| Index: Source/core/platform/graphics/DrawLooper.cpp
|
| diff --git a/Source/core/platform/graphics/DrawLooper.cpp b/Source/core/platform/graphics/DrawLooper.cpp
|
| index a1425c6f645cd30b05d2904b423090f99b503209..ef906ae10c1a01e05e7380cbfc64e5129505cdbf 100644
|
| --- a/Source/core/platform/graphics/DrawLooper.cpp
|
| +++ b/Source/core/platform/graphics/DrawLooper.cpp
|
| @@ -53,14 +53,10 @@ void DrawLooper::addShadow(const FloatSize& offset, float blur, const Color& col
|
| ShadowTransformMode shadowTransformMode, ShadowAlphaMode shadowAlphaMode)
|
| {
|
| // Detect when there's no effective shadow.
|
| - if (!color.isValid() || !color.alpha())
|
| + if (!color.alpha())
|
| return;
|
|
|
| - SkColor skColor;
|
| - if (color.isValid())
|
| - skColor = color.rgb();
|
| - else
|
| - skColor = SkColorSetARGB(0xFF / 3, 0, 0, 0); // "std" apple shadow color.
|
| + SkColor skColor = color.rgb();
|
|
|
| SkLayerDrawLooper::LayerInfo info;
|
|
|
|
|