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Side by Side Diff: include/gpu/gl/GrGLInterface.h

Issue 20436002: get genmipmap function in the struct (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: fix rebase conflicts Created 7 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef GrGLInterface_DEFINED 10 #ifndef GrGLInterface_DEFINED
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182 GLPtr<GrGLEnableVertexAttribArrayProc> fEnableVertexAttribArray; 182 GLPtr<GrGLEnableVertexAttribArrayProc> fEnableVertexAttribArray;
183 GLPtr<GrGLEndQueryProc> fEndQuery; 183 GLPtr<GrGLEndQueryProc> fEndQuery;
184 GLPtr<GrGLFinishProc> fFinish; 184 GLPtr<GrGLFinishProc> fFinish;
185 GLPtr<GrGLFlushProc> fFlush; 185 GLPtr<GrGLFlushProc> fFlush;
186 GLPtr<GrGLFramebufferRenderbufferProc> fFramebufferRenderbuffer; 186 GLPtr<GrGLFramebufferRenderbufferProc> fFramebufferRenderbuffer;
187 GLPtr<GrGLFramebufferTexture2DProc> fFramebufferTexture2D; 187 GLPtr<GrGLFramebufferTexture2DProc> fFramebufferTexture2D;
188 GLPtr<GrGLFramebufferTexture2DMultisampleProc> fFramebufferTexture2DMultisam ple; 188 GLPtr<GrGLFramebufferTexture2DMultisampleProc> fFramebufferTexture2DMultisam ple;
189 GLPtr<GrGLFrontFaceProc> fFrontFace; 189 GLPtr<GrGLFrontFaceProc> fFrontFace;
190 GLPtr<GrGLGenBuffersProc> fGenBuffers; 190 GLPtr<GrGLGenBuffersProc> fGenBuffers;
191 GLPtr<GrGLGenFramebuffersProc> fGenFramebuffers; 191 GLPtr<GrGLGenFramebuffersProc> fGenFramebuffers;
192 GLPtr<GrGLGenerateMipmapProc> fGenerateMipmap;
192 GLPtr<GrGLGenQueriesProc> fGenQueries; 193 GLPtr<GrGLGenQueriesProc> fGenQueries;
193 GLPtr<GrGLGenRenderbuffersProc> fGenRenderbuffers; 194 GLPtr<GrGLGenRenderbuffersProc> fGenRenderbuffers;
194 GLPtr<GrGLGenTexturesProc> fGenTextures; 195 GLPtr<GrGLGenTexturesProc> fGenTextures;
195 GLPtr<GrGLGenVertexArraysProc> fGenVertexArrays; 196 GLPtr<GrGLGenVertexArraysProc> fGenVertexArrays;
196 GLPtr<GrGLGetBufferParameterivProc> fGetBufferParameteriv; 197 GLPtr<GrGLGetBufferParameterivProc> fGetBufferParameteriv;
197 GLPtr<GrGLGetErrorProc> fGetError; 198 GLPtr<GrGLGetErrorProc> fGetError;
198 GLPtr<GrGLGetFramebufferAttachmentParameterivProc> fGetFramebufferAttachment Parameteriv; 199 GLPtr<GrGLGetFramebufferAttachmentParameterivProc> fGetFramebufferAttachment Parameteriv;
199 GLPtr<GrGLGetIntegervProc> fGetIntegerv; 200 GLPtr<GrGLGetIntegervProc> fGetIntegerv;
200 GLPtr<GrGLGetQueryObjecti64vProc> fGetQueryObjecti64v; 201 GLPtr<GrGLGetQueryObjecti64vProc> fGetQueryObjecti64v;
201 GLPtr<GrGLGetQueryObjectivProc> fGetQueryObjectiv; 202 GLPtr<GrGLGetQueryObjectivProc> fGetQueryObjectiv;
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319 320
320 // Per-GL func callback 321 // Per-GL func callback
321 #if GR_GL_PER_GL_FUNC_CALLBACK 322 #if GR_GL_PER_GL_FUNC_CALLBACK
322 GrGLInterfaceCallbackProc fCallback; 323 GrGLInterfaceCallbackProc fCallback;
323 GrGLInterfaceCallbackData fCallbackData; 324 GrGLInterfaceCallbackData fCallbackData;
324 #endif 325 #endif
325 326
326 }; 327 };
327 328
328 #endif 329 #endif
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