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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_GPU_AVDA_STATE_PROVIDER_H_ | 5 #ifndef MEDIA_GPU_AVDA_STATE_PROVIDER_H_ |
6 #define MEDIA_GPU_AVDA_STATE_PROVIDER_H_ | 6 #define MEDIA_GPU_AVDA_STATE_PROVIDER_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/threading/thread_checker.h" | 9 #include "base/threading/thread_checker.h" |
10 #include "gpu/command_buffer/service/texture_manager.h" | 10 #include "gpu/command_buffer/service/texture_manager.h" |
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24 | 24 |
25 // Helper class that provides the BackingStrategy with enough state | 25 // Helper class that provides the BackingStrategy with enough state |
26 // to do useful work. | 26 // to do useful work. |
27 class AVDAStateProvider { | 27 class AVDAStateProvider { |
28 public: | 28 public: |
29 // Various handy getters. | 29 // Various handy getters. |
30 virtual const gfx::Size& GetSize() const = 0; | 30 virtual const gfx::Size& GetSize() const = 0; |
31 virtual const base::ThreadChecker& ThreadChecker() const = 0; | 31 virtual const base::ThreadChecker& ThreadChecker() const = 0; |
32 virtual base::WeakPtr<gpu::gles2::GLES2Decoder> GetGlDecoder() const = 0; | 32 virtual base::WeakPtr<gpu::gles2::GLES2Decoder> GetGlDecoder() const = 0; |
33 virtual gpu::gles2::TextureRef* GetTextureForPicture( | 33 virtual gpu::gles2::TextureRef* GetTextureForPicture( |
34 const media::PictureBuffer& picture_buffer) = 0; | 34 const PictureBuffer& picture_buffer) = 0; |
35 | 35 |
36 // Create a SurfaceTexture and attach a new gl texture to it. |*service_id| | 36 // Create a SurfaceTexture and attach a new gl texture to it. |*service_id| |
37 // is set to the created texture id. | 37 // is set to the created texture id. |
38 virtual scoped_refptr<gl::SurfaceTexture> CreateAttachedSurfaceTexture( | 38 virtual scoped_refptr<gl::SurfaceTexture> CreateAttachedSurfaceTexture( |
39 GLuint* service_id) = 0; | 39 GLuint* service_id) = 0; |
40 | 40 |
41 // Helper function to report an error condition and stop decoding. | 41 // Helper function to report an error condition and stop decoding. |
42 // This will post NotifyError(), and transition to the error state. | 42 // This will post NotifyError(), and transition to the error state. |
43 // It is meant to be called from the RETURN_ON_FAILURE macro. | 43 // It is meant to be called from the RETURN_ON_FAILURE macro. |
44 virtual void PostError(const ::tracked_objects::Location& from_here, | 44 virtual void PostError(const ::tracked_objects::Location& from_here, |
45 media::VideoDecodeAccelerator::Error error) = 0; | 45 VideoDecodeAccelerator::Error error) = 0; |
46 | 46 |
47 protected: | 47 protected: |
48 ~AVDAStateProvider() = default; | 48 ~AVDAStateProvider() = default; |
49 }; | 49 }; |
50 | 50 |
51 } // namespace media | 51 } // namespace media |
52 | 52 |
53 #endif // MEDIA_GPU_AVDA_STATE_PROVIDER_H_ | 53 #endif // MEDIA_GPU_AVDA_STATE_PROVIDER_H_ |
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