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1 # Test rel32 jump instructions with abs32 and .reloc obstructions. | 1 # Test rel32 jump instructions with abs32 and .reloc obstructions. |
2 | 2 |
3 # Processor type | 3 # Processor type |
4 x64 | 4 x64 |
5 # .text start RVA and end RVA | 5 # .text start RVA and end RVA |
6 1000 | 6 1000 |
7 3000 | 7 3000 |
8 # .reloc start RVA and end RVA | 8 # .reloc start RVA and end RVA |
9 # Typically this won't overlap with .text. | 9 # Typically this won't overlap with .text. |
10 # Note: If we use 1020, then the algorithm would never encounter it, so the | 10 # Note: If we use 1020, then the algorithm would never encounter it, so the |
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
81 1033 | 81 1033 |
82 1039 | 82 1039 |
83 103F | 83 103F |
84 1045 | 84 1045 |
85 # 1057 | 85 # 1057 |
86 # 105D | 86 # 105D |
87 1063 | 87 1063 |
88 1069 | 88 1069 |
89 106F | 89 106F |
90 1075 | 90 1075 |
91 # 107B Not yet detected. | 91 107B |
92 # 1081 Not yet detected. | 92 1081 |
93 # 1087 Not yet detected. | 93 1087 |
94 # 108D Not yet detected. | 94 108D |
95 1094 | 95 1094 |
96 109B | 96 109B |
97 10A2 | 97 10A2 |
98 10A9 | 98 10A9 |
99 # 10B0 | 99 # 10B0 |
100 # 10B7 | 100 # 10B7 |
101 10BE | 101 10BE |
102 10C5 | 102 10C5 |
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