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Unified Diff: media/gpu/v4l2_video_decode_accelerator.cc

Issue 2061823003: media: Drop "media::" in media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: work around clang format by adding an empty line Created 4 years, 6 months ago
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Index: media/gpu/v4l2_video_decode_accelerator.cc
diff --git a/media/gpu/v4l2_video_decode_accelerator.cc b/media/gpu/v4l2_video_decode_accelerator.cc
index c43a3c0430bc91b031e789f390bedfc44de32551..6e5ee517d363273e158256dc17e59acee8f3db2d 100644
--- a/media/gpu/v4l2_video_decode_accelerator.cc
+++ b/media/gpu/v4l2_video_decode_accelerator.cc
@@ -85,10 +85,10 @@ struct V4L2VideoDecodeAccelerator::EGLSyncKHRRef {
};
struct V4L2VideoDecodeAccelerator::PictureRecord {
- PictureRecord(bool cleared, const media::Picture& picture);
+ PictureRecord(bool cleared, const Picture& picture);
~PictureRecord();
bool cleared; // Whether the texture is cleared and safe to render from.
- media::Picture picture; // The decoded picture.
+ Picture picture; // The decoded picture.
};
V4L2VideoDecodeAccelerator::BitstreamBufferRef::BitstreamBufferRef(
@@ -136,9 +136,8 @@ V4L2VideoDecodeAccelerator::OutputRecord::OutputRecord()
V4L2VideoDecodeAccelerator::OutputRecord::~OutputRecord() {}
-V4L2VideoDecodeAccelerator::PictureRecord::PictureRecord(
- bool cleared,
- const media::Picture& picture)
+V4L2VideoDecodeAccelerator::PictureRecord::PictureRecord(bool cleared,
+ const Picture& picture)
: cleared(cleared), picture(picture) {}
V4L2VideoDecodeAccelerator::PictureRecord::~PictureRecord() {}
@@ -172,7 +171,7 @@ V4L2VideoDecodeAccelerator::V4L2VideoDecodeAccelerator(
egl_display_(egl_display),
get_gl_context_cb_(get_gl_context_cb),
make_context_current_cb_(make_context_current_cb),
- video_profile_(media::VIDEO_CODEC_PROFILE_UNKNOWN),
+ video_profile_(VIDEO_CODEC_PROFILE_UNKNOWN),
output_format_fourcc_(0),
egl_image_format_fourcc_(0),
egl_image_planes_count_(0),
@@ -272,9 +271,8 @@ bool V4L2VideoDecodeAccelerator::Initialize(const Config& config,
sub.type = V4L2_EVENT_SOURCE_CHANGE;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_SUBSCRIBE_EVENT, &sub);
- if (video_profile_ >= media::H264PROFILE_MIN &&
- video_profile_ <= media::H264PROFILE_MAX) {
- decoder_h264_parser_.reset(new media::H264Parser());
+ if (video_profile_ >= H264PROFILE_MIN && video_profile_ <= H264PROFILE_MAX) {
+ decoder_h264_parser_.reset(new H264Parser());
}
if (!CreateInputBuffers())
@@ -297,7 +295,7 @@ bool V4L2VideoDecodeAccelerator::Initialize(const Config& config,
}
void V4L2VideoDecodeAccelerator::Decode(
- const media::BitstreamBuffer& bitstream_buffer) {
+ const BitstreamBuffer& bitstream_buffer) {
DVLOG(1) << "Decode(): input_id=" << bitstream_buffer.id()
<< ", size=" << bitstream_buffer.size();
DCHECK(decode_task_runner_->BelongsToCurrentThread());
@@ -317,7 +315,7 @@ void V4L2VideoDecodeAccelerator::Decode(
}
void V4L2VideoDecodeAccelerator::AssignPictureBuffers(
- const std::vector<media::PictureBuffer>& buffers) {
+ const std::vector<PictureBuffer>& buffers) {
DVLOG(3) << "AssignPictureBuffers(): buffer_count=" << buffers.size();
DCHECK(child_task_runner_->BelongsToCurrentThread());
@@ -521,7 +519,7 @@ bool V4L2VideoDecodeAccelerator::TryToSetupDecodeOnSeparateThread(
}
// static
-media::VideoDecodeAccelerator::SupportedProfiles
+VideoDecodeAccelerator::SupportedProfiles
