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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkSurface_Base.h" | 8 #include "SkSurface_Base.h" |
| 9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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| 65 return SkNEW_ARGS(SkCanvas, (fDevice)); | 65 return SkNEW_ARGS(SkCanvas, (fDevice)); |
| 66 } | 66 } |
| 67 | 67 |
| 68 SkSurface* SkSurface_Gpu::onNewSurface(const SkImage::Info& info) { | 68 SkSurface* SkSurface_Gpu::onNewSurface(const SkImage::Info& info) { |
| 69 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 69 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
| 70 int sampleCount = rt->numSamples(); | 70 int sampleCount = rt->numSamples(); |
| 71 return SkSurface::NewRenderTarget(fDevice->context(), info, sampleCount); | 71 return SkSurface::NewRenderTarget(fDevice->context(), info, sampleCount); |
| 72 } | 72 } |
| 73 | 73 |
| 74 SkImage* SkSurface_Gpu::onNewImageSnapshot() { | 74 SkImage* SkSurface_Gpu::onNewImageSnapshot() { |
| 75 | 75 return SkImage::NewTexture(fDevice->accessBitmap(false)); |
| 76 GrRenderTarget* rt = fDevice->accessRenderTarget(); | |
| 77 | |
| 78 return SkImage::NewTexture(rt->asTexture()); | |
| 79 } | 76 } |
| 80 | 77 |
| 81 void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, | 78 void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, |
| 82 const SkPaint* paint) { | 79 const SkPaint* paint) { |
| 83 canvas->drawBitmap(fDevice->accessBitmap(false), x, y, paint); | 80 canvas->drawBitmap(fDevice->accessBitmap(false), x, y, paint); |
| 84 } | 81 } |
| 85 | 82 |
| 86 // Create a new SkGpuDevice and, if necessary, copy the contents of the old | 83 // Create a new SkGpuDevice and, if necessary, copy the contents of the old |
| 87 // device into it. Note that this flushes the SkGpuDevice but | 84 // device into it. Note that this flushes the SkGpuDevice but |
| 88 // doesn't force an OpenGL flush. | 85 // doesn't force an OpenGL flush. |
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| 132 desc.fConfig = SkBitmapConfig2GrPixelConfig(config); | 129 desc.fConfig = SkBitmapConfig2GrPixelConfig(config); |
| 133 desc.fSampleCnt = sampleCount; | 130 desc.fSampleCnt = sampleCount; |
| 134 | 131 |
| 135 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); | 132 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); |
| 136 if (NULL == tex) { | 133 if (NULL == tex) { |
| 137 return NULL; | 134 return NULL; |
| 138 } | 135 } |
| 139 | 136 |
| 140 return SkNEW_ARGS(SkSurface_Gpu, (ctx, tex->asRenderTarget())); | 137 return SkNEW_ARGS(SkSurface_Gpu, (ctx, tex->asRenderTarget())); |
| 141 } | 138 } |
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