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Unified Diff: media/gpu/v4l2_jpeg_decode_accelerator.h

Issue 2061823003: media: Drop "media::" in media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: work around clang format by adding an empty line Created 4 years, 6 months ago
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Index: media/gpu/v4l2_jpeg_decode_accelerator.h
diff --git a/media/gpu/v4l2_jpeg_decode_accelerator.h b/media/gpu/v4l2_jpeg_decode_accelerator.h
index 97f067c16e081734451121c1ce439ff2554b7542..b2824946b9a812bc15c0bc6d8d67071692024417 100644
--- a/media/gpu/v4l2_jpeg_decode_accelerator.h
+++ b/media/gpu/v4l2_jpeg_decode_accelerator.h
@@ -28,17 +28,17 @@
namespace media {
class MEDIA_GPU_EXPORT V4L2JpegDecodeAccelerator
- : public media::JpegDecodeAccelerator {
+ : public JpegDecodeAccelerator {
public:
V4L2JpegDecodeAccelerator(
const scoped_refptr<V4L2Device>& device,
const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner);
~V4L2JpegDecodeAccelerator() override;
- // media::JpegDecodeAccelerator implementation.
+ // JpegDecodeAccelerator implementation.
bool Initialize(Client* client) override;
- void Decode(const media::BitstreamBuffer& bitstream_buffer,
- const scoped_refptr<media::VideoFrame>& video_frame) override;
+ void Decode(const BitstreamBuffer& bitstream_buffer,
+ const scoped_refptr<VideoFrame>& video_frame) override;
bool IsSupported() override;
private:
@@ -60,8 +60,8 @@ class MEDIA_GPU_EXPORT V4L2JpegDecodeAccelerator
// the time of submission we may not have one available (and don't need one
// to submit input to the device).
struct JobRecord {
- JobRecord(const media::BitstreamBuffer& bitstream_buffer,
- scoped_refptr<media::VideoFrame> video_frame);
+ JobRecord(const BitstreamBuffer& bitstream_buffer,
+ scoped_refptr<VideoFrame> video_frame);
~JobRecord();
// Input image buffer ID.
@@ -69,7 +69,7 @@ class MEDIA_GPU_EXPORT V4L2JpegDecodeAccelerator
// Memory mapped from |bitstream_buffer|.
SharedMemoryRegion shm;
// Output frame buffer.
- scoped_refptr<media::VideoFrame> out_frame;
+ scoped_refptr<VideoFrame> out_frame;
};
void EnqueueInput();
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