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Issue 20017005: gpu: Refactor GpuMemoryBuffer framework for multi-process support. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/context_group.h" 5 #include "gpu/command_buffer/service/context_group.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <string> 8 #include <string>
9 9
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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60 } 60 }
61 61
62 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator); 62 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator);
63 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator); 63 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator);
64 id_namespaces_[id_namespaces::kProgramsAndShaders].reset( 64 id_namespaces_[id_namespaces::kProgramsAndShaders].reset(
65 new NonReusedIdAllocator); 65 new NonReusedIdAllocator);
66 id_namespaces_[id_namespaces::kRenderbuffers].reset(new IdAllocator); 66 id_namespaces_[id_namespaces::kRenderbuffers].reset(new IdAllocator);
67 id_namespaces_[id_namespaces::kTextures].reset(new IdAllocator); 67 id_namespaces_[id_namespaces::kTextures].reset(new IdAllocator);
68 id_namespaces_[id_namespaces::kQueries].reset(new IdAllocator); 68 id_namespaces_[id_namespaces::kQueries].reset(new IdAllocator);
69 id_namespaces_[id_namespaces::kVertexArrays].reset(new IdAllocator); 69 id_namespaces_[id_namespaces::kVertexArrays].reset(new IdAllocator);
70 id_namespaces_[id_namespaces::kImages].reset(new IdAllocator);
71 } 70 }
72 71
73 static void GetIntegerv(GLenum pname, uint32* var) { 72 static void GetIntegerv(GLenum pname, uint32* var) {
74 GLint value = 0; 73 GLint value = 0;
75 glGetIntegerv(pname, &value); 74 glGetIntegerv(pname, &value);
76 *var = value; 75 *var = value;
77 } 76 }
78 77
79 bool ContextGroup::Initialize( 78 bool ContextGroup::Initialize(
80 GLES2Decoder* decoder, 79 GLES2Decoder* decoder,
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378 GLenum pname, GLint min_required, uint32* v) { 377 GLenum pname, GLint min_required, uint32* v) {
379 uint32 value = 0; 378 uint32 value = 0;
380 GetIntegerv(pname, &value); 379 GetIntegerv(pname, &value);
381 bool result = CheckGLFeatureU(min_required, &value); 380 bool result = CheckGLFeatureU(min_required, &value);
382 *v = value; 381 *v = value;
383 return result; 382 return result;
384 } 383 }
385 384
386 } // namespace gles2 385 } // namespace gles2
387 } // namespace gpu 386 } // namespace gpu
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