V4L2VideoDecodeAccelerator::GetSupportedProfiles() {
scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder);
if (!device)
@@ -532,7 +530,7 @@ V4L2VideoDecodeAccelerator::GetSupportedProfiles() {
}
void V4L2VideoDecodeAccelerator::DecodeTask(
- const media::BitstreamBuffer& bitstream_buffer) {
+ const BitstreamBuffer& bitstream_buffer) {
DVLOG(3) << "DecodeTask(): input_id=" << bitstream_buffer.id();
DCHECK_EQ(decoder_thread_.message_loop(), base::MessageLoop::current());
DCHECK_NE(decoder_state_, kUninitialized);
@@ -696,13 +694,12 @@ void V4L2VideoDecodeAccelerator::DecodeBufferTask() {
bool V4L2VideoDecodeAccelerator::AdvanceFrameFragment(const uint8_t* data,
size_t size,
size_t* endpos) {
- if (video_profile_ >= media::H264PROFILE_MIN &&
- video_profile_ <= media::H264PROFILE_MAX) {
+ if (video_profile_ >= H264PROFILE_MIN && video_profile_ <= H264PROFILE_MAX) {
// For H264, we need to feed HW one frame at a time. This is going to take
// some parsing of our input stream.
decoder_h264_parser_->SetStream(data, size);
- media::H264NALU nalu;
- media::H264Parser::Result result;
+ H264NALU nalu;
+ H264Parser::Result result;
*endpos = 0;
// Keep on peeking the next NALs while they don't indicate a frame
@@ -710,17 +707,17 @@ bool V4L2VideoDecodeAccelerator::AdvanceFrameFragment(const uint8_t* data,
for (;;) {
bool end_of_frame = false;
result = decoder_h264_parser_->AdvanceToNextNALU(&nalu);
- if (result == media::H264Parser::kInvalidStream ||
- result == media::H264Parser::kUnsupportedStream)
+ if (result == H264Parser::kInvalidStream ||
+ result == H264Parser::kUnsupportedStream)
return false;
- if (result == media::H264Parser::kEOStream) {
+ if (result == H264Parser::kEOStream) {
// We've reached the end of the buffer before finding a frame boundary.
decoder_partial_frame_pending_ = true;
return true;
}
switch (nalu.nal_unit_type) {
- case media::H264NALU::kNonIDRSlice:
- case media::H264NALU::kIDRSlice:
+ case H264NALU::kNonIDRSlice:
+ case H264NALU::kIDRSlice:
if (nalu.size < 1)
return false;
// For these two, if the "first_mb_in_slice" field is zero, start a
@@ -733,17 +730,17 @@ bool V4L2VideoDecodeAccelerator::AdvanceFrameFragment(const uint8_t* data,
break;
}
break;
- case media::H264NALU::kSEIMessage:
- case media::H264NALU::kSPS:
- case media::H264NALU::kPPS:
- case media::H264NALU::kAUD:
- case media::H264NALU::kEOSeq:
- case media::H264NALU::kEOStream:
- case media::H264NALU::kReserved14:
- case media::H264NALU::kReserved15:
- case media::H264NALU::kReserved16:
- case media::H264NALU::kReserved17:
- case media::H264NALU::kReserved18:
+ case H264NALU::kSEIMessage:
+ case H264NALU::kSPS:
+ case H264NALU::kPPS:
+ case H264NALU::kAUD:
+ case H264NALU::kEOSeq:
+ case H264NALU::kEOStream:
+ case H264NALU::kReserved14:
+ case H264NALU::kReserved15:
+ case H264NALU::kReserved16:
+ case H264NALU::kReserved17:
+ case H264NALU::kReserved18:
// These unconditionally signal a frame boundary.
end_of_frame = true;
break;
@@ -769,8 +766,8 @@ bool V4L2VideoDecodeAccelerator::AdvanceFrameFragment(const uint8_t* data,
NOTREACHED();
return false;
} else {
- DCHECK_GE(video_profile_, media::VP8PROFILE_MIN);
- DCHECK_LE(video_profile_, media::VP9PROFILE_MAX);
+ DCHECK_GE(video_profile_, VP8PROFILE_MIN);
+ DCHECK_LE(video_profile_, VP9PROFILE_MAX);
// For VP8/9, we can just dump the entire buffer. No fragmentation needed,
// and we never return a partial frame.
