple threads.
|
| + * If an error occurs, then NULL is returned.
|
| + * The caller must delete the clone.
|
| + *
|
| + * @return a clone of this object
|
| + *
|
| + * @see getDynamicClassID
|
| + * @stable ICU 2.8
|
| + */
|
| + Locale *clone() const;
|
| +
|
| +#ifndef U_HIDE_SYSTEM_API
|
| + /**
|
| + * Common methods of getting the current default Locale. Used for the
|
| + * presentation: menus, dialogs, etc. Generally set once when your applet or
|
| + * application is initialized, then never reset. (If you do reset the
|
| + * default locale, you probably want to reload your GUI, so that the change
|
| + * is reflected in your interface.)
|
| + *
|
| + * More advanced programs will allow users to use different locales for
|
| + * different fields, e.g. in a spreadsheet.
|
| + *
|
| + * Note that the initial setting will match the host system.
|
| + * @return a reference to the Locale object for the default locale ID
|
| + * @system
|
| + * @stable ICU 2.0
|
| + */
|
| + static const Locale& U_EXPORT2 getDefault(void);
|
| +
|
| + /**
|
| + * Sets the default. Normally set once at the beginning of a process,
|
| + * then never reset.
|
| + * setDefault() only changes ICU's default locale ID, <strong>not</strong>
|
| + * the default locale ID of the runtime environment.
|
| + *
|
| + * @param newLocale Locale to set to. If NULL, set to the value obtained
|
| + * from the runtime environement.
|
| + * @param success The error code.
|
| + * @system
|
| + * @stable ICU 2.0
|
| + */
|
| + static void U_EXPORT2 setDefault(const Locale& newLocale,
|
| + UErrorCode& success);
|
| +#endif /* U_HIDE_SYSTEM_API */
|
| +
|
| + /**
|
| + * Creates a locale which has had minimal canonicalization
|
| + * as per uloc_getName().
|
| + * @param name The name to create from. If name is null,
|
| + * the default Locale is used.
|
| + * @return new locale object
|
| + * @stable ICU 2.0
|
| + * @see uloc_getName
|
| + */
|
| + static Locale U_EXPORT2 createFromName(const char *name);
|
| +
|
| + /**
|
| + * Creates a locale from the given string after canonicalizing
|
| + * the string by calling uloc_canonicalize().
|
| + * @param name the locale ID to create from. Must not be NULL.
|
| + * @return a new locale object corresponding to the given name
|
| + * @stable ICU 3.0
|
| + * @see uloc_canonicalize
|
| + */
|
| + static Locale U_EXPORT2 createCanonical(const char* name);
|
| +
|
| + /**
|
| + * Returns the locale's ISO-639 language code.
|
| + * @return An alias to the code
|
| + * @stable ICU 2.0
|
| + */
|
| + inline const char * getLanguage( ) const;
|
| +
|
| + /**
|
| + * Returns the locale's ISO-15924 abbreviation script code.
|
| + * @return An alias to the code
|
| + * @see uscript_getShortName
|
| + * @see uscript_getCode
|
| + * @stable ICU 2.8
|
| + */
|
| + inline const char * getScript( ) const;
|
| +
|
| + /**
|
| + * Returns the locale's ISO-3166 country code.
|
| + * @return An alias to the code
|
| + * @stable ICU 2.0
|
| + */
|
| + inline const char * getCountry( ) const;
|
| +
|
| + /**
|
| + * Returns the locale's variant code.
|
| + * @return An alias to the code
|
| + * @stable ICU 2.0
|
| + */
|
| + inline const char * getVariant( ) const;
|
| +
|
| + /**
|
| + * Returns the programmatic name of the entire locale, with the language,
|
| + * country and variant separated by underbars. If a field is missing, up
|
| + * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
|
| + * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
|
| + * @return A pointer to "name".
|
| + * @stable ICU 2.0
|
| + */
|
| + inline const char * getName() const;
|
| +
|
| + /**
|
| + * Returns the programmatic name of the entire locale as getName would return,
|
| + * but without keywords.
|
| + * @return A pointer to "name".
|
| + * @see getName
|
| + * @stable ICU 2.8
|
| + */
|
| + const char * getBaseName() const;
|
| +
|
| +
|
| + /**
|
| + * Gets the list of keywords for the specified locale.
|
| + *
|
| + * @param status the status code
|
| + * @return pointer to StringEnumeration class, or NULL if there are no keywords.
|
| + * Client must dispose of it by calling delete.
|
| + * @stable ICU 2.8
|
| + */
|
| + StringEnumeration * createKeywords(UErrorCode &status) const;
|
| +
|
| + /**
|
| + * Gets the value for a keyword.
