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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
7 | 7 |
8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/base/scoped_ptr_vector.h" | 10 #include "cc/base/scoped_ptr_vector.h" |
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279 typedef ProgramBinding<VertexShaderQuadTexTransformAA, | 279 typedef ProgramBinding<VertexShaderQuadTexTransformAA, |
280 FragmentShaderRGBATexAlphaColorMatrixAA> | 280 FragmentShaderRGBATexAlphaColorMatrixAA> |
281 RenderPassColorMatrixProgramAA; | 281 RenderPassColorMatrixProgramAA; |
282 typedef ProgramBinding<VertexShaderPosTexTransform, | 282 typedef ProgramBinding<VertexShaderPosTexTransform, |
283 FragmentShaderRGBATexAlphaMaskColorMatrix> | 283 FragmentShaderRGBATexAlphaMaskColorMatrix> |
284 RenderPassMaskColorMatrixProgram; | 284 RenderPassMaskColorMatrixProgram; |
285 | 285 |
286 // Video shaders. | 286 // Video shaders. |
287 typedef ProgramBinding<VertexShaderVideoTransform, FragmentShaderRGBATex> | 287 typedef ProgramBinding<VertexShaderVideoTransform, FragmentShaderRGBATex> |
288 VideoStreamTextureProgram; | 288 VideoStreamTextureProgram; |
289 typedef ProgramBinding<VertexShaderPosTexYUVStretch, FragmentShaderYUVVideo> | 289 typedef ProgramBinding<VertexShaderPosTexYUVStretchOffset, |
290 VideoYUVProgram; | 290 FragmentShaderYUVVideo> VideoYUVProgram; |
291 typedef ProgramBinding<VertexShaderPosTexYUVStretch, FragmentShaderYUVAVideo> | 291 typedef ProgramBinding<VertexShaderPosTexYUVStretchOffset, |
292 VideoYUVAProgram; | 292 FragmentShaderYUVAVideo> VideoYUVAProgram; |
293 | 293 |
294 // Special purpose / effects shaders. | 294 // Special purpose / effects shaders. |
295 typedef ProgramBinding<VertexShaderPos, FragmentShaderColor> | 295 typedef ProgramBinding<VertexShaderPos, FragmentShaderColor> |
296 DebugBorderProgram; | 296 DebugBorderProgram; |
297 typedef ProgramBinding<VertexShaderQuad, FragmentShaderColor> | 297 typedef ProgramBinding<VertexShaderQuad, FragmentShaderColor> |
298 SolidColorProgram; | 298 SolidColorProgram; |
299 typedef ProgramBinding<VertexShaderQuadAA, FragmentShaderColorAA> | 299 typedef ProgramBinding<VertexShaderQuadAA, FragmentShaderColorAA> |
300 SolidColorProgramAA; | 300 SolidColorProgramAA; |
301 | 301 |
302 const TileProgram* GetTileProgram( | 302 const TileProgram* GetTileProgram( |
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440 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 440 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
441 #define GLC(context, x) \ | 441 #define GLC(context, x) \ |
442 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 442 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
443 #else | 443 #else |
444 #define GLC(context, x) (x) | 444 #define GLC(context, x) (x) |
445 #endif | 445 #endif |
446 | 446 |
447 } // namespace cc | 447 } // namespace cc |
448 | 448 |
449 #endif // CC_OUTPUT_GL_RENDERER_H_ | 449 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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