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Side by Side Diff: media/gpu/avda_codec_image.h

Issue 2061823003: media: Drop "media::" in media/gpu (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: work around clang format by adding an empty line Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_ 5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_
6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_ 6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 11
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "gpu/command_buffer/service/gl_stream_texture_image.h" 13 #include "gpu/command_buffer/service/gl_stream_texture_image.h"
14 #include "media/gpu/avda_shared_state.h" 14 #include "media/gpu/avda_shared_state.h"
15 15
16 namespace ui { 16 namespace ui {
17 class ScopedMakeCurrent; 17 class ScopedMakeCurrent;
18 } 18 }
19 19
20 namespace media { 20 namespace media {
21 21
22 class VideoCodecBridge; 22 class VideoCodecBridge;
23 23
24 // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as 24 // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as
25 // needed in order to draw them. 25 // needed in order to draw them.
26 class AVDACodecImage : public gpu::gles2::GLStreamTextureImage { 26 class AVDACodecImage : public gpu::gles2::GLStreamTextureImage {
27 public: 27 public:
28 AVDACodecImage(int picture_buffer_id, 28 AVDACodecImage(int picture_buffer_id,
29 const scoped_refptr<AVDASharedState>& shared_state, 29 const scoped_refptr<AVDASharedState>& shared_state,
30 media::VideoCodecBridge* codec, 30 VideoCodecBridge* codec,
31 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder, 31 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder,
32 const scoped_refptr<gl::SurfaceTexture>& surface_texture); 32 const scoped_refptr<gl::SurfaceTexture>& surface_texture);
33 33
34 // gl::GLImage implementation 34 // gl::GLImage implementation
35 void Destroy(bool have_context) override; 35 void Destroy(bool have_context) override;
36 gfx::Size GetSize() override; 36 gfx::Size GetSize() override;
37 unsigned GetInternalFormat() override; 37 unsigned GetInternalFormat() override;
38 bool BindTexImage(unsigned target) override; 38 bool BindTexImage(unsigned target) override;
39 void ReleaseTexImage(unsigned target) override; 39 void ReleaseTexImage(unsigned target) override;
40 bool CopyTexImage(unsigned target) override; 40 bool CopyTexImage(unsigned target) override;
(...skipping 24 matching lines...) Expand all
65 // UpdateTexImage() is called to promote the back buffer into the front. 65 // UpdateTexImage() is called to promote the back buffer into the front.
66 RENDER_TO_FRONT_BUFFER 66 RENDER_TO_FRONT_BUFFER
67 }; 67 };
68 68
69 // Releases the attached codec buffer (if not already released) indicated by 69 // Releases the attached codec buffer (if not already released) indicated by
70 // |codec_buffer_index_| and updates the surface if specified by the given 70 // |codec_buffer_index_| and updates the surface if specified by the given
71 // |update_mode|. See UpdateMode documentation for details. 71 // |update_mode|. See UpdateMode documentation for details.
72 void UpdateSurface(UpdateMode update_mode); 72 void UpdateSurface(UpdateMode update_mode);
73 73
74 // Updates the MediaCodec for this image; clears |codec_buffer_index_|. 74 // Updates the MediaCodec for this image; clears |codec_buffer_index_|.
75 void CodecChanged(media::MediaCodecBridge* codec); 75 void CodecChanged(MediaCodecBridge* codec);
76 76
77 void set_texture(gpu::gles2::Texture* texture) { texture_ = texture; } 77 void set_texture(gpu::gles2::Texture* texture) { texture_ = texture; }
78 78
79 // Decoded buffer index that has the image for us to display. 79 // Decoded buffer index that has the image for us to display.
80 void set_media_codec_buffer_index(int buffer_index) { 80 void set_media_codec_buffer_index(int buffer_index) {
81 codec_buffer_index_ = buffer_index; 81 codec_buffer_index_ = buffer_index;
82 } 82 }
83 83
84 // Set the size of the current image. 84 // Set the size of the current image.
85 void set_size(const gfx::Size& size) { size_ = size; } 85 void set_size(const gfx::Size& size) { size_ = size; }
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132 132
133 // The MediaCodec buffer index that we should render. Must be >= 0 or one of 133 // The MediaCodec buffer index that we should render. Must be >= 0 or one of
134 // the enum values below. 134 // the enum values below.
135 enum { kUpdateOnly = -1, kRendered = -2, kInvalidCodecBufferIndex = -3 }; 135 enum { kUpdateOnly = -1, kRendered = -2, kInvalidCodecBufferIndex = -3 };
136 int codec_buffer_index_; 136 int codec_buffer_index_;
137 137
138 // Our image size. 138 // Our image size.
139 gfx::Size size_; 139 gfx::Size size_;
140 140
141 // May be null. 141 // May be null.
142 media::MediaCodecBridge* media_codec_; 142 MediaCodecBridge* media_codec_;
143 143
144 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_; 144 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_;
145 145
146 // The SurfaceTexture to render to. This is null when rendering to a 146 // The SurfaceTexture to render to. This is null when rendering to a
147 // SurfaceView. 147 // SurfaceView.
148 const scoped_refptr<gl::SurfaceTexture> surface_texture_; 148 const scoped_refptr<gl::SurfaceTexture> surface_texture_;
149 149
150 // The texture that we're attached to. 150 // The texture that we're attached to.
151 gpu::gles2::Texture* texture_; 151 gpu::gles2::Texture* texture_;
152 152
153 // Texture matrix of the front buffer of the surface texture. 153 // Texture matrix of the front buffer of the surface texture.
154 float gl_matrix_[16]; 154 float gl_matrix_[16];
155 155
156 // The picture buffer id attached to this image. 156 // The picture buffer id attached to this image.
157 int picture_buffer_id_; 157 int picture_buffer_id_;
158 158
159 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); 159 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage);
160 }; 160 };
161 161
162 } // namespace media 162 } // namespace media
163 163
164 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_ 164 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_
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