|
| + *
|
| + * @param keywordName name of the keyword for which we want the value. Case insensitive.
|
| + * @param buffer The buffer to receive the keyword value.
|
| + * @param bufferCapacity The capacity of receiving buffer
|
| + * @param status Returns any error information while performing this operation.
|
| + * @return the length of the keyword value
|
| + *
|
| + * @stable ICU 2.8
|
| + */
|
| + int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
|
| +
|
| + /**
|
| + * Sets the value for a keyword.
|
| + *
|
| + * @param keywordName name of the keyword to be set. Case insensitive.
|
| + * @param keywordValue value of the keyword to be set. If 0-length or
|
| + * NULL, will result in the keyword being removed. No error is given if
|
| + * that keyword does not exist.
|
| + * @param status Returns any error information while performing this operation.
|
| + *
|
| + * @stable ICU 49
|
| + */
|
| + void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
|
| +
|
| + /**
|
| + * returns the locale's three-letter language code, as specified
|
| + * in ISO draft standard ISO-639-2.
|
| + * @return An alias to the code, or an empty string
|
| + * @stable ICU 2.0
|
| + */
|
| + const char * getISO3Language() const;
|
| +
|
| + /**
|
| + * Fills in "name" with the locale's three-letter ISO-3166 country code.
|
| + * @return An alias to the code, or an empty string
|
| + * @stable ICU 2.0
|
| + */
|
| + const char * getISO3Country() const;
|
| +
|
| + /**
|
| + * Returns the Windows LCID value corresponding to this locale.
|
| + * This value is stored in the resource data for the locale as a one-to-four-digit
|
| + * hexadecimal number. If the resource is missing, in the wrong format, or
|
| + * there is no Windows LCID value that corresponds to this locale, returns 0.
|
| + * @stable ICU 2.0
|
| + */
|
| + uint32_t getLCID(void) const;
|
| +
|
| + /**
|
| + * Fills in "dispLang" with the name of this locale's language in a format suitable for
|
| + * user display in the default locale. For example, if the locale's language code is
|
| + * "fr" and the default locale's language code is "en", this function would set
|
| + * dispLang to "French".
|
| + * @param dispLang Receives the language's display name.
|
| + * @return A reference to "dispLang".
|
| + * @stable ICU 2.0
|
| + */
|
| + UnicodeString& getDisplayLanguage(UnicodeString& dispLang) const;
|
| +
|
| + /**
|
| + * Fills in "dispLang" with the name of this locale's language in a format suitable for
|
| + * user display in the locale specified by "displayLocale". For example, if the locale's
|
| + * language code is "en" and displayLocale's language code is "fr", this function would set
|
| + * dispLang to "Anglais".
|
| + * @param displayLocale Specifies the locale to be used to display the name. In other words,
|
| + * if the locale's language code is "en", passing Locale::getFrench() for
|
| + * displayLocale would result in "Anglais", while passing Locale::getGerman()
|
| + * for displayLocale would result in "Englisch".
|
| + * @param dispLang Receives the language's display name.
|
| + * @return A reference to "dispLang".
|
| + * @stable ICU 2.0
|
| + */
|
| + UnicodeString& getDisplayLanguage( const Locale& displayLocale,
|
| + UnicodeString& dispLang) const;
|
| +
|
| + /**
|
| + * Fills in "dispScript" with the name of this locale's script in a format suitable
|
| + * for user display in the default locale. For example, if the locale's script code
|
| + * is "LATN" and the default locale's language code is "en", this function would set
|
| + * dispScript to "Latin".
|
| + * @param dispScript Receives the scripts's display name.
|
| + * @return A reference to "dispScript".
|
| + * @stable ICU 2.8
|
| + */
|
| + UnicodeString& getDisplayScript( UnicodeString& dispScript) const;
|
| +
|
| + /**
|
| + * Fills in "dispScript" with the name of this locale's country in a format suitable
|
| + * for user display in the locale specified by "displayLocale". For example, if the locale's
|
| + * script code is "LATN" and displayLocale's language code is "en", this function would set
|
| + * dispScript to "Latin".
|
| + * @param displayLocale Specifies the locale to be used to display the name. In other
|
| + * words, if the locale's script code is "LATN", passing
|
| + * Locale::getFrench() for displayLocale would result in "", while
|
| + * passing Locale::getGerman() for displayLocale would result in
|
| + * "".
|
| + * @param dispScript Receives the scripts's display name.
|
| + * @return A reference to "dispScript".
|
| + * @stable ICU 2.8
|
| + */
|
| + UnicodeString& getDisplayScript( const Locale& displayLocale,
|
| + UnicodeString& dispScript) const;
|
| +
|
| + /**
|
| + * Fills in "dispCountry" with the name of this locale's country in a format suitable
|
| + * for user display in the default locale. For example, if the locale's country code
|
| + * is "FR" and the default locale's language code is "en", this function would set
|
| + * dispCountry to "France".
