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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLuaCanvas.h" | 8 #include "SkLuaCanvas.h" |
9 #include "SkLua.h" | 9 #include "SkLua.h" |
10 | 10 |
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199 lua.pushPaint(paint, "paint"); | 199 lua.pushPaint(paint, "paint"); |
200 } | 200 } |
201 | 201 |
202 void SkLuaCanvas::drawPath(const SkPath& path, const SkPaint& paint) { | 202 void SkLuaCanvas::drawPath(const SkPath& path, const SkPaint& paint) { |
203 AUTO_LUA("drawPath"); | 203 AUTO_LUA("drawPath"); |
204 lua.pushPath(path, "path"); | 204 lua.pushPath(path, "path"); |
205 lua.pushPaint(paint, "paint"); | 205 lua.pushPaint(paint, "paint"); |
206 } | 206 } |
207 | 207 |
208 void SkLuaCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, | 208 void SkLuaCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y, |
209 const SkPaint* paint) { | 209 const SkPaint* paint) { |
210 AUTO_LUA("drawBitmap"); | 210 AUTO_LUA("drawBitmap"); |
211 if (paint) { | 211 if (paint) { |
212 lua.pushPaint(*paint, "paint"); | 212 lua.pushPaint(*paint, "paint"); |
213 } | 213 } |
214 } | 214 } |
215 | 215 |
216 void SkLuaCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src
, | 216 void SkLuaCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src
, |
217 const SkRect& dst, const SkPaint* paint) { | 217 const SkRect& dst, const SkPaint* paint, |
| 218 DrawBitmapRectFlags flags) { |
218 AUTO_LUA("drawBitmapRectToRect"); | 219 AUTO_LUA("drawBitmapRectToRect"); |
219 if (paint) { | 220 if (paint) { |
220 lua.pushPaint(*paint, "paint"); | 221 lua.pushPaint(*paint, "paint"); |
221 } | 222 } |
222 } | 223 } |
223 | 224 |
224 void SkLuaCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m, | 225 void SkLuaCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m, |
225 const SkPaint* paint) { | 226 const SkPaint* paint) { |
226 AUTO_LUA("drawBitmapMatrix"); | 227 AUTO_LUA("drawBitmapMatrix"); |
227 if (paint) { | 228 if (paint) { |
228 lua.pushPaint(*paint, "paint"); | 229 lua.pushPaint(*paint, "paint"); |
229 } | 230 } |
230 } | 231 } |
231 | 232 |
232 void SkLuaCanvas::drawSprite(const SkBitmap& bitmap, int x, int y, | 233 void SkLuaCanvas::drawSprite(const SkBitmap& bitmap, int x, int y, |
233 const SkPaint* paint) { | 234 const SkPaint* paint) { |
234 AUTO_LUA("drawSprite"); | 235 AUTO_LUA("drawSprite"); |
235 if (paint) { | 236 if (paint) { |
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279 const SkColor colors[], SkXfermode* xmode, | 280 const SkColor colors[], SkXfermode* xmode, |
280 const uint16_t indices[], int indexCount, | 281 const uint16_t indices[], int indexCount, |
281 const SkPaint& paint) { | 282 const SkPaint& paint) { |
282 AUTO_LUA("drawVertices"); | 283 AUTO_LUA("drawVertices"); |
283 lua.pushPaint(paint, "paint"); | 284 lua.pushPaint(paint, "paint"); |
284 } | 285 } |
285 | 286 |
286 void SkLuaCanvas::drawData(const void* data, size_t length) { | 287 void SkLuaCanvas::drawData(const void* data, size_t length) { |
287 AUTO_LUA("drawData"); | 288 AUTO_LUA("drawData"); |
288 } | 289 } |
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