Index: media/gpu/avda_state_provider.h |
diff --git a/media/gpu/avda_state_provider.h b/media/gpu/avda_state_provider.h |
index 6946dedc8a42aa06ee460c36d876702e2a2282b2..2657c324a3650559b77b80f6771db9afed957679 100644 |
--- a/media/gpu/avda_state_provider.h |
+++ b/media/gpu/avda_state_provider.h |
@@ -31,7 +31,7 @@ class AVDAStateProvider { |
virtual const base::ThreadChecker& ThreadChecker() const = 0; |
virtual base::WeakPtr<gpu::gles2::GLES2Decoder> GetGlDecoder() const = 0; |
virtual gpu::gles2::TextureRef* GetTextureForPicture( |
- const media::PictureBuffer& picture_buffer) = 0; |
+ const PictureBuffer& picture_buffer) = 0; |
// Create a SurfaceTexture and attach a new gl texture to it. |*service_id| |
// is set to the created texture id. |
@@ -42,7 +42,7 @@ class AVDAStateProvider { |
// This will post NotifyError(), and transition to the error state. |
// It is meant to be called from the RETURN_ON_FAILURE macro. |
virtual void PostError(const ::tracked_objects::Location& from_here, |
- media::VideoDecodeAccelerator::Error error) = 0; |
+ VideoDecodeAccelerator::Error error) = 0; |
protected: |
~AVDAStateProvider() = default; |