| Index: components/scheduler/renderer/renderer_scheduler_impl.cc
|
| diff --git a/components/scheduler/renderer/renderer_scheduler_impl.cc b/components/scheduler/renderer/renderer_scheduler_impl.cc
|
| index 6a23ea568fc82c49671edafe6334072688a485c8..b9e74d0dd11f45af3ed343fa829aa9f3fecf1137 100644
|
| --- a/components/scheduler/renderer/renderer_scheduler_impl.cc
|
| +++ b/components/scheduler/renderer/renderer_scheduler_impl.cc
|
| @@ -119,6 +119,7 @@ RendererSchedulerImpl::MainThreadOnly::MainThreadOnly(
|
| expensive_task_policy(ExpensiveTaskPolicy::RUN),
|
| renderer_hidden(false),
|
| renderer_backgrounded(false),
|
| + renderer_suspended(false),
|
| timer_queue_suspension_when_backgrounded_enabled(false),
|
| timer_queue_suspended_when_backgrounded(false),
|
| was_shutdown(false),
|
| @@ -392,6 +393,7 @@ void RendererSchedulerImpl::OnRendererForegrounded() {
|
| return;
|
|
|
| MainThreadOnly().renderer_backgrounded = false;
|
| + MainThreadOnly().renderer_suspended = false;
|
| suspend_timers_when_backgrounded_closure_.Cancel();
|
| ResumeTimerQueueWhenForegrounded();
|
| }
|
| @@ -404,6 +406,7 @@ void RendererSchedulerImpl::SuspendRenderer() {
|
| suspend_timers_when_backgrounded_closure_.Cancel();
|
| // TODO(hajimehoshi): We might need to suspend not only timer queue but also
|
| // e.g. loading tasks or postMessage.
|
| + MainThreadOnly().renderer_suspended = true;
|
| SuspendTimerQueueWhenBackgrounded();
|
| }
|
|
|
| @@ -841,6 +844,11 @@ void RendererSchedulerImpl::UpdatePolicyLocked(UpdateType update_type) {
|
| new_policy.timer_queue_policy.time_domain_type = TimeDomainType::REAL;
|
| }
|
|
|
| + if (MainThreadOnly().renderer_suspended) {
|
| + new_policy.loading_queue_policy.is_enabled = false;
|
| + DCHECK(!new_policy.timer_queue_policy.is_enabled);
|
| + }
|
| +
|
| // Tracing is done before the early out check, because it's quite possible we
|
| // will otherwise miss this information in traces.
|
| TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
|
|
|