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Side by Side Diff: Source/modules/webaudio/AudioBasicProcessorNode.h

Issue 20300002: Fix trailing whitespace in .cpp, .h, and .idl files (ex. Source/core) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 17 matching lines...) Expand all
28 #include "modules/webaudio/AudioNode.h" 28 #include "modules/webaudio/AudioNode.h"
29 #include "wtf/PassRefPtr.h" 29 #include "wtf/PassRefPtr.h"
30 #include "wtf/RefCounted.h" 30 #include "wtf/RefCounted.h"
31 #include "wtf/Threading.h" 31 #include "wtf/Threading.h"
32 32
33 namespace WebCore { 33 namespace WebCore {
34 34
35 class AudioBus; 35 class AudioBus;
36 class AudioNodeInput; 36 class AudioNodeInput;
37 class AudioProcessor; 37 class AudioProcessor;
38 38
39 // AudioBasicProcessorNode is an AudioNode with one input and one output where t he input and output have the same number of channels. 39 // AudioBasicProcessorNode is an AudioNode with one input and one output where t he input and output have the same number of channels.
40 class AudioBasicProcessorNode : public AudioNode { 40 class AudioBasicProcessorNode : public AudioNode {
41 public: 41 public:
42 AudioBasicProcessorNode(AudioContext*, float sampleRate); 42 AudioBasicProcessorNode(AudioContext*, float sampleRate);
43 43
44 // AudioNode 44 // AudioNode
45 virtual void process(size_t framesToProcess); 45 virtual void process(size_t framesToProcess);
46 virtual void pullInputs(size_t framesToProcess); 46 virtual void pullInputs(size_t framesToProcess);
47 virtual void reset(); 47 virtual void reset();
48 virtual void initialize(); 48 virtual void initialize();
49 virtual void uninitialize(); 49 virtual void uninitialize();
50 50
51 // Called in the main thread when the number of channels for the input may h ave changed. 51 // Called in the main thread when the number of channels for the input may h ave changed.
52 virtual void checkNumberOfChannelsForInput(AudioNodeInput*); 52 virtual void checkNumberOfChannelsForInput(AudioNodeInput*);
53 53
54 // Returns the number of channels for both the input and the output. 54 // Returns the number of channels for both the input and the output.
55 unsigned numberOfChannels(); 55 unsigned numberOfChannels();
56 56
57 protected: 57 protected:
58 virtual double tailTime() const OVERRIDE; 58 virtual double tailTime() const OVERRIDE;
59 virtual double latencyTime() const OVERRIDE; 59 virtual double latencyTime() const OVERRIDE;
60 60
61 AudioProcessor* processor() { return m_processor.get(); } 61 AudioProcessor* processor() { return m_processor.get(); }
62 OwnPtr<AudioProcessor> m_processor; 62 OwnPtr<AudioProcessor> m_processor;
63 }; 63 };
64 64
65 } // namespace WebCore 65 } // namespace WebCore
66 66
67 #endif // AudioBasicProcessorNode_h 67 #endif // AudioBasicProcessorNode_h
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