Index: ash/wm/window_selector_controller.cc |
diff --git a/ash/wm/window_selector_controller.cc b/ash/wm/window_selector_controller.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ff215bd2361f7366231244f5219885edd5025288 |
--- /dev/null |
+++ b/ash/wm/window_selector_controller.cc |
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+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ash/wm/window_selector_controller.h" |
+ |
+#include "ash/session_state_delegate.h" |
+#include "ash/shell.h" |
+#include "ash/wm/mru_window_tracker.h" |
+#include "ash/wm/window_selector.h" |
+#include "ash/wm/window_util.h" |
+ |
+namespace ash { |
+ |
+WindowSelectorController::WindowSelectorController() { |
+} |
+ |
+WindowSelectorController::~WindowSelectorController() { |
+} |
+ |
+// static |
+bool WindowSelectorController::CanSelect() { |
+ // Don't allow a window overview if the screen is locked or a modal dialog is |
+ // open. |
+ return !Shell::GetInstance()->session_state_delegate()->IsScreenLocked() && |
+ !Shell::GetInstance()->IsSystemModalWindowOpen(); |
+} |
+ |
+void WindowSelectorController::ToggleOverview() { |
+ if (window_selector_.get()) { |
+ window_selector_.reset(); |
+ } else { |
+ std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> |
+ mru_window_tracker()->BuildMruWindowList(); |
+ // Don't enter overview mode with no windows. |
+ if (windows.empty()) |
+ return; |
+ |
+ // Deactivating the window will hide popup windows like the omnibar or |
+ // open menus. |
+ aura::Window* active_window = wm::GetActiveWindow(); |
+ if (active_window) |
+ wm::DeactivateWindow(active_window); |
+ window_selector_.reset(new WindowSelector(windows, this)); |
+ } |
+} |
+ |
+bool WindowSelectorController::IsSelecting() { |
+ return window_selector_.get() != NULL; |
+} |
+ |
+void WindowSelectorController::OnWindowSelected(aura::Window* window) { |
+ window_selector_.reset(); |
+ wm::ActivateWindow(window); |
+} |
+ |
+void WindowSelectorController::OnSelectionCanceled() { |
+ window_selector_.reset(); |
+} |
+ |
+} // namespace ash |