|
| + * @param dispCountry Receives the country's display name.
|
| + * @return A reference to "dispCountry".
|
| + * @stable ICU 2.0
|
| + */
|
| + UnicodeString& getDisplayCountry( UnicodeString& dispCountry) const;
|
| +
|
| + /**
|
| + * Fills in "dispCountry" with the name of this locale's country in a format suitable
|
| + * for user display in the locale specified by "displayLocale". For example, if the locale's
|
| + * country code is "US" and displayLocale's language code is "fr", this function would set
|
| + * dispCountry to "États-Unis".
|
| + * @param displayLocale Specifies the locale to be used to display the name. In other
|
| + * words, if the locale's country code is "US", passing
|
| + * Locale::getFrench() for displayLocale would result in "États-Unis", while
|
| + * passing Locale::getGerman() for displayLocale would result in
|
| + * "Vereinigte Staaten".
|
| + * @param dispCountry Receives the country's display name.
|
| + * @return A reference to "dispCountry".
|
| + * @stable ICU 2.0
|
| + */
|
| + UnicodeString& getDisplayCountry( const Locale& displayLocale,
|
| + UnicodeString& dispCountry) const;
|
| +
|
| + /**
|
| + * Fills in "dispVar" with the name of this locale's variant code in a format suitable
|
| + * for user display in the default locale.
|
| + * @param dispVar Receives the variant's name.
|
| + * @return A reference to "dispVar".
|
| + * @stable ICU 2.0
|
| + */
|
| + UnicodeString& getDisplayVariant( UnicodeString& dispVar) const;
|
| +
|
| + /**
|
| + * Fills in "dispVar" with the name of this locale's variant code in a format
|
| + * suitable for user display in the locale specified by "displayLocale".
|
| + * @param displayLocale Specifies the locale to be used to display the name.
|
| + * @param dispVar Receives the variant's display name.
|
| + * @return A reference to "dispVar".
|
| + * @stable ICU 2.0
|
| + */
|
| + UnicodeString& getDisplayVariant( const Locale& displayLocale,
|
| + UnicodeString& dispVar) const;
|
| +
|
| + /**
|
| + * Fills in "name" with the name of this locale in a format suitable for user display
|
| + * in the default locale. This function uses getDisplayLanguage(), getDisplayCountry(),
|
| + * and getDisplayVariant() to do its work, and outputs the display name in the format
|
| + * "language (country[,variant])". For example, if the default locale is en_US, then
|
| + * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
|
| + * would be "Spanish (Mexico,Traditional)".
|
| + * @param name Receives the locale's display name.
|
| + * @return A reference to "name".
|
| + * @stable ICU 2.0
|
| + */
|
| + UnicodeString& getDisplayName( UnicodeString& name) const;
|
| +
|
| + /**
|
| + * Fills in "name" with the name of this locale in a format suitable for user display
|
| + * in the locale specfied by "displayLocale". This function uses getDisplayLanguage(),
|
| + * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
|
| + * name in the format "language (country[,variant])". For example, if displayLocale is
|
| + * fr_FR, then en_US's display name would be "Anglais (États-Unis)", and no_NO_NY's
|
| + * display name would be "norvégien (Norvège,NY)".
|
| + * @param displayLocale Specifies the locale to be used to display the name.
|
| + * @param name Receives the locale's display name.
|
| + * @return A reference to "name".
|
| + * @stable ICU 2.0
|
| + */
|
| + UnicodeString& getDisplayName( const Locale& displayLocale,
|
| + UnicodeString& name) const;
|
| +
|
| + /**
|
| + * Generates a hash code for the locale.
|
| + * @stable ICU 2.0
|
| + */
|
| + int32_t hashCode(void) const;
|
| +
|
| + /**
|
| + * Sets the locale to bogus
|
| + * A bogus locale represents a non-existing locale associated
|
| + * with services that can be instantiated from non-locale data
|
| + * in addition to locale (for example, collation can be
|
| + * instantiated from a locale and from a rule set).
|
| + * @stable ICU 2.1
|
| + */
|
| + void setToBogus();
|
| +
|
| + /**
|
| + * Gets the bogus state. Locale object can be bogus if it doesn't exist
|
| + * @return FALSE if it is a real locale, TRUE if it is a bogus locale
|
| + * @stable ICU 2.1
|
| + */
|
| + UBool isBogus(void) const;
|
| +
|
| + /**
|
| + * Returns a list of all installed locales.
|
| + * @param count Receives the number of locales in the list.