*endpos = size;
@@ -1176,26 +1173,24 @@ void V4L2VideoDecodeAccelerator::Dequeue() {
for (auto& fd : output_record.fds) {
fds.push_back(fd.get());
}
- scoped_refptr<media::VideoFrame> frame =
- media::VideoFrame::WrapExternalDmabufs(
- V4L2Device::V4L2PixFmtToVideoPixelFormat(output_format_fourcc_),
- coded_size_, gfx::Rect(visible_size_), visible_size_, fds,
- base::TimeDelta());
+ scoped_refptr<VideoFrame> frame = VideoFrame::WrapExternalDmabufs(
+ V4L2Device::V4L2PixFmtToVideoPixelFormat(output_format_fourcc_),
+ coded_size_, gfx::Rect(visible_size_), visible_size_, fds,
+ base::TimeDelta());
// Unretained is safe because |this| owns image processor and there will
// be no callbacks after processor destroys. Also, this class ensures it
// is safe to post a task from child thread to decoder thread using
// Unretained.
image_processor_->Process(
frame, dqbuf.index,
- media::BindToCurrentLoop(
+ BindToCurrentLoop(
base::Bind(&V4L2VideoDecodeAccelerator::FrameProcessed,
base::Unretained(this), bitstream_buffer_id)));
} else {
output_record.state = kAtClient;
decoder_frames_at_client_++;
- const media::Picture picture(output_record.picture_id,
- bitstream_buffer_id,
- gfx::Rect(visible_size_), false);
+ const Picture picture(output_record.picture_id, bitstream_buffer_id,
+ gfx::Rect(visible_size_), false);
pending_picture_ready_.push(
PictureRecord(output_record.cleared, picture));
SendPictureReady();
@@ -1486,9 +1481,8 @@ void V4L2VideoDecodeAccelerator::ResetDoneTask() {
return;
// Reset format-specific bits.
- if (video_profile_ >= media::H264PROFILE_MIN &&
- video_profile_ <= media::H264PROFILE_MAX) {
- decoder_h264_parser_.reset(new media::H264Parser());
+ if (video_profile_ >= H264PROFILE_MIN && video_profile_ <= H264PROFILE_MAX) {
+ decoder_h264_parser_.reset(new H264Parser());
}
// Jobs drained, we're finished resetting.
@@ -2159,7 +2153,7 @@ void V4L2VideoDecodeAccelerator::SendPictureReady() {
(decoder_state_ == kResetting || decoder_flushing_);
while (pending_picture_ready_.size() > 0) {
bool cleared = pending_picture_ready_.front().cleared;
- const media::Picture& picture = pending_picture_ready_.front().picture;
+ const Picture& picture = pending_picture_ready_.front().picture;
if (cleared && picture_clearing_count_ == 0) {
// This picture is cleared. It can be posted to a thread different than
// the main GPU thread to reduce latency. This should be the case after
@@ -2222,8 +2216,8 @@ void V4L2VideoDecodeAccelerator::FrameProcessed(int32_t bitstream_buffer_id,
output_record.state = kAtClient;
decoder_frames_at_client_++;
image_processor_bitstream_buffer_ids_.pop();
- const media::Picture picture(output_record.picture_id, bitstream_buffer_id,
- gfx::Rect(visible_size_), false);
+ const Picture picture(output_record.picture_id, bitstream_buffer_id,
+ gfx::Rect(visible_size_), false);
pending_picture_ready_.push(PictureRecord(output_record.cleared, picture));
SendPictureReady();
output_record.cleared = true;
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