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Side by Side Diff: Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp

Issue 20300002: Fix trailing whitespace in .cpp, .h, and .idl files (ex. Source/core) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Google Inc. All rights reserved. 2 * Copyright (C) 2009 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer 11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the 12 * in the documentation and/or other materials provided with the
13 * distribution. 13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its 14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from 15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission. 16 * this software without specific prior written permission.
17 * 17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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722 } 722 }
723 723
724 WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Hold er()); 724 WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Hold er());
725 725
726 if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLUniformLocat ion::HasInstance(args[0], args.GetIsolate(), worldType(args.GetIsolate()))) { 726 if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLUniformLocat ion::HasInstance(args[0], args.GetIsolate(), worldType(args.GetIsolate()))) {
727 throwTypeError(args.GetIsolate()); 727 throwTypeError(args.GetIsolate());
728 return; 728 return;
729 } 729 }
730 bool ok = false; 730 bool ok = false;
731 WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok, args.Ge tIsolate()); 731 WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok, args.Ge tIsolate());
732 732
733 bool transpose = args[1]->BooleanValue(); 733 bool transpose = args[1]->BooleanValue();
734 if (V8Float32Array::HasInstance(args[2], args.GetIsolate(), worldType(args.G etIsolate()))) { 734 if (V8Float32Array::HasInstance(args[2], args.GetIsolate(), worldType(args.G etIsolate()))) {
735 Float32Array* array = V8Float32Array::toNative(args[2]->ToObject()); 735 Float32Array* array = V8Float32Array::toNative(args[2]->ToObject());
736 ASSERT(array != NULL); 736 ASSERT(array != NULL);
737 ExceptionState es(args.GetIsolate()); 737 ExceptionState es(args.GetIsolate());
738 switch (matrixSize) { 738 switch (matrixSize) {
739 case 2: context->uniformMatrix2fv(location, transpose, array, es); break ; 739 case 2: context->uniformMatrix2fv(location, transpose, array, es); break ;
740 case 3: context->uniformMatrix3fv(location, transpose, array, es); break ; 740 case 3: context->uniformMatrix3fv(location, transpose, array, es); break ;
741 case 4: context->uniformMatrix4fv(location, transpose, array, es); break ; 741 case 4: context->uniformMatrix4fv(location, transpose, array, es); break ;
742 default: ASSERT_NOT_REACHED(); break; 742 default: ASSERT_NOT_REACHED(); break;
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798 { 798 {
799 vertexAttribAndUniformHelperf(args, kVertexAttrib3v); 799 vertexAttribAndUniformHelperf(args, kVertexAttrib3v);
800 } 800 }
801 801
802 void V8WebGLRenderingContext::vertexAttrib4fvMethodCustom(const v8::FunctionCall backInfo<v8::Value>& args) 802 void V8WebGLRenderingContext::vertexAttrib4fvMethodCustom(const v8::FunctionCall backInfo<v8::Value>& args)
803 { 803 {
804 vertexAttribAndUniformHelperf(args, kVertexAttrib4v); 804 vertexAttribAndUniformHelperf(args, kVertexAttrib4v);
805 } 805 }
806 806
807 } // namespace WebCore 807 } // namespace WebCore
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