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Side by Side Diff: Source/core/rendering/HitTestingTransformState.h

Issue 20253002: core/rendering: Include wtf files using "wtf/foo.h" form. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: fixes Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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24 */ 24 */
25 25
26 #ifndef HitTestingTransformState_h 26 #ifndef HitTestingTransformState_h
27 #define HitTestingTransformState_h 27 #define HitTestingTransformState_h
28 28
29 #include "core/platform/graphics/FloatPoint.h" 29 #include "core/platform/graphics/FloatPoint.h"
30 #include "core/platform/graphics/FloatQuad.h" 30 #include "core/platform/graphics/FloatQuad.h"
31 #include "core/platform/graphics/IntSize.h" 31 #include "core/platform/graphics/IntSize.h"
32 #include "core/platform/graphics/transforms/AffineTransform.h" 32 #include "core/platform/graphics/transforms/AffineTransform.h"
33 #include "core/platform/graphics/transforms/TransformationMatrix.h" 33 #include "core/platform/graphics/transforms/TransformationMatrix.h"
34 #include <wtf/PassRefPtr.h> 34 #include "wtf/PassRefPtr.h"
35 #include <wtf/RefCounted.h> 35 #include "wtf/RefCounted.h"
36 36
37 namespace WebCore { 37 namespace WebCore {
38 38
39 // FIXME: Now that TransformState lazily creates its TransformationMatrix it tak es up less space. 39 // FIXME: Now that TransformState lazily creates its TransformationMatrix it tak es up less space.
40 // So there's really no need for a ref counted version. So This class should be removed and replaced 40 // So there's really no need for a ref counted version. So This class should be removed and replaced
41 // with TransformState. There are some minor differences (like the way translate () works slightly 41 // with TransformState. There are some minor differences (like the way translate () works slightly
42 // differently than move()) so care has to be taken when this is done. 42 // differently than move()) so care has to be taken when this is done.
43 class HitTestingTransformState : public RefCounted<HitTestingTransformState> { 43 class HitTestingTransformState : public RefCounted<HitTestingTransformState> {
44 public: 44 public:
45 static PassRefPtr<HitTestingTransformState> create(const FloatPoint& p, cons t FloatQuad& quad, const FloatQuad& area) 45 static PassRefPtr<HitTestingTransformState> create(const FloatPoint& p, cons t FloatQuad& quad, const FloatQuad& area)
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86 , m_accumulatingTransform(other.m_accumulatingTransform) 86 , m_accumulatingTransform(other.m_accumulatingTransform)
87 { 87 {
88 } 88 }
89 89
90 void flattenWithTransform(const TransformationMatrix&); 90 void flattenWithTransform(const TransformationMatrix&);
91 }; 91 };
92 92
93 } // namespace WebCore 93 } // namespace WebCore
94 94
95 #endif // HitTestingTransformState_h 95 #endif // HitTestingTransformState_h
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