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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 25 | 25 |
| 26 #ifndef RenderGeometryMap_h | 26 #ifndef RenderGeometryMap_h |
| 27 #define RenderGeometryMap_h | 27 #define RenderGeometryMap_h |
| 28 | 28 |
| 29 #include "core/platform/graphics/FloatPoint.h" | 29 #include "core/platform/graphics/FloatPoint.h" |
| 30 #include "core/platform/graphics/FloatQuad.h" | 30 #include "core/platform/graphics/FloatQuad.h" |
| 31 #include "core/platform/graphics/IntSize.h" | 31 #include "core/platform/graphics/IntSize.h" |
| 32 #include "core/platform/graphics/LayoutSize.h" | 32 #include "core/platform/graphics/LayoutSize.h" |
| 33 #include "core/platform/graphics/transforms/TransformationMatrix.h" | 33 #include "core/platform/graphics/transforms/TransformationMatrix.h" |
| 34 #include "core/rendering/RenderObject.h" | 34 #include "core/rendering/RenderObject.h" |
| 35 #include <wtf/OwnPtr.h> | 35 #include "wtf/OwnPtr.h" |
| 36 | 36 |
| 37 namespace WebCore { | 37 namespace WebCore { |
| 38 | 38 |
| 39 class RenderLayer; | 39 class RenderLayer; |
| 40 class RenderLayerModelObject; | 40 class RenderLayerModelObject; |
| 41 class RenderView; | 41 class RenderView; |
| 42 class TransformState; | 42 class TransformState; |
| 43 | 43 |
| 44 // Stores data about how to map from one renderer to its container. | 44 // Stores data about how to map from one renderer to its container. |
| 45 struct RenderGeometryMapStep { | 45 struct RenderGeometryMapStep { |
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| 134 | 134 |
| 135 } // namespace WebCore | 135 } // namespace WebCore |
| 136 | 136 |
| 137 namespace WTF { | 137 namespace WTF { |
| 138 // This is required for a struct with OwnPtr. We know RenderGeometryMapStep is s
imple enough that | 138 // This is required for a struct with OwnPtr. We know RenderGeometryMapStep is s
imple enough that |
| 139 // initializing to 0 and moving with memcpy (and then not destructing the origin
al) will work. | 139 // initializing to 0 and moving with memcpy (and then not destructing the origin
al) will work. |
| 140 template<> struct VectorTraits<WebCore::RenderGeometryMapStep> : SimpleClassVect
orTraits { }; | 140 template<> struct VectorTraits<WebCore::RenderGeometryMapStep> : SimpleClassVect
orTraits { }; |
| 141 } | 141 } |
| 142 | 142 |
| 143 #endif // RenderGeometryMap_h | 143 #endif // RenderGeometryMap_h |
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