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Unified Diff: ash/dip_unittest.cc

Issue 2067223003: Parameterize Ash unittests to pass with material design enabled (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: for landing Created 4 years, 6 months ago
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Index: ash/dip_unittest.cc
diff --git a/ash/dip_unittest.cc b/ash/dip_unittest.cc
index c99632ea6e4f802556891b79045e2c1bbc22072e..ec73f0a514574bbc80d3b0964ec23fa7b8a13957 100644
--- a/ash/dip_unittest.cc
+++ b/ash/dip_unittest.cc
@@ -6,11 +6,12 @@
#include <vector>
#include "ash/common/ash_switches.h"
+#include "ash/common/material_design/material_design_controller.h"
#include "ash/display/display_manager.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shell.h"
-#include "ash/test/ash_test_base.h"
+#include "ash/test/ash_md_test_base.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/window_util.h"
#include "base/command_line.h"
@@ -28,16 +29,20 @@
namespace ash {
-typedef ash::test::AshTestBase DIPTest;
+using DIPTest = test::AshMDTestBase;
+
+INSTANTIATE_TEST_CASE_P(
+ /* prefix intentionally left blank due to only one parameterization */,
+ DIPTest,
+ testing::Values(MaterialDesignController::NON_MATERIAL,
+ MaterialDesignController::MATERIAL_NORMAL,
+ MaterialDesignController::MATERIAL_EXPERIMENTAL));
// Test if the WM sets correct work area under different density.
-#if defined(OS_WIN) && !defined(USE_ASH)
// TODO(msw): Broken on Windows. http://crbug.com/584038
-#define MAYBE_WorkArea DISABLED_WorkArea
-#else
-#define MAYBE_WorkArea WorkArea
-#endif
-TEST_F(DIPTest, MAYBE_WorkArea) {
+#if defined(OS_CHROMEOS)
+TEST_P(DIPTest, WorkArea) {
+ const int height_offset = GetMdMaximizedWindowHeightOffset();
UpdateDisplay("1000x900*1.0f");
aura::Window* root = Shell::GetPrimaryRootWindow();
@@ -46,8 +51,10 @@ TEST_F(DIPTest, MAYBE_WorkArea) {
EXPECT_EQ("0,0 1000x900", display.bounds().ToString());
gfx::Rect work_area = display.work_area();
- EXPECT_EQ("0,0 1000x853", work_area.ToString());
- EXPECT_EQ("0,0,47,0", display.bounds().InsetsFrom(work_area).ToString());
+ EXPECT_EQ(gfx::Rect(0, 0, 1000, 853 + height_offset).ToString(),
+ work_area.ToString());
+ EXPECT_EQ(gfx::Insets(0, 0, 47 - height_offset, 0).ToString(),
+ display.bounds().InsetsFrom(work_area).ToString());
UpdateDisplay("2000x1800*2.0f");
display::Screen* screen = display::Screen::GetScreen();
@@ -63,8 +70,10 @@ TEST_F(DIPTest, MAYBE_WorkArea) {
// Aura and views coordinates are in DIP, so they their bounds do not change.
EXPECT_EQ("0,0 1000x900", display_2x.bounds().ToString());
work_area = display_2x.work_area();
- EXPECT_EQ("0,0 1000x853", work_area.ToString());
- EXPECT_EQ("0,0,47,0", display_2x.bounds().InsetsFrom(work_area).ToString());
+ EXPECT_EQ(gfx::Rect(0, 0, 1000, 853 + height_offset).ToString(),
+ work_area.ToString());
+ EXPECT_EQ(gfx::Insets(0, 0, 47 - height_offset, 0).ToString(),
+ display_2x.bounds().InsetsFrom(work_area).ToString());
// Sanity check if the workarea's inset hight is same as
// the shelf's height.
@@ -73,5 +82,6 @@ TEST_F(DIPTest, MAYBE_WorkArea) {
display_2x.bounds().InsetsFrom(work_area).height(),
shelf->shelf_widget()->GetNativeView()->layer()->bounds().height());
}
+#endif // defined(OS_CHROMEOS)
} // namespace ash
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