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Unified Diff: Source/modules/webaudio/PannerNode.cpp

Issue 20300002: Fix trailing whitespace in .cpp, .h, and .idl files (ex. Source/core) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 5 months ago
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Index: Source/modules/webaudio/PannerNode.cpp
diff --git a/Source/modules/webaudio/PannerNode.cpp b/Source/modules/webaudio/PannerNode.cpp
index b40b806066825657ada3fa49b9f03d90218cf6e6..6e52b4aa5124b0d55f7d2ffad8ebb623946e1d00 100644
--- a/Source/modules/webaudio/PannerNode.cpp
+++ b/Source/modules/webaudio/PannerNode.cpp
@@ -89,7 +89,7 @@ void PannerNode::pullInputs(size_t framesToProcess)
// Recursively go through all nodes connected to us.
notifyAudioSourcesConnectedToNode(this);
}
-
+
AudioNode::pullInputs(framesToProcess);
}
@@ -124,7 +124,7 @@ void PannerNode::process(size_t framesToProcess)
// Snap to desired gain at the beginning.
if (m_lastGain == -1.0)
m_lastGain = totalGain;
-
+
// Apply gain in-place with de-zippering.
destination->copyWithGainFrom(*destination, &m_lastGain, totalGain);
} else {
@@ -154,7 +154,7 @@ void PannerNode::uninitialize()
{
if (!isInitialized())
return;
-
+
m_panner.clear();
AudioNode::uninitialize();
}
@@ -212,7 +212,7 @@ bool PannerNode::setPanningModel(unsigned model)
default:
return false;
}
-
+
return true;
}
@@ -363,7 +363,7 @@ float PannerNode::dopplerRate()
if (dopplerShift > 16.0)
dopplerShift = 16.0;
else if (dopplerShift < 0.125)
- dopplerShift = 0.125;
+ dopplerShift = 0.125;
}
}
@@ -376,12 +376,12 @@ float PannerNode::distanceConeGain()
double listenerDistance = m_position.distanceTo(listenerPosition);
double distanceGain = m_distanceEffect.gain(listenerDistance);
-
+
m_distanceGain->setValue(static_cast<float>(distanceGain));
// FIXME: could optimize by caching coneGain
double coneGain = m_coneEffect.gain(m_position, m_orientation, listenerPosition);
-
+
m_coneGain->setValue(static_cast<float>(coneGain));
return float(distanceGain * coneGain);
@@ -392,12 +392,12 @@ void PannerNode::notifyAudioSourcesConnectedToNode(AudioNode* node)
ASSERT(node);
if (!node)
return;
-
+
// First check if this node is an AudioBufferSourceNode. If so, let it know about us so that doppler shift pitch can be taken into account.
if (node->nodeType() == NodeTypeAudioBufferSource) {
AudioBufferSourceNode* bufferSourceNode = static_cast<AudioBufferSourceNode*>(node);
bufferSourceNode->setPannerNode(this);
- } else {
+ } else {
// Go through all inputs to this node.
for (unsigned i = 0; i < node->numberOfInputs(); ++i) {
AudioNodeInput* input = node->input(i);
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