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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrTexture_DEFINED | 9 #ifndef GrTexture_DEFINED |
10 #define GrTexture_DEFINED | 10 #define GrTexture_DEFINED |
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36 | 36 |
37 void setFlag(GrTextureFlags flags) { | 37 void setFlag(GrTextureFlags flags) { |
38 fDesc.fFlags = fDesc.fFlags | flags; | 38 fDesc.fFlags = fDesc.fFlags | flags; |
39 } | 39 } |
40 void resetFlag(GrTextureFlags flags) { | 40 void resetFlag(GrTextureFlags flags) { |
41 fDesc.fFlags = fDesc.fFlags & ~flags; | 41 fDesc.fFlags = fDesc.fFlags & ~flags; |
42 } | 42 } |
43 bool isSetFlag(GrTextureFlags flags) const { | 43 bool isSetFlag(GrTextureFlags flags) const { |
44 return 0 != (fDesc.fFlags & flags); | 44 return 0 != (fDesc.fFlags & flags); |
45 } | 45 } |
| 46 |
| 47 void dirtyMipMaps(bool mipMapsDirty) { |
| 48 fMipMapsDirty = mipMapsDirty; |
| 49 } |
| 50 |
| 51 bool mipMapsAreDirty() const { |
| 52 return fMipMapsDirty; |
| 53 } |
46 | 54 |
47 /** | 55 /** |
48 * Approximate number of bytes used by the texture | 56 * Approximate number of bytes used by the texture |
49 */ | 57 */ |
50 virtual size_t sizeInBytes() const SK_OVERRIDE { | 58 virtual size_t sizeInBytes() const SK_OVERRIDE { |
51 return (size_t) fDesc.fWidth * | 59 return (size_t) fDesc.fWidth * |
52 fDesc.fHeight * | 60 fDesc.fHeight * |
53 GrBytesPerPixel(fDesc.fConfig); | 61 GrBytesPerPixel(fDesc.fConfig); |
54 } | 62 } |
55 | 63 |
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129 static bool NeedsResizing(const GrResourceKey& key); | 137 static bool NeedsResizing(const GrResourceKey& key); |
130 static bool NeedsBilerp(const GrResourceKey& key); | 138 static bool NeedsBilerp(const GrResourceKey& key); |
131 | 139 |
132 protected: | 140 protected: |
133 // A texture refs its rt representation but not vice-versa. It is up to | 141 // A texture refs its rt representation but not vice-versa. It is up to |
134 // the subclass constructor to initialize this pointer. | 142 // the subclass constructor to initialize this pointer. |
135 SkAutoTUnref<GrRenderTarget> fRenderTarget; | 143 SkAutoTUnref<GrRenderTarget> fRenderTarget; |
136 | 144 |
137 GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc) | 145 GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc) |
138 : INHERITED(gpu, isWrapped, desc) | 146 : INHERITED(gpu, isWrapped, desc) |
139 , fRenderTarget(NULL) { | 147 , fRenderTarget(NULL) |
| 148 , fMipMapsDirty(true) { |
140 | 149 |
141 // only make sense if alloc size is pow2 | 150 // only make sense if alloc size is pow2 |
142 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth); | 151 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth); |
143 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight); | 152 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight); |
144 } | 153 } |
145 virtual ~GrTexture(); | 154 virtual ~GrTexture(); |
146 | 155 |
147 // GrResource overrides | 156 // GrResource overrides |
148 virtual void onRelease() SK_OVERRIDE; | 157 virtual void onRelease() SK_OVERRIDE; |
149 virtual void onAbandon() SK_OVERRIDE; | 158 virtual void onAbandon() SK_OVERRIDE; |
150 | 159 |
151 void validateDesc() const; | 160 void validateDesc() const; |
152 | 161 |
153 private: | 162 private: |
154 // these two shift a fixed-point value into normalized coordinates | 163 // these two shift a fixed-point value into normalized coordinates |
155 // for this texture if the texture is power of two sized. | 164 // for this texture if the texture is power of two sized. |
156 int fShiftFixedX; | 165 int fShiftFixedX; |
157 int fShiftFixedY; | 166 int fShiftFixedY; |
| 167 |
| 168 bool fMipMapsDirty; |
158 | 169 |
159 virtual void internal_dispose() const SK_OVERRIDE; | 170 virtual void internal_dispose() const SK_OVERRIDE; |
160 | 171 |
161 typedef GrSurface INHERITED; | 172 typedef GrSurface INHERITED; |
162 }; | 173 }; |
163 | 174 |
164 /** | 175 /** |
165 * Represents a texture that is intended to be accessed in device coords with an
offset. | 176 * Represents a texture that is intended to be accessed in device coords with an
offset. |
166 */ | 177 */ |
167 class GrDeviceCoordTexture { | 178 class GrDeviceCoordTexture { |
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193 GrTexture* setTexture(GrTexture* texture) { | 204 GrTexture* setTexture(GrTexture* texture) { |
194 fTexture.reset(SkSafeRef(texture)); | 205 fTexture.reset(SkSafeRef(texture)); |
195 return texture; | 206 return texture; |
196 } | 207 } |
197 private: | 208 private: |
198 SkAutoTUnref<GrTexture> fTexture; | 209 SkAutoTUnref<GrTexture> fTexture; |
199 SkIPoint fOffset; | 210 SkIPoint fOffset; |
200 }; | 211 }; |
201 | 212 |
202 #endif | 213 #endif |
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