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1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. | 5 * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserv
ed. |
6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) | 6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
11 * version 2 of the License, or (at your option) any later version. | 11 * version 2 of the License, or (at your option) any later version. |
12 * | 12 * |
13 * This library is distributed in the hope that it will be useful, | 13 * This library is distributed in the hope that it will be useful, |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 * Library General Public License for more details. | 16 * Library General Public License for more details. |
17 * | 17 * |
18 * You should have received a copy of the GNU Library General Public License | 18 * You should have received a copy of the GNU Library General Public License |
19 * along with this library; see the file COPYING.LIB. If not, write to | 19 * along with this library; see the file COPYING.LIB. If not, write to |
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 * Boston, MA 02110-1301, USA. | 21 * Boston, MA 02110-1301, USA. |
22 * | 22 * |
23 */ | 23 */ |
24 | 24 |
25 #ifndef ShadowData_h | 25 #ifndef ShadowData_h |
26 #define ShadowData_h | 26 #define ShadowData_h |
27 | 27 |
28 #include "core/platform/graphics/Color.h" | 28 #include "core/css/StyleColor.h" |
29 #include "core/platform/graphics/FloatRect.h" | 29 #include "core/platform/graphics/FloatRect.h" |
30 #include "core/platform/graphics/LayoutRect.h" | 30 #include "core/platform/graphics/LayoutRect.h" |
31 #include <wtf/OwnPtr.h> | 31 #include <wtf/OwnPtr.h> |
32 #include <wtf/PassOwnPtr.h> | 32 #include <wtf/PassOwnPtr.h> |
33 | 33 |
34 namespace WebCore { | 34 namespace WebCore { |
35 | 35 |
36 enum ShadowStyle { Normal, Inset }; | 36 enum ShadowStyle { Normal, Inset }; |
37 | 37 |
38 // This class holds information about shadows for the text-shadow and box-shadow
properties. | 38 // This class holds information about shadows for the text-shadow and box-shadow
properties. |
39 class ShadowData { | 39 class ShadowData { |
40 WTF_MAKE_FAST_ALLOCATED; | 40 WTF_MAKE_FAST_ALLOCATED; |
41 public: | 41 public: |
42 static PassOwnPtr<ShadowData> create() { return adoptPtr(new ShadowData); } | 42 static PassOwnPtr<ShadowData> create() { return adoptPtr(new ShadowData); } |
43 static PassOwnPtr<ShadowData> create(const IntPoint& location, int blur, int
spread, ShadowStyle style, const Color& color) | 43 static PassOwnPtr<ShadowData> create(const IntPoint& location, int blur, int
spread, ShadowStyle style, const StyleColor& color) |
44 { | 44 { |
45 return adoptPtr(new ShadowData(location, blur, spread, style, color)); | 45 return adoptPtr(new ShadowData(location, blur, spread, style, color)); |
46 } | 46 } |
47 // This clones the whole ShadowData linked list. | 47 // This clones the whole ShadowData linked list. |
48 PassOwnPtr<ShadowData> clone() const | 48 PassOwnPtr<ShadowData> clone() const |
49 { | 49 { |
50 return adoptPtr(new ShadowData(*this)); | 50 return adoptPtr(new ShadowData(*this)); |
51 } | 51 } |
52 | 52 |
53 bool operator==(const ShadowData&) const; | 53 bool operator==(const ShadowData&) const; |
54 bool operator!=(const ShadowData& o) const { return !(*this == o); } | 54 bool operator!=(const ShadowData& o) const { return !(*this == o); } |
55 | 55 |
56 int x() const { return m_location.x(); } | 56 int x() const { return m_location.x(); } |
57 int y() const { return m_location.y(); } | 57 int y() const { return m_location.y(); } |
58 IntPoint location() const { return m_location; } | 58 IntPoint location() const { return m_location; } |
59 int blur() const { return m_blur; } | 59 int blur() const { return m_blur; } |
60 int spread() const { return m_spread; } | 60 int spread() const { return m_spread; } |
61 ShadowStyle style() const { return m_style; } | 61 ShadowStyle style() const { return m_style; } |
62 const Color& color() const { return m_color; } | 62 const StyleColor& color() const { return m_color; } |
63 | 63 |
64 const ShadowData* next() const { return m_next.get(); } | 64 const ShadowData* next() const { return m_next.get(); } |
65 void setNext(PassOwnPtr<ShadowData> shadow) { m_next = shadow; } | 65 void setNext(PassOwnPtr<ShadowData> shadow) { m_next = shadow; } |
66 | 66 |
67 void adjustRectForShadow(LayoutRect&, int additionalOutlineSize = 0) const; | 67 void adjustRectForShadow(LayoutRect&, int additionalOutlineSize = 0) const; |
68 void adjustRectForShadow(FloatRect&, int additionalOutlineSize = 0) const; | 68 void adjustRectForShadow(FloatRect&, int additionalOutlineSize = 0) const; |
69 | 69 |
70 private: | 70 private: |
71 ShadowData() | 71 ShadowData() |
72 : m_blur(0) | 72 : m_blur(0) |
73 , m_spread(0) | 73 , m_spread(0) |
74 , m_style(Normal) | 74 , m_style(Normal) |
75 { | 75 { |
76 } | 76 } |
77 | 77 |
78 ShadowData(const IntPoint& location, int blur, int spread, ShadowStyle style
, const Color& color) | 78 ShadowData(const IntPoint& location, int blur, int spread, ShadowStyle style
, const StyleColor& color) |
79 : m_location(location) | 79 : m_location(location) |
80 , m_blur(blur) | 80 , m_blur(blur) |
81 , m_spread(spread) | 81 , m_spread(spread) |
82 , m_color(color) | 82 , m_color(color) |
83 , m_style(style) | 83 , m_style(style) |
84 { | 84 { |
85 } | 85 } |
86 | 86 |
87 ShadowData(const ShadowData&); | 87 ShadowData(const ShadowData&); |
88 | 88 |
89 IntPoint m_location; | 89 IntPoint m_location; |
90 int m_blur; | 90 int m_blur; |
91 int m_spread; | 91 int m_spread; |
92 Color m_color; | 92 StyleColor m_color; |
93 ShadowStyle m_style; | 93 ShadowStyle m_style; |
94 OwnPtr<ShadowData> m_next; | 94 OwnPtr<ShadowData> m_next; |
95 }; | 95 }; |
96 | 96 |
97 // Helper method to handle nullptr, otherwise all callers need an ugly ternary. | 97 // Helper method to handle nullptr, otherwise all callers need an ugly ternary. |
98 inline PassOwnPtr<ShadowData> cloneShadow(const ShadowData* shadow) | 98 inline PassOwnPtr<ShadowData> cloneShadow(const ShadowData* shadow) |
99 { | 99 { |
100 return shadow ? shadow->clone() : nullptr; | 100 return shadow ? shadow->clone() : nullptr; |
101 } | 101 } |
102 | 102 |
103 inline PassOwnPtr<ShadowData> cloneShadow(const OwnPtr<ShadowData>& shadow) | 103 inline PassOwnPtr<ShadowData> cloneShadow(const OwnPtr<ShadowData>& shadow) |
104 { | 104 { |
105 return cloneShadow(shadow.get()); | 105 return cloneShadow(shadow.get()); |
106 } | 106 } |
107 | 107 |
108 } // namespace WebCore | 108 } // namespace WebCore |
109 | 109 |
110 #endif // ShadowData_h | 110 #endif // ShadowData_h |
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