|
| + * @return A pointer to an array of Locale objects. This array is the list
|
| + * of all locales with installed resource files. The called does NOT
|
| + * get ownership of this list, and must NOT delete it.
|
| + * @stable ICU 2.0
|
| + */
|
| + static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
|
| +
|
| + /**
|
| + * Gets a list of all available 2-letter country codes defined in ISO 3166. This is a
|
| + * pointer to an array of pointers to arrays of char. All of these pointers are
|
| + * owned by ICU-- do not delete them, and do not write through them. The array is
|
| + * terminated with a null pointer.
|
| + * @return a list of all available country codes
|
| + * @stable ICU 2.0
|
| + */
|
| + static const char* const* U_EXPORT2 getISOCountries();
|
| +
|
| + /**
|
| + * Gets a list of all available language codes defined in ISO 639. This is a pointer
|
| + * to an array of pointers to arrays of char. All of these pointers are owned
|
| + * by ICU-- do not delete them, and do not write through them. The array is
|
| + * terminated with a null pointer.
|
| + * @return a list of all available language codes
|
| + * @stable ICU 2.0
|
| + */
|
| + static const char* const* U_EXPORT2 getISOLanguages();
|
| +
|
| + /**
|
| + * ICU "poor man's RTTI", returns a UClassID for this class.
|
| + *
|
| + * @stable ICU 2.2
|
| + */
|
| + static UClassID U_EXPORT2 getStaticClassID();
|
| +
|
| + /**
|
| + * ICU "poor man's RTTI", returns a UClassID for the actual class.
|
| + *
|
| + * @stable ICU 2.2
|
| + */
|
| + virtual UClassID getDynamicClassID() const;
|
| +
|
| +protected: /* only protected for testing purposes. DO NOT USE. */
|
| +#ifndef U_HIDE_INTERNAL_API
|
| + /**
|
| + * Set this from a single POSIX style locale string.
|
| + * @internal
|
| + */
|
| + void setFromPOSIXID(const char *posixID);
|
| +#endif /* U_HIDE_INTERNAL_API */
|
| +
|
| +private:
|
| + /**
|
| + * Initialize the locale object with a new name.
|
| + * Was deprecated - used in implementation - moved internal
|
| + *
|
| + * @param cLocaleID The new locale name.
|
| + * @param canonicalize whether to call uloc_canonicalize on cLocaleID
|
| + */
|
| + Locale& init(const char* cLocaleID, UBool canonicalize);
|
| +
|
| + /*
|
| + * Internal constructor to allow construction of a locale object with
|
| + * NO side effects. (Default constructor tries to get
|
| + * the default locale.)
|
| + */
|
| + enum ELocaleType {
|
| + eBOGUS
|
| + };
|
| + Locale(ELocaleType);
|
| +
|
| + /**
|
| + * Initialize the locale cache for commonly used locales
|
| + */
|
| + static Locale *getLocaleCache(void);
|
| +
|
| + char language[ULOC_LANG_CAPACITY];
|
| + char script[ULOC_SCRIPT_CAPACITY];
|
| + char country[ULOC_COUNTRY_CAPACITY];
|
| + int32_t variantBegin;
|
| + char* fullName;
|
| + char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
|
| + // name without keywords
|
| + char* baseName;
|
| + char baseNameBuffer[ULOC_FULLNAME_CAPACITY];
|
| +
|
| + UBool fIsBogus;
|
| +
|
| + static const Locale &getLocale(int locid);
|
| +
|
| + /**
|
| + * A friend to allow the default locale to be set by either the C or C++ API.
|
| + * @internal
|
| + */
|
| + friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
|
| +};
|
| +
|
| +inline UBool
|
| +Locale::operator!=(const Locale& other) const
|
| +{
|
| + return !operator==(other);
|
| +}
|
| +
|
| +inline const char *
|
| +Locale::getCountry() const
|
| +{
|
| + return country;
|
| +}
|
| +
|
| +inline const char *
|
| +Locale::getLanguage() const
|
| +{
|
| + return language;
|
| +}
|
| +
|
| +inline const char *
|
| +Locale::getScript() const
|
| +{
|
| + return script;
|
| +}
|
| +
|
| +inline const char *
|
| +Locale::getVariant() const
|
| +{
|
| + getBaseName(); // lazy init
|
| + return &baseName[variantBegin];
|
| +}
|
| +
|
| +inline const char *
|
| +Locale::getName() const
|
| +{
|
| + return fullName;
|
| +}
|
| +
|
| +inline UBool
|
| +Locale::isBogus(void) const {
|
| + return fIsBogus;
|
| +}
|
| +
|
| +U_NAMESPACE_END
|
| +
|
| +#endif
|
|
|
| Property changes on: icu51/source/common/unicode/locid.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|