Index: storage/browser/blob/internal_blob_data.h |
diff --git a/storage/browser/blob/internal_blob_data.h b/storage/browser/blob/internal_blob_data.h |
index 65db2f3cdc322fe85a8c01e275d2c988601b95e9..0b0a01c84ef2107541921a97471ffda256df9540 100644 |
--- a/storage/browser/blob/internal_blob_data.h |
+++ b/storage/browser/blob/internal_blob_data.h |
@@ -11,70 +11,161 @@ |
#include <string> |
#include <vector> |
+#include "base/callback_forward.h" |
#include "base/macros.h" |
#include "base/memory/ref_counted.h" |
-#include "storage/browser/blob/shareable_blob_data_item.h" |
+#include "base/memory/weak_ptr.h" |
+#include "base/optional.h" |
+#include "storage/browser/blob/blob_memory_controller.h" |
+#include "storage/browser/storage_browser_export.h" |
namespace storage { |
+class BlobDataHandle; |
+class ShareableBlobDataItem; |
class ViewBlobInternalsJob; |
-// This class represents a blob in the BlobStorageContext. It is constructed |
-// using the internal Builder class. |
-class InternalBlobData { |
+// This class represents a blob. We export this only for unit tests. |
+class STORAGE_EXPORT InternalBlobData { |
public: |
+ using PopulatationAllowedCallback = |
+ base::Callback<void(BlobStatus, |
+ std::vector<BlobMemoryController::FileCreationInfo>)>; |
+ |
+ // This records a copy from a referenced blob. When we finish building our |
+ // blob we perform all of these copies. |
+ struct STORAGE_EXPORT ItemCopyEntry { |
+ ItemCopyEntry(scoped_refptr<ShareableBlobDataItem> source_item, |
+ size_t source_item_offset, |
+ scoped_refptr<ShareableBlobDataItem> dest_item); |
+ ~ItemCopyEntry(); |
+ ItemCopyEntry(const ItemCopyEntry&); |
+ |
+ scoped_refptr<ShareableBlobDataItem> source_item; |
+ size_t source_item_offset = 0; |
+ scoped_refptr<ShareableBlobDataItem> dest_item; |
+ }; |
+ |
+ enum class TransportState { |
+ PENDING_FILE_QUOTA, |
+ PENDING_MEMORY_QUOTA, |
+ PENDING_TRANSPORT, |
+ DONE |
+ }; |
+ |
+ // This keeps track of our building state for our blob. While building, four |
+ // things can be happening mostly simultaneously: |
+ // 1. Waiting for blobs we reference to complete, |
+ // 2. Waiting for quota to be reserved for memory needed, and |
+ // 3. Waiting for quota to be reserved (and files created) for files, |
+ // 4. Waiting for user population of data after quota. |
+ struct STORAGE_EXPORT BuildingState { |
+ // |user_data_population_callback| is !null when user data needs population. |
+ BuildingState(TransportState transport_state, |
+ PopulatationAllowedCallback user_data_population_callback, |
+ size_t num_building_dependent_blobs, |
+ bool memory_quota_needed, |
+ bool file_quota_needed); |
+ ~BuildingState(); |
+ |
+ bool CanFinishBuilding() const { |
+ return (!memory_quota_needed || memory_quota_granted) && |
+ (!file_quota_needed || file_quota_granted) && |
+ (num_building_dependent_blobs == 0) && |
+ (transport_state == TransportState::DONE); |
+ } |
+ |
+ TransportState transport_state; |
+ // We can have user data that's either populated or unpopulated. If we need |
+ // population, this is populated. |
+ PopulatationAllowedCallback user_data_population_callback; |
+ std::vector<ShareableBlobDataItem*> user_items; |
+ |
+ const bool dependent_building_blobs_present; |
+ // Stores all blobs that we're depending on for building. This keeps the |
+ // blobs alive while we build our blob. |
+ std::vector<std::unique_ptr<BlobDataHandle>> dependent_blobs; |
+ size_t num_building_dependent_blobs; |
+ |
+ const bool memory_quota_needed; |
+ base::WeakPtr<BlobMemoryController::QuotaAllocationTask> |
+ memory_quota_request; |
+ bool memory_quota_granted = false; |
+ |
+ const bool file_quota_needed; |
+ base::WeakPtr<BlobMemoryController::QuotaAllocationTask> file_quota_request; |
+ bool file_quota_granted = false; |
+ |
+ // These are copies from a referenced blob item to our blob items. Some of |
+ // these entries may have changed from bytes to files if they were paged. |
+ std::vector<ItemCopyEntry> copies; |
+ |
+ // When our blob finishes building these callbacks are called. |
+ std::vector<BlobStatusCallback> build_completion_callbacks; |
+ }; |
+ |
+ InternalBlobData(const std::string& content_type, |
+ const std::string& content_disposition); |
~InternalBlobData(); |
- protected: |
- friend class BlobStorageContext; |
- friend class BlobStorageRegistry; |
- friend class ViewBlobInternalsJob; |
+ // Appends the given shared blob data item to this object. We add |my_uuid| |
+ // to the shareable item's uuid set. |
+ void AppendSharedBlobItem(const std::string& my_uuid, |
+ scoped_refptr<ShareableBlobDataItem> item); |
// Removes the given blob uuid from the internal ShareableBlobDataItems. |
// This is called when this blob is being destroyed. |
void RemoveBlobFromShareableItems(const std::string& blob_uuid); |
- const std::vector<scoped_refptr<ShareableBlobDataItem>>& items() const; |
- |
// Gets the memory used by this blob that is not shared by other blobs. This |
// also doesn't count duplicate items. |
size_t GetUnsharedMemoryUsage() const; |
- // Gets the memory used by this blob. Total memory includes memory of items |
- // possibly shared with other blobs, or items that appear multiple times in |
- // this blob. Unshared memory is memory used by this blob that is not shared |
- // by other blobs. |
- void GetMemoryUsage(size_t* total_memory, size_t* unshared_memory); |
+ // Returns if we're a pending blob that can finish building. |
+ bool CanFinishBuilding() const { |
+ return BlobStatusIsPending(status_) && building_state_->CanFinishBuilding(); |
+ } |
- private: |
- friend class Builder; |
- InternalBlobData(); |
+ BlobStatus status() const { return status_; } |
- std::string content_type_; |
- std::string content_disposition_; |
- std::vector<scoped_refptr<ShareableBlobDataItem>> items_; |
+ size_t refcount() const { return refcount_; } |
- class Builder { |
- public: |
- Builder(); |
- ~Builder(); |
+ const std::string& content_type() const { return content_type_; } |
- void AppendSharedBlobItem(scoped_refptr<ShareableBlobDataItem> item); |
+ const std::string& content_disposition() const { |
+ return content_disposition_; |
+ } |
- // Gets the memory used by this builder that is not shared with other blobs. |
- size_t GetNonsharedMemoryUsage() const; |
+ // Total size of this blob in bytes. |
+ uint64_t total_size() const { return size_; }; |
- // Removes the given blob uuid from the internal ShareableBlobDataItems. |
- // This is called on destruction of the blob if we're still building it. |
- void RemoveBlobFromShareableItems(const std::string& blob_uuid); |
+ // We record the cumulative offsets of each blob item (except for the first, |
+ // which would always be 0) to enable binary searching for an item at a |
+ // specific byte offset. |
+ const std::vector<uint64_t>& offsets() const { return offsets_; } |
- // The builder is invalid after calling this method. |
- std::unique_ptr<::storage::InternalBlobData> Build(); |
+ const std::vector<scoped_refptr<ShareableBlobDataItem>>& items() const; |
+ |
+ private: |
+ friend class BlobStorageContext; |
- private: |
- std::unique_ptr<::storage::InternalBlobData> data_; |
+ BlobStatus status_ = BlobStatus::PENDING_QUOTA; |
+ size_t refcount_ = 0; |
- DISALLOW_COPY_AND_ASSIGN(Builder); |
- }; |
+ // Metadata. |
+ std::string content_type_; |
+ std::string content_disposition_; |
+ |
+ std::vector<scoped_refptr<ShareableBlobDataItem>> items_; |
+ |
+ // Size in bytes. IFF we're a single file then this can be uint64_max. |
+ uint64_t size_ = 0; |
+ |
+ // Only populated if len(items_) > 1. Used for binary search. |
+ // Since the offset of the first item is always 0, we exclude this. |
+ std::vector<uint64_t> offsets_; |
+ |
+ // Only populated if our status is PENDING_*. |
+ std::unique_ptr<BuildingState> building_state_; |
DISALLOW_COPY_AND_ASSIGN(InternalBlobData); |